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use std::{
fmt::{self, Debug},
hash::Hash,
panic::Location,
};
#[derive(Clone, Copy)]
pub struct CallId {
pub(crate) loc: &'static Location<'static>,
}
impl CallId {
fn loc_ptr(&self) -> *const Location<'static> {
self.loc
}
}
impl From<&'static Location<'static>> for CallId {
fn from(loc: &'static Location<'static>) -> Self {
CallId { loc }
}
}
impl Debug for CallId {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_fmt(format_args!(
"{}:{}:{}",
self.loc.file(),
self.loc.line(),
self.loc.column()
))
}
}
impl PartialEq for CallId {
fn eq(&self, other: &CallId) -> bool {
self.loc_ptr() == other.loc_ptr()
}
}
impl Eq for CallId {}
impl Hash for CallId {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.loc_ptr().hash(state)
}
}
impl PartialOrd for CallId {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
self.loc_ptr().partial_cmp(&other.loc_ptr())
}
}
impl Ord for CallId {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.loc_ptr().cmp(&other.loc_ptr())
}
}
#[derive(PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub struct SlotId {
pub call_id: CallId,
pub key: Option<usize>,
}
impl SlotId {
pub fn new(call_id: impl Into<CallId>, key: impl Into<Option<usize>>) -> Self {
Self {
call_id: call_id.into(),
key: key.into(),
}
}
}
impl From<&'static Location<'static>> for SlotId {
fn from(loc: &'static Location<'static>) -> Self {
SlotId::new(loc, None)
}
}
impl Debug for SlotId {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if f.alternate() {
match self.key {
Some(key) => f.write_fmt(format_args!("{:#?} |{}", self.call_id, key)),
None => f.write_fmt(format_args!("{:#?} |*", self.call_id)),
}
} else {
match self.key {
Some(key) => f.write_fmt(format_args!("{:?} |{}", self.call_id, key)),
None => f.write_fmt(format_args!("{:?} |*", self.call_id)),
}
}
}
}
pub struct Slot<T> {
pub id: SlotId,
pub size: usize,
pub data: Option<T>,
}
impl<T> Slot<T> {
pub fn placeholder(slot_id: SlotId) -> Self {
Slot {
id: slot_id,
data: None,
size: 1,
}
}
}
impl<T: Debug> Debug for Slot<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut s = f.debug_struct("Slot");
s.field("id", &self.id);
s.field("data", &self.data);
if self.size > 1 {
s.field("size", &self.size);
}
s.finish()
}
}