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//! Base component trait for Win32 UI widgets.
//!
//! Defines the `Component` interface that all modular UI widgets must implement,
//! enabling consistent lifecycle management for creation, layout, and theming.
use crate;
/// A trait for modular UI components that can be created, resized, and themed.
///
/// This trait provides a consistent interface for Win32-based UI widgets,
/// separating creation logic, layout calculations, and theme handling from
/// the main window procedure.
///
/// # Safety
///
/// Methods marked as `unsafe` perform raw Win32 API calls that require:
/// - Valid window handles (HWNDs)
/// - Correct thread affinity (must be called from the UI thread)
///
/// # Example
///
/// ```ignore
/// struct MyComponent {
/// hwnd: HWND,
/// }
///
/// impl Component for MyComponent {
/// unsafe fn create(&mut self, parent: HWND) -> Result<(), String> {
/// // Create child controls
/// Ok(())
/// }
///
/// fn hwnd(&self) -> Option<HWND> {
/// Some(self.hwnd)
/// }
///
/// unsafe fn on_resize(&mut self, parent_rect: &RECT) {
/// // Recalculate positions
/// }
///
/// unsafe fn on_theme_change(&mut self, is_dark: bool) {
/// // Apply theme colors
/// }
/// }
/// ```