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use Cow;
/// A trait representing a command that can be executed, undone, and redone within a given context.
///
/// This trait defines the basic operations for a command, including execution, undoing, and redoing.
/// It also provides a method to get a description of the command.
///
/// # Associated Types
///
/// * `Context`: The type of the context in which the command operates.
///
/// # Required Methods
///
/// * `execute(&self, ctx: &Self::Context)`: Executes the command with the given context.
/// * `undo(&self, ctx: &Self::Context)`: Undoes the command with the given context.
///
/// # Provided Methods
///
/// * `redo(&self, ctx: &Self::Context)`: Redoes the command by calling `execute`. This method can be overridden if needed.
/// * `description(&self) -> Cow<str>`: Returns a description of the command. The default implementation returns "Unknown command".
///
/// # Example
///
/// ```
/// use command_history::prelude::Command;
/// use std::borrow::Cow;
///
/// struct MyCommand;
///
/// impl Command for MyCommand {
/// type Context = ();
///
/// fn execute(&self, _ctx: &Self::Context) {
/// println!("Executing command");
/// }
///
/// fn undo(&self, _ctx: &Self::Context) {
/// println!("Undoing command");
/// }
///
/// fn description(&self) -> Cow<'_, str> {
/// Cow::Borrowed("Unknown command")
/// }
/// }
///
/// let cmd = MyCommand;
/// cmd.execute(&());
/// println!("{}", cmd.description());
/// cmd.undo(&());
/// ```