Struct Texture

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pub struct Texture {
    pub texture: Texture,
    pub view: TextureView,
    pub sampler: Sampler,
}

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§texture: Texture§view: TextureView§sampler: Sampler

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impl Texture

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pub const DEPTH_FORMAT: TextureFormat = wgpu::TextureFormat::Depth32Float

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pub fn handle(&self) -> TextureHandle

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pub fn create_depth_texture( device: &Device, config: &SurfaceConfiguration, label: &str, ) -> Self

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pub fn create_with_params( device: &Device, params: &TextureCreationParams<'_>, ) -> Self

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pub fn create_scaled_mip_filter_surface_texture( device: &Device, config: &SurfaceConfiguration, format: TextureFormat, render_scale: f32, mip_level_count: u32, filter_mode: FilterMode, label: &str, ) -> Self

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pub fn from_bytes( device: &Device, queue: &Queue, bytes: &[u8], label: &str, is_normal_map: bool, ) -> ImageResult<(DynamicImage, Self)>

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pub fn from_image( device: &Device, queue: &Queue, img: &DynamicImage, label: Option<&str>, is_normal_map: bool, ) -> ImageResult<Self>

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pub fn from_image_ex( device: &Device, queue: &Queue, img: &DynamicImage, label: Option<&str>, is_normal_map: bool, address_mode: AddressMode, ) -> ImageResult<Self>

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pub fn from_image_with_format( device: &Device, queue: &Queue, img: &DynamicImage, label: Option<&str>, address_mode: AddressMode, format: TextureFormat, ) -> ImageResult<Self>

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pub fn from_image_data_with_format( device: &Device, queue: &Queue, img_data: &[u8], label: Option<&str>, address_mode: AddressMode, format: TextureFormat, dimensions: (u32, u32), bytes_per_pixel: u32, ) -> ImageResult<Self>

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pub fn from_image_uninit( device: &Device, img: &DynamicImage, label: Option<&str>, ) -> ImageResult<Self>

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pub fn create_uninit( device: &Device, width: u32, height: u32, label: Option<&str>, ) -> ImageResult<Self>

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impl Debug for Texture

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn from_sample_(s: S) -> S

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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fn to_sample_(self) -> U

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