use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct EmotionBlock {
#[serde(default)]
pub states: Vec<EmotionState>,
}
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct EmotionState {
pub name: String,
pub intensity: f32,
}