use std::{collections::BTreeMap, ops::Range};
type Resolution = u16;
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Interpolator {
keys: BTreeMap<Resolution, f32>,
lhs: f32,
rhs: f32,
}
impl Default for Interpolator {
fn default() -> Self {
Self { keys: Default::default(), lhs: 0.0, rhs: 1.0 }
}
}
impl Interpolator {
pub fn new(lower: f32, upper: f32) -> Self {
Self { keys: Default::default(), lhs: lower, rhs: upper }
}
pub fn head(&self) -> f32 {
self.keys.get(&Resolution::MIN).copied().unwrap_or(self.lhs)
}
pub fn tail(&self) -> f32 {
self.keys.get(&Resolution::MAX).copied().unwrap_or(self.rhs)
}
pub fn insert(&mut self, key: Resolution, value: f32) {
self.keys.insert(key, value);
}
pub fn remove(&mut self, key: Resolution) {
self.keys.remove(&key);
}
pub fn clear(&mut self) {
self.keys.clear();
}
}
impl Interpolator {
pub(crate) fn get_ratio(range: &Range<f32>, value: f32) -> u16 {
if value <= range.start {
0
}
else if value >= range.end {
65535
}
else {
let ratio = (value - range.start) / (range.end - range.start);
(ratio * 65535.0) as u16
}
}
pub fn get_step(&self, key: Resolution) -> f32 {
if key == Resolution::MIN {
self.head()
}
else if key == Resolution::MAX {
self.tail()
}
else {
self.keys.range(..=key).next_back().map(|(_, v)| *v).unwrap_or(self.lhs)
}
}
pub fn get_linear(&self, key: Resolution) -> f32 {
if key == Resolution::MIN {
self.head()
}
else if key == Resolution::MAX {
self.tail()
}
else {
let s1 = (&Resolution::MIN, &self.head());
let s2 = (&Resolution::MAX, &self.tail());
let (k1, v1) = self.keys.range(..=key).next_back().unwrap_or(s1);
let (k2, v2) = self.keys.range(key..).next().unwrap_or(s2);
if k1 == k2 { *v1 } else { v1 + (v2 - v1) * (key - k1) as f32 / (k2 - k1) as f32 }
}
}
pub fn get_bezier(&self, key: Resolution) -> f32 {
if key == Resolution::MIN {
self.head()
}
else if key == Resolution::MAX {
self.tail()
}
else {
let s1 = (&Resolution::MIN, &self.head());
let s2 = (&Resolution::MAX, &self.tail());
let (k1, v1) = self.keys.range(..=key).next_back().unwrap_or(s1);
let (k2, v2) = self.keys.range(key..).next().unwrap_or(s2);
let t = (key - k1) as f32 / (k2 - k1) as f32;
let v = (1.0 - t) * v1 + t * v2;
v
}
}
}