collider 0.3.1

A library for continuous 2D collision detection for game developement
Documentation
// Copyright 2016-2018 Matthew D. Michelotti
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

mod solvers;

use std::f64;
use geom::*;
use geom::shape::PlacedBounds;
use core;

// DurHitbox (and DurHbVel) is almost identical to Hitbox (and HbVel), except
// it uses a `duration` (amount of time until invalidation of the hitbox)
// rather than an `end_time` (time of the invalidation of the hitbox). This
// new struct is meant to make that distinction clear.

#[derive(Clone)]
pub struct DurHbVel {
    pub value: Vec2,
    pub resize: Vec2,
    pub duration: f64,
}

impl DurHbVel {
    pub fn still() -> DurHbVel {
        DurHbVel {
            value: Vec2::zero(),
            resize: Vec2::zero(),
            duration: f64::INFINITY,
        }
    }

    fn is_still(&self) -> bool {
        self.value == Vec2::zero() && self.resize == Vec2::zero()
    }

    fn negate(&self) -> DurHbVel {
        DurHbVel {
            value: -self.value,
            resize: -self.resize,
            duration: self.duration,
        }
    }
}

impl PlacedBounds for DurHbVel {
    fn bounds_center(&self) -> &Vec2 { &self.value }
    fn bounds_dims(&self) -> &Vec2 { &self.resize }
}

#[derive(Clone)]
pub struct DurHitbox {
    pub value: PlacedShape,
    pub vel: DurHbVel,
}

impl DurHitbox {
    pub fn new(value: PlacedShape) -> DurHitbox {
        DurHitbox { value, vel: DurHbVel::still() }
    }

    pub fn advanced_shape(&self, time: f64) -> PlacedShape {
        assert!(time < core::HIGH_TIME, "requires time < {}", core::HIGH_TIME);
        self.value.advance(self.vel.value, self.vel.resize, time)
    }

    pub fn bounding_box(&self) -> PlacedShape {
        self.bounding_box_for(self.vel.duration)
    }

    pub fn bounding_box_for(&self, duration: f64) -> PlacedShape {
        if self.vel.is_still() {
            self.value.as_rect()
        } else {
            let end_value = self.advanced_shape(duration);
            self.value.bounding_box(&end_value)
        }
    }

    pub fn collide_time(&self, other: &DurHitbox) -> f64 {
        solvers::collide_time(self, other)
    }

    pub fn separate_time(&self, other: &DurHitbox, padding: f64) -> f64 {
        solvers::separate_time(self, other, padding)
    }
}

#[cfg(test)]
mod tests {
    use geom::*;
    use core::dur_hitbox::DurHitbox;
    use std::f64;

    #[test]
    fn test_rect_rect_collision() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(-11.0, 0.0), Shape::rect(v2(2.0, 2.0))));
        a.vel.value = v2(2.0, 0.0);
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(12.0, 2.0), Shape::rect(v2(2.0, 4.0))));
        b.vel.value = v2(-0.5, 0.0);
        b.vel.resize = v2(1.0, 0.0);
        b.vel.duration = 100.0;
        assert_eq!(a.collide_time(&b), 7.0);
        assert_eq!(b.collide_time(&a), 7.0);
        assert_eq!(a.separate_time(&b, 0.1), 0.0);
    }

    #[test]
    fn test_circle_circle_collision() {
        let sqrt2 = (2.0f64).sqrt();
        let mut a = DurHitbox::new(PlacedShape::new(v2(-0.1*sqrt2, 0.0), Shape::circle(2.0)));
        a.vel.value = v2(0.1, 0.0);
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(3.0*sqrt2, 0.0), Shape::circle(2.0 + sqrt2*0.1)));
        b.vel.value = v2(-2.0, 1.0);
        b.vel.resize = v2(-0.1, -0.1);
        b.vel.duration = 100.0;
        assert!((a.collide_time(&b) - sqrt2).abs() < 1e-7);
        assert_eq!(a.separate_time(&b, 0.1), 0.0);
    }

    #[test]
    fn test_rect_circle_collision() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(-11.0, 0.0), Shape::circle(2.0)));
        a.vel.value = v2(2.0, 0.0);
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(12.0, 2.0), Shape::rect(v2(2.0, 4.0))));
        b.vel.value = v2(-1.0, 0.0);
        b.vel.duration = 100.0;
        assert_eq!(a.collide_time(&b), 7.0);
        assert_eq!(b.collide_time(&a), 7.0);
        assert_eq!(a.separate_time(&b, 0.1), 0.0);
    }

    #[test]
    fn test_rect_circle_angled_collision() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(0., 0.), Shape::square(2.)));
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(5., 5.), Shape::circle(2.)));
        b.vel.value = v2(-1., -1.);
        b.vel.duration = 100.0;
        let collide_time = a.collide_time(&b);
        let expected_time = 4. - 1. / 2f64.sqrt();
        assert_eq!(collide_time, expected_time);
    }

    #[test]
    fn test_rect_rect_separation() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(0.0, 0.0), Shape::rect(v2(6.0, 4.0))));
        a.vel.value = v2(1.0, 1.0);
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(1.0, 0.0), Shape::rect(v2(4.0, 4.0))));
        b.vel.value = v2(0.5, 0.0);
        b.vel.duration = 100.0;
        assert_eq!(a.separate_time(&b, 0.1), 4.1);
        assert_eq!(b.separate_time(&a, 0.1), 4.1);
        assert_eq!(a.collide_time(&b), 0.0);
    }

    #[test]
    fn test_circle_circle_separation() {
        let sqrt2 = (2.0f64).sqrt();
        let mut a = DurHitbox::new(PlacedShape::new(v2(2.0, 5.0), Shape::circle(2.0)));
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(3.0, 4.0), Shape::circle(1.8)));
        b.vel.value = v2(-1.0, 1.0);
        b.vel.duration = 100.0;
        assert_eq!(a.separate_time(&b, 0.1), 1.0 + sqrt2);
        assert_eq!(b.separate_time(&a, 0.1), 1.0 + sqrt2);
        assert_eq!(a.collide_time(&b), 0.0);
    }

    #[test]
    fn test_rect_circle_separation() {
        let sqrt2 = (2.0f64).sqrt();
        let mut a = DurHitbox::new(PlacedShape::new(v2(4.0, 2.0), Shape::rect(v2(4.0, 6.0))));
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(3.0, 4.0), Shape::circle(3.8)));
        b.vel.value = v2(-1.0, 1.0);
        b.vel.duration = 100.0;
        assert_eq!(a.separate_time(&b, 0.1), 1.0 + sqrt2);
        assert_eq!(b.separate_time(&a, 0.1), 1.0 + sqrt2);
        assert_eq!(a.collide_time(&b), 0.0);
    }

    #[test]
    fn test_rect_circle_angled_separation() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(0., 0.), Shape::square(2.)));
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(-1., 1.), Shape::circle(2.)));
        b.vel.value = v2(1., -1.);
        b.vel.duration = 100.0;
        let separate_time = a.separate_time(&b, 0.1);
        let expected_time = 2. + 1.1 / 2f64.sqrt();
        assert_eq!(separate_time, expected_time);
    }

    #[test]
    fn test_no_collision() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(-11.0, 0.0), Shape::rect(v2(2.0, 2.0))));
        a.vel.value = v2(2.0, 0.0);
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(12.0, 2.0), Shape::rect(v2(2.0, 4.0))));
        b.vel.value = v2(-1.0, 1.0);
        b.vel.duration = 100.0;
        assert_eq!(a.collide_time(&b), f64::INFINITY);
        assert_eq!(a.separate_time(&b, 0.1), 0.0);

        b.value.shape == Shape::circle(2.0);
        b.vel.resize == Vec2::zero();
        assert_eq!(a.collide_time(&b), f64::INFINITY);
        assert_eq!(a.separate_time(&b, 0.1), 0.0);

        a.value.shape == Shape::circle(2.0);
        a.vel.resize == Vec2::zero();
        assert_eq!(a.collide_time(&b), f64::INFINITY);
        assert_eq!(a.separate_time(&b, 0.1), 0.0);
    }

    #[test]
    fn test_no_separation() {
        let mut a = DurHitbox::new(PlacedShape::new(v2(5.0, 1.0), Shape::rect(v2(2.0, 2.0))));
        a.vel.value = v2(2.0, 1.0);
        a.vel.duration = 100.0;
        let mut b = DurHitbox::new(PlacedShape::new(v2(5.0, 1.0), Shape::rect(v2(2.0, 4.0))));
        b.vel.value = v2(2.0, 1.0);
        b.vel.duration = 100.0;
        assert_eq!(a.separate_time(&b, 0.1), f64::INFINITY);
        assert_eq!(a.collide_time(&b), 0.0);

        b.value.shape == Shape::circle(2.0);
        b.vel.resize == Vec2::zero();
        assert_eq!(a.separate_time(&b, 0.1), f64::INFINITY);
        assert_eq!(a.collide_time(&b), 0.0);

        a.value.shape == Shape::circle(2.0);
        a.vel.resize == Vec2::zero();
        assert_eq!(a.separate_time(&b, 0.1), f64::INFINITY);
        assert_eq!(a.collide_time(&b), 0.0);
    }

    #[test]
    fn test_low_duration() {
        let sqrt2 = (2.0f64).sqrt();
        let mut a = DurHitbox::new(PlacedShape::new(v2(0.0, 0.0), Shape::circle(2.0)));
        a.vel.duration = 4.0 - sqrt2 + 0.01;
        let mut b = DurHitbox::new(PlacedShape::new(v2(4.0, 4.0), Shape::circle(2.0)));
        b.vel.value = v2(-1.0, -1.0);
        b.vel.duration = 4.0 - sqrt2 + 0.01;
        assert_eq!(a.collide_time(&b), 4.0 - sqrt2);
        a.vel.duration -= 0.02;
        assert_eq!(a.collide_time(&b), f64::INFINITY);
        b.vel.duration -= 0.02;
        assert_eq!(a.collide_time(&b), f64::INFINITY);
    }
}