[package]
edition = "2024"
name = "collide-mesh"
version = "0.2.0"
authors = ["p <p@p11c.xyz>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Triangle mesh collider for the collide crate (3D)"
documentation = "https://docs.rs/collide-mesh"
readme = "README.md"
keywords = [
"collision",
"physics",
"game",
"mesh",
"triangle",
]
categories = [
"data-structures",
"algorithms",
]
license = "MIT OR Apache-2.0"
repository = "https://gitlab.com/porky11/collide"
[lib]
name = "collide_mesh"
path = "src/lib.rs"
[[test]]
name = "world"
path = "tests/world.rs"
[dependencies.collide-capsule]
version = "0.5.1"
[dependencies.collide-ray]
version = "0.3.1"
[dependencies.ga3]
version = "0.3"
[dependencies.inner-space]
version = "0.3"
[lints.clippy]
expect_used = "deny"
many_single_char_names = "allow"
missing_transmute_annotations = "deny"
similar_names = "allow"
suboptimal_flops = "allow"
suspicious_operation_groupings = "allow"
unwrap_used = "deny"
[lints.clippy.nursery]
level = "deny"
priority = -1
[lints.clippy.pedantic]
level = "deny"
priority = -1
[lints.rust.warnings]
level = "deny"
priority = -2