cognitive-renderer-gl 0.0.2

GL rendering for `cognitive`
Documentation
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#version 300 es

//! Fragment shader source code for OpenGL ES 3.0 (GLSL ES 300)

in highp vec2 v_texcoords;
uniform sampler2D texture;
out highp vec4 color;

void main(void)
{
    color = texture2D(texture, v_texcoords);
}