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mod event;
pub use event::Event;
pub use gilrs::Axis;
pub use gilrs::Button;
use gilrs::Gilrs;
use std::convert::TryInto;
use std::time::SystemTime;
#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq)]
pub struct Id(gilrs::GamepadId);
pub(crate) struct Tracker {
context: Gilrs,
}
impl Tracker {
pub fn new() -> Option<Tracker> {
match Gilrs::new() {
Ok(context) => Some(Tracker { context }),
Err(gilrs::Error::NotImplemented(dummy_context)) => {
Some(Tracker {
context: dummy_context,
})
}
_ => {
None
}
}
}
pub fn next_event(&mut self) -> Option<(Id, Event, SystemTime)> {
while let Some(gilrs::Event { id, event, time }) =
self.context.next_event()
{
match event.try_into() {
Ok(gamepad_event) => {
return Some((Id(id), gamepad_event, time));
}
Err(_) => {}
}
}
None
}
}