codex-mobile-bridge 1.0.2

Remote bridge and service manager for codex-mobile.
Documentation
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use std::sync::Arc;

use anyhow::{Context, Result, bail};
use serde_json::{Value, json};
use uuid::Uuid;

use super::request_payloads;
use super::*;
use crate::bridge_protocol::{
    QueueDispatchMode, QueueMessageStatus, QueuedThreadMessageRecord, now_millis,
};
use crate::state::BridgeState;

const QUEUE_SETTLE_DELAY_MS: u64 = 350;

impl BridgeState {
    pub(in super::super) async fn enqueue_thread_message(
        &self,
        request: EnqueueThreadMessageRequest,
    ) -> Result<Value> {
        let thread = self
            .storage
            .get_thread_index(&request.thread_id)?
            .context("线程不存在或尚未缓存")?;
        let input_items = normalize_queue_input_items(&request.text, request.input_items)?;
        let record = QueuedThreadMessageRecord {
            queue_id: Uuid::new_v4().to_string(),
            runtime_id: thread.runtime_id.clone(),
            thread_id: thread.id.clone(),
            position: self.storage.next_thread_queue_position(&thread.id)?,
            dispatch_mode: request.dispatch_mode,
            status: QueueMessageStatus::Queued,
            draft_text: request.text,
            draft_images: request.draft_images,
            image_send_mode: request.image_send_mode,
            cwd: request.cwd,
            armed_turn_id: request.armed_turn_id.clone(),
            failure_message: None,
            reserved_by_device_id: None,
            created_at_ms: now_millis(),
            updated_at_ms: now_millis(),
        };
        self.storage
            .insert_queued_thread_message(&record, &input_items)?;
        self.emit_thread_queue_event("thread/queueUpdated", &thread.id)?;

        if matches!(record.dispatch_mode, QueueDispatchMode::InterruptAndSend) {
            if let Some(turn_id) = request.armed_turn_id.as_deref() {
                if let Err(error) = self
                    .interrupt_thread_turn(&thread.runtime_id, &thread.id, turn_id)
                    .await
                {
                    let failure = format!("打断当前 turn 失败: {error}");
                    self.storage
                        .mark_queued_thread_message_failed(&record.queue_id, &failure)?;
                    self.emit_thread_queue_notice(
                        "thread/queueSendFailed",
                        &thread.runtime_id,
                        &thread.id,
                        &record.queue_id,
                        Some(failure.as_str()),
                    )?;
                    return self.thread_queue_payload_json(&thread.runtime_id, &thread.id);
                }
            } else {
                self.process_thread_queue(&thread.id, None).await?;
            }
        } else {
            self.process_thread_queue(&thread.id, None).await?;
        }

        self.thread_queue_payload_json(&thread.runtime_id, &thread.id)
    }

    pub(in super::super) async fn update_queued_thread_message(
        &self,
        request: UpdateQueuedThreadMessageRequest,
    ) -> Result<Value> {
        let existing = self
            .storage
            .get_stored_queued_thread_message(&request.queue_id)?
            .context("队列消息不存在")?;
        let mut record = existing.record;
        let input_items = normalize_queue_input_items(&request.text, request.input_items)?;
        record.draft_text = request.text;
        record.draft_images = request.draft_images;
        record.image_send_mode = request.image_send_mode;
        record.cwd = request.cwd;
        record.status = QueueMessageStatus::Queued;
        record.failure_message = None;
        record.reserved_by_device_id = None;
        record.updated_at_ms = now_millis();
        self.storage
            .update_queued_thread_message(&record, &input_items)?;
        self.emit_thread_queue_event("thread/queueUpdated", &record.thread_id)?;
        self.process_thread_queue(&record.thread_id, None).await?;
        self.thread_queue_payload_json(&record.runtime_id, &record.thread_id)
    }

    pub(in super::super) async fn delete_queued_thread_message(
        &self,
        request: DeleteQueuedThreadMessageRequest,
    ) -> Result<Value> {
        let deleted = self
            .storage
            .delete_queued_thread_message(&request.queue_id)?
            .context("队列消息不存在")?;
        self.emit_thread_queue_event("thread/queueUpdated", &deleted.thread_id)?;
        self.process_thread_queue(&deleted.thread_id, None).await?;
        self.thread_queue_payload_json(&deleted.runtime_id, &deleted.thread_id)
    }

    pub(in super::super) async fn clear_thread_queue(
        &self,
        request: ClearThreadQueueRequest,
    ) -> Result<Value> {
        let thread = self
            .storage
            .get_thread_index(&request.thread_id)?
            .context("线程不存在或尚未缓存")?;
        self.storage.clear_thread_queue(&thread.id)?;
        self.emit_thread_queue_event("thread/queueUpdated", &thread.id)?;
        self.thread_queue_payload_json(&thread.runtime_id, &thread.id)
    }

    pub(in super::super) async fn reserve_queued_thread_message_for_edit(
        &self,
        request: ReserveQueuedThreadMessageForEditRequest,
        device_id: &str,
    ) -> Result<Value> {
        let record = self
            .storage
            .reserve_queued_thread_message(&request.queue_id, device_id)?
            .context("队列消息不存在或不可编辑")?;
        let queued_messages = self.storage.list_queued_thread_messages(&record.thread_id)?;
        self.emit_thread_queue_edit_event(
            "thread/queueEditReserved",
            &record.runtime_id,
            &record.thread_id,
            Some(record.clone()),
        )?;
        Ok(json!({
            "runtimeId": record.runtime_id,
            "threadId": record.thread_id,
            "queuedMessages": queued_messages,
            "message": record,
        }))
    }

    pub(in super::super) async fn cancel_queued_thread_message_edit(
        &self,
        request: CancelQueuedThreadMessageEditRequest,
    ) -> Result<Value> {
        let record = self
            .storage
            .cancel_queued_thread_message_edit(&request.queue_id)?
            .context("队列消息不存在或未处于编辑中")?;
        self.emit_thread_queue_edit_event(
            "thread/queueEditReleased",
            &record.runtime_id,
            &record.thread_id,
            None,
        )?;
        self.process_thread_queue(&record.thread_id, None).await?;
        self.thread_queue_payload_json(&record.runtime_id, &record.thread_id)
    }

    pub(super) async fn process_thread_queue(
        &self,
        thread_id: &str,
        completed_turn_id: Option<&str>,
    ) -> Result<()> {
        let Some(head) = self
            .storage
            .list_queued_thread_messages(thread_id)?
            .into_iter()
            .next()
        else {
            return Ok(());
        };
        if !matches!(head.status, QueueMessageStatus::Queued) {
            return Ok(());
        }
        if !self.queue_head_ready(&head, completed_turn_id)? {
            return Ok(());
        }
        let Some(stored) = self
            .storage
            .try_mark_queued_thread_message_sending(&head.queue_id)?
        else {
            return Ok(());
        };
        match self
            .send_prepared_thread_message(&stored.record, stored.input_items)
            .await
        {
            Ok(_) => {
                let _ = self.storage.delete_queued_thread_message(&stored.record.queue_id)?;
                self.emit_thread_queue_notice(
                    "thread/queueAutoSent",
                    &stored.record.runtime_id,
                    &stored.record.thread_id,
                    &stored.record.queue_id,
                    Some("已自动发送队列中的下一条消息"),
                )?;
                self.emit_thread_queue_event("thread/queueUpdated", &stored.record.thread_id)?;
            }
            Err(error) => {
                let failure = format!("自动发送失败: {error}");
                self.storage
                    .mark_queued_thread_message_failed(&stored.record.queue_id, &failure)?;
                self.emit_thread_queue_notice(
                    "thread/queueSendFailed",
                    &stored.record.runtime_id,
                    &stored.record.thread_id,
                    &stored.record.queue_id,
                    Some(failure.as_str()),
                )?;
                self.emit_thread_queue_event("thread/queueUpdated", &stored.record.thread_id)?;
            }
        }
        Ok(())
    }

    pub(in super::super) fn schedule_thread_queue_recheck(
        self: &Arc<Self>,
        thread_id: String,
        completed_turn_id: Option<String>,
    ) {
        let state = Arc::clone(self);
        tokio::spawn(async move {
            tokio::time::sleep(tokio::time::Duration::from_millis(QUEUE_SETTLE_DELAY_MS)).await;
            let _ = state
                .process_thread_queue(&thread_id, completed_turn_id.as_deref())
                .await;
        });
    }

    pub(crate) async fn release_reserved_queue_messages_for_device(
        &self,
        device_id: &str,
    ) -> Result<()> {
        let released = self
            .storage
            .release_reserved_queue_messages_for_device(device_id)?;
        for record in released {
            self.emit_thread_queue_edit_event(
                "thread/queueEditReleased",
                &record.runtime_id,
                &record.thread_id,
                None,
            )?;
            self.emit_thread_queue_event("thread/queueUpdated", &record.thread_id)?;
            self.process_thread_queue(&record.thread_id, None).await?;
        }
        Ok(())
    }

    pub(super) fn thread_queue_payload_json(
        &self,
        runtime_id: &str,
        thread_id: &str,
    ) -> Result<Value> {
        Ok(json!({
            "runtimeId": runtime_id,
            "threadId": thread_id,
            "queuedMessages": self.storage.list_queued_thread_messages(thread_id)?,
        }))
    }

    fn emit_thread_queue_event(&self, event_type: &str, thread_id: &str) -> Result<()> {
        let queued_messages = self.storage.list_queued_thread_messages(thread_id)?;
        let runtime_id = queued_messages
            .first()
            .map(|record| record.runtime_id.clone())
            .or_else(|| {
                self.storage
                    .get_thread_index(thread_id)
                    .ok()
                    .flatten()
                    .map(|thread| thread.runtime_id)
            })
            .unwrap_or_else(|| "primary".to_string());
        self.emit_event(
            event_type,
            Some(&runtime_id),
            Some(thread_id),
            json!({
                "runtimeId": runtime_id,
                "threadId": thread_id,
                "queuedMessages": queued_messages,
            }),
        )
    }

    fn emit_thread_queue_edit_event(
        &self,
        event_type: &str,
        runtime_id: &str,
        thread_id: &str,
        message: Option<QueuedThreadMessageRecord>,
    ) -> Result<()> {
        self.emit_event(
            event_type,
            Some(runtime_id),
            Some(thread_id),
            json!({
                "runtimeId": runtime_id,
                "threadId": thread_id,
                "queuedMessages": self.storage.list_queued_thread_messages(thread_id)?,
                "message": message,
            }),
        )
    }

    fn emit_thread_queue_notice(
        &self,
        event_type: &str,
        runtime_id: &str,
        thread_id: &str,
        queue_id: &str,
        notice: Option<&str>,
    ) -> Result<()> {
        self.emit_event(
            event_type,
            Some(runtime_id),
            Some(thread_id),
            json!({
                "runtimeId": runtime_id,
                "threadId": thread_id,
                "queueId": queue_id,
                "notice": notice,
                "queuedMessages": self.storage.list_queued_thread_messages(thread_id)?,
            }),
        )
    }

    fn queue_head_ready(
        &self,
        head: &QueuedThreadMessageRecord,
        completed_turn_id: Option<&str>,
    ) -> Result<bool> {
        if self
            .storage
            .get_thread_index(&head.thread_id)?
            .is_some_and(|thread| thread.is_active || thread.status == "active")
        {
            return Ok(false);
        }
        Ok(match head.dispatch_mode {
            QueueDispatchMode::AfterThreadIdle | QueueDispatchMode::InterruptAndSend => true,
            QueueDispatchMode::AfterNextResultBatch => head
                .armed_turn_id
                .as_deref()
                .zip(completed_turn_id)
                .map(|(armed, completed)| armed == completed)
                .unwrap_or(true),
        })
    }

    async fn send_prepared_thread_message(
        &self,
        record: &QueuedThreadMessageRecord,
        input_items: Vec<Value>,
    ) -> Result<()> {
        let thread = self
            .storage
            .get_thread_index(&record.thread_id)?
            .context("线程不存在或尚未缓存")?;
        let runtime = self.require_runtime(Some(&thread.runtime_id)).await?;
        let cwd = if let Some(value) = record.cwd.as_deref() {
            let expanded = expand_path(std::path::Path::new(value))?;
            let canonical = canonicalize_directory(&expanded)?;
            Some(canonical.to_string_lossy().to_string())
        } else {
            None
        };
        runtime
            .app_server
            .request(
                "turn/start",
                request_payloads::build_turn_start_request_payload(&record.thread_id, input_items, cwd),
            )
            .await?;
        Ok(())
    }

    async fn interrupt_thread_turn(
        &self,
        runtime_id: &str,
        thread_id: &str,
        turn_id: &str,
    ) -> Result<()> {
        let runtime = self.require_runtime(Some(runtime_id)).await?;
        runtime
            .app_server
            .request(
                "turn/interrupt",
                request_payloads::build_turn_interrupt_request_payload(thread_id, Some(turn_id)),
            )
            .await?;
        Ok(())
    }
}

fn normalize_queue_input_items(
    text: &str,
    input_items: Option<Vec<SendTurnInputItem>>,
) -> Result<Vec<Value>> {
    let mut normalized = Vec::new();
    if let Some(items) = input_items {
        for item in items {
            match item {
                SendTurnInputItem::Text { text } if !text.trim().is_empty() => {
                    normalized.push(json!({
                        "type": "text",
                        "text": text,
                        "text_elements": [],
                    }));
                }
                SendTurnInputItem::Image { url } if !url.trim().is_empty() => {
                    normalized.push(json!({
                        "type": "image",
                        "url": url,
                    }));
                }
                SendTurnInputItem::LocalImage { .. } => {
                    bail!("消息队列暂不支持本地图片占位输入");
                }
                _ => {}
            }
        }
    }
    if normalized.is_empty() && !text.trim().is_empty() {
        normalized.push(json!({
            "type": "text",
            "text": text,
            "text_elements": [],
        }));
    }
    if normalized.is_empty() {
        bail!("输入内容不能为空");
    }
    Ok(normalized)
}