use codex_codes::{
Notification, ServerMessage, SyncClient, ThreadStartParams, TurnStartParams, UserInput,
};
use std::error::Error;
fn main() -> Result<(), Box<dyn Error>> {
env_logger::init();
println!("Starting Codex app-server...");
let mut client = SyncClient::start()?;
let thread = client.thread_start(&ThreadStartParams::default())?;
println!("Thread started: {}", thread.thread_id());
println!("\nSending query: What is the capital of France?\n");
client.turn_start(&TurnStartParams {
thread_id: thread.thread_id().to_string(),
input: vec![UserInput::Text {
text: "What is the capital of France?".to_string(),
}],
model: None,
reasoning_effort: None,
sandbox_policy: None,
})?;
for result in client.events() {
match result {
Ok(msg) => match msg {
ServerMessage::Notification(Notification::AgentMessageDelta(d)) => {
print!("{}", d.delta);
}
ServerMessage::Notification(Notification::TurnCompleted(_)) => {
println!("\n[turn completed]");
break;
}
ServerMessage::Notification(Notification::Error(e)) => {
eprintln!("[error] {}", e.error);
}
ServerMessage::Notification(_) => {}
ServerMessage::Request { request, .. } => {
eprintln!("[server request: {}] (unhandled)", request.method());
}
},
Err(e) => {
eprintln!("Error: {}", e);
break;
}
}
}
println!("\nDone.");
Ok(())
}