use std::collections::HashMap;
struct GodObject {
user_data: HashMap<String, String>,
database_connection: String,
ui_settings: HashMap<String, String>,
cache: HashMap<String, String>,
network_config: HashMap<String, String>,
logging_config: HashMap<String, String>,
validation_rules: HashMap<String, String>,
business_logic: HashMap<String, String>,
}
impl GodObject {
fn save_user(&self, user: String) { }
fn connect_db(&self) -> Result<(), String> { Ok(()) }
fn render_ui(&self) { }
fn cache_data(&self, key: String, value: String) { }
fn send_network_request(&self, url: String) { }
fn log_error(&self, error: String) { }
fn validate_input(&self, input: String) -> bool { true }
fn calculate_business_logic(&self, data: String) -> String { String::new() }
}
fn process_data(
param1: String,
param2: i32,
param3: bool,
param4: f64,
param5: Vec<String>,
param6: HashMap<String, String>,
param7: Option<String>,
) -> Result<String, String> {
Ok(String::new())
}
fn create_user_config(
name: String,
email: String,
age: i32,
address: String,
phone: String,
preferences: Vec<String>,
notifications: bool,
) -> HashMap<String, String> {
HashMap::new()
}
struct OrderProcessor {
order_id: String,
}
impl OrderProcessor {
fn process_order(&self, user: &User, order: &Order) {
let _ = format!("Processing order {} for user {} ({}), email: {}, address: {}",
self.order_id,
user.name,
user.id,
user.email,
order.shipping_address
);
let _ = user.calculate_discount(order.total_amount);
let _ = user.get_shipping_address();
let _ = order.get_items();
let _ = order.calculate_tax(user.get_region());
}
}
struct User {
name: String,
id: String,
email: String,
address: String,
}
impl User {
fn calculate_discount(&self, amount: f64) -> f64 { amount * 0.9 }
fn get_shipping_address(&self) -> String { self.address.clone() }
fn get_region(&self) -> String { String::from("US") }
}
struct Order {
total_amount: f64,
shipping_address: String,
}
impl Order {
fn get_items(&self) -> Vec<String> { vec![] }
fn calculate_tax(&self, region: String) -> f64 { 0.0 }
}
struct UserData {
name: String,
email: String,
phone: String,
}
fn create_user_1(name: String, email: String, phone: String) -> UserData {
UserData { name, email, phone }
}
fn update_user_1(name: String, email: String, phone: String) -> UserData {
UserData { name, email, phone }
}
fn validate_user_1(name: String, email: String, phone: String) -> bool {
!name.is_empty() && !email.is_empty()
}
type UserId = String; type Email = String; type Money = f64;
fn send_email(to: Email, subject: String, body: String) {
println!("Sending to: {}", to);
}
fn process_payment(amount: Money, user_id: UserId) -> bool {
amount > 0.0
}
struct CustomerData;
impl CustomerData {
fn update_email(&self, email: String) { }
}
struct EmailNotification;
impl EmailNotification {
fn update_email(&self, email: String) { }
}
struct BackupService;
impl BackupService {
fn update_email(&self, email: String) { }
}