codemelted 26.1.1

The aim of this project is to deliver a swiss army knife module to aid software engineers for building full stack solutions for their applications. Utilizing the Rust programming language, the module serves as a backbone to engineer solutions for multiple build targets.
Documentation
<!DOCTYPE html>
<html lang="en"><head>
  <title>ui_prototype</title>
  <meta charset="UTF-8">
  <meta name="description" content="A little UI prototype for the codemelted.js module to tryout custom UI elements.">
  <meta name="keywords" content="UI,GUI,CodeMelted,HTML,CSS">
  <meta name="author" content="Mark Shaffer">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <link rel="icon" type="image/x-icon" href="https://codemelted.com/favicon.png">
  <link rel="stylesheet" href="https://codemelted.com/assets/css/developer-theme.css">
  <link rel="stylesheet" href="https://codemelted.com/assets/css/scrollbars.css">

  <style>
    codemelted-ui-button img {
      vertical-align: middle;
    }
    codemelted-ui-button button {
      color: white;
      font-weight: bold;
      text-align: left;
      width: 100%;
      padding: 5px;
      background-color: transparent;
      border-style: inset;
      border: 1px solid transparent;
      padding-left: 25px;
    }
    codemelted-ui-button button:hover {
      background-color: blue;
    }

    codemelted-ui-expansion-tile summary:hover {
      background-color: blue;
    }
    codemelted-ui-expansion-tile details {
      border: 1px solid black;
    }
   </style>
</head><body><div class="content-main">
<center>
  <button id="btn_post_message">Post Message</button>
</center>



<script type="module">
  import {
    CONNECT_REQUEST,
    CBroadcastChannelProtocol,
    CTimerResult,
    async_timer,
    network_connect
  } from "./codemelted.js";

  let channel1 = network_connect({
    request: CONNECT_REQUEST.BroadcastChannel,
    url: "test_channel",
  });

  let channel2 = network_connect({
    request: CONNECT_REQUEST.BroadcastChannel,
    url: "test_channel",
  });

  let timer = async_timer({
    interval: 1000,
    task: async () => {
      let evt = await channel2.get_message();
      console.log("evt = ", evt);
    }
  });

  document.getElementById("btn_post_message").onclick = async (evt) => {
    let data = prompt("Enter Something");
    let result = await channel1.post_message(data);
    console.log("post result = ", result);
  };
</script>
</div></body></html>