Skip to main content

IndexDb

Struct IndexDb 

Source
pub struct IndexDb { /* private fields */ }
Expand description

SQLite-backed symbol and import index for a single project.

Implementations§

Source§

impl IndexDb

Source

pub fn get_fresh_file_by_mtime( &self, relative_path: &str, mtime_ms: i64, ) -> Result<Option<FileRow>>

Fast mtime-only freshness check. Avoids content hashing entirely.

Source

pub fn get_fresh_file( &self, relative_path: &str, mtime_ms: i64, content_hash: &str, ) -> Result<Option<FileRow>>

Returns the file row if it exists and is fresh (same mtime and hash).

Source

pub fn get_file(&self, relative_path: &str) -> Result<Option<FileRow>>

Returns the file row by path (regardless of freshness).

Source

pub fn upsert_file( &self, relative_path: &str, mtime_ms: i64, content_hash: &str, size_bytes: i64, language: Option<&str>, ) -> Result<i64>

Upsert a file record. Returns the file id. Deletes old symbols/imports on update.

Source

pub fn delete_file(&self, relative_path: &str) -> Result<()>

Delete a file and its associated symbols/imports.

Source

pub fn file_count(&self) -> Result<usize>

Count indexed files.

Source

pub fn all_file_paths(&self) -> Result<Vec<String>>

Return all indexed file paths.

Source

pub fn files_with_symbol_kinds(&self, kinds: &[&str]) -> Result<Vec<String>>

Return file paths containing symbols of given kinds.

Source

pub fn dir_stats(&self) -> Result<Vec<DirStats>>

Source

pub fn insert_symbols( &self, file_id: i64, symbols: &[NewSymbol<'_>], ) -> Result<Vec<i64>>

Bulk insert symbols for a file. Returns the inserted symbol ids.

Source

pub fn find_symbols_by_name( &self, name: &str, file_path: Option<&str>, exact: bool, max_results: usize, ) -> Result<Vec<SymbolRow>>

Query symbols by name (exact or substring match).

Source

pub fn find_symbols_with_path( &self, name: &str, exact: bool, max_results: usize, ) -> Result<Vec<(SymbolRow, String)>>

Query symbols by name with file path resolved via JOIN (no N+1). Returns (SymbolRow, file_path) tuples.

Source

pub fn get_file_symbols(&self, file_id: i64) -> Result<Vec<SymbolRow>>

Get all symbols for a file, ordered by start_byte.

Source

pub fn search_symbols_fts( &self, query: &str, max_results: usize, ) -> Result<Vec<(SymbolRow, String, f64)>>

Full-text search symbols via FTS5 index. Returns (SymbolRow, file_path, rank). Falls back to LIKE search if FTS5 table doesn’t exist (pre-v4 DB).

Source

pub fn get_symbols_for_directory( &self, prefix: &str, ) -> Result<Vec<(String, Vec<SymbolRow>)>>

Get all symbols for files under a directory prefix in a single JOIN query. Returns (file_path, Vec) grouped by file. Eliminates N+1 queries.

Source

pub fn all_symbol_names( &self, ) -> Result<Vec<(String, String, String, i64, String, String)>>

Return all symbols as (name, kind, file_path, line, signature, name_path).

Source

pub fn all_symbols_with_bytes(&self) -> Result<Vec<SymbolWithFile>>

Get all symbols with byte offsets and file paths, ordered by file for batch processing.

Source

pub fn for_each_symbol_with_bytes<F>(&self, callback: F) -> Result<usize>
where F: FnMut(SymbolWithFile) -> Result<()>,

Stream all symbols with bytes via callback — avoids loading entire Vec into memory. Symbols are ordered by file_path then start_byte (same as all_symbols_with_bytes).

Source

pub fn for_each_file_symbols_with_bytes<F>(&self, callback: F) -> Result<usize>

Stream symbols grouped by file path via callback — avoids loading the entire symbol table into memory and gives deterministic file-wise order.

Source

pub fn symbols_for_files( &self, file_paths: &[&str], ) -> Result<Vec<SymbolWithFile>>

Get symbols with bytes for specific files only (for incremental embedding).

Source

pub fn get_file_path(&self, file_id: i64) -> Result<Option<String>>

Get file path for a file_id.

Source

pub fn insert_imports(&self, file_id: i64, imports: &[NewImport]) -> Result<()>

Bulk insert imports for a file.

Source

pub fn get_importers(&self, target_path: &str) -> Result<Vec<String>>

Get files that import the given file path (reverse dependencies).

Source

pub fn get_imports_of(&self, relative_path: &str) -> Result<Vec<String>>

Get files that the given file imports (forward dependencies).

Source

pub fn build_import_graph( &self, ) -> Result<HashMap<String, (Vec<String>, Vec<String>)>>

Build the full import graph from the database.

Source

pub fn insert_calls(&self, file_id: i64, calls: &[NewCall]) -> Result<()>

Bulk insert call edges for a file (clears old edges first).

Source

pub fn get_callers_cached( &self, callee_name: &str, max_results: usize, ) -> Result<Vec<(String, String, i64)>>

Find all callers of a function name (from DB cache).

Source

pub fn get_callees_cached( &self, caller_name: &str, file_path: Option<&str>, max_results: usize, ) -> Result<Vec<(String, i64)>>

Find all callees of a function name (from DB cache).

Source

pub fn has_call_data(&self) -> Result<bool>

Check if calls table has any data.

Source

pub fn record_index_failure( &self, file_path: &str, error_type: &str, error_message: &str, ) -> Result<()>

Record an indexing failure for a file. Updates retry_count on conflict.

Source

pub fn clear_index_failure(&self, file_path: &str) -> Result<()>

Clear a failure record when a file is successfully indexed.

Source

pub fn invalidate_fts(&self) -> Result<()>

Invalidate FTS index cache so next search triggers a lazy rebuild.

Source

pub fn index_failure_count(&self) -> Result<usize>

Get the number of files with indexing failures.

Source

pub fn prune_missing_index_failures(&self, project_root: &Path) -> Result<usize>

Remove failure records for files that no longer exist on disk.

Source

pub fn index_failure_summary( &self, recent_window_secs: i64, ) -> Result<IndexFailureSummary>

Summarize unresolved index failures by recency and persistence.

Source

pub fn get_persistent_failures( &self, min_retries: i64, ) -> Result<Vec<(String, String, i64)>>

Get files that have failed more than min_retries times.

Source§

impl IndexDb

Source

pub fn open(db_path: &Path) -> Result<Self>

Open or create the index database at the given path.

Source

pub fn open_readonly(db_path: &Path) -> Result<Option<Self>>

Open existing database in read-only mode (no migration, no WAL creation). Returns None if the DB file does not exist.

Source

pub fn open_memory() -> Result<Self>

Open an in-memory database (for testing).

Source

pub fn with_transaction<F, T>(&mut self, f: F) -> Result<T>
where F: FnMut(&Connection) -> Result<T>,

Execute a closure within an RAII transaction. Automatically rolls back on error or panic; commits only on success.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<'a, T> FromIn<'a, T> for T

Source§

fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

Source§

fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
Source§

impl<D> OwoColorize for D

Source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
Source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
Source§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
Source§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
Source§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
Source§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
Source§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
Source§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
Source§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
Source§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
Source§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
Source§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
Source§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
Source§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
Source§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
Source§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
Source§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
Source§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
Source§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
Source§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
Source§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
Source§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
Source§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
Source§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
Source§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
Source§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
Source§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
Source§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
Source§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
Source§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
Source§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
Source§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
Source§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
Source§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
Source§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
Source§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
Source§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
Source§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
Source§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
Source§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
Source§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
Source§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
Source§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
Source§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
Source§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
Source§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
Source§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
Source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
Source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
Source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
Source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
Source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
Source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
Source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more