codecraft 0.1.2

A minimalist 3D game engine built on parts of Bevy (ECS, color) with wgpu and winit: OpenPBR materials, clustered lighting, a yakui-drawn UI, audio and gamepad haptics; its binary maps any folder, and the symbols of its Rust files, as a 3D wall of boxes
Documentation
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codecraft

There is currently very little information to present on this page because Docs.rs has only limited support for extracting structured feature metadata from Cargo crates. This issue is tracked in Rust RFC #3416. Check this library's main docs, readme, and Cargo.toml in case its authors have documentation for features available there instead.

This release does not have any feature flags.