cocoanut 0.1.1

A Rust wrapper for Cocoa to develop macOS-specific GUI applications
# macOS Features Implementation

## Overview

This document describes the implementation of native macOS features in Cocoanut:
- Native Feel (Design Language Compliance)
- Accessibility (VoiceOver Support)
- Dark Mode (Automatic Theme Switching)
- Touch Bar (MacBook Pro Integration)
- Continuity (Handoff & Universal Clipboard)

## 1. Native Feel - Design Language Compliance

### Purpose
Ensure perfect compliance with macOS design language and native appearance.

### Implementation
```rust
use cocoanut::prelude::*;

let mut feel = NativeFeel::new();
feel.set_style(NativeDesignStyle::Dark);
feel.apply_native_style(button.as_view())?;
```

### Features
- **Light Mode** - macOS light appearance
- **Dark Mode** - macOS dark appearance
- **Auto Mode** - Follows system settings

### Design Styles
```rust
pub enum DesignStyle {
    Light,  // Light mode
    Dark,   // Dark mode
    Auto,   // Automatic (follows system)
}
```

### Usage Example
```rust
let mut feel = NativeFeel::new();
feel.set_style(NativeDesignStyle::Light);
feel.apply_native_style(view)?;
```

## 2. Accessibility - VoiceOver Support

### Purpose
Full VoiceOver and accessibility support for users with disabilities.

### Implementation
```rust
use cocoanut::prelude::*;

let a11y = AccessibilityOptions::new()
    .label("Submit Button")
    .description("Click to submit the form");
a11y.apply(button.as_view())?;
```

### Features
- **Accessibility Labels** - Descriptive labels for screen readers
- **Accessibility Descriptions** - Detailed descriptions for VoiceOver
- **Automatic Detection** - Detects accessibility needs

### Usage Example
```rust
let a11y = AccessibilityOptions::new()
    .label("Close")
    .description("Close the current window");
a11y.apply(close_button.as_view())?;
```

### Best Practices
- Always provide meaningful labels
- Use clear, concise descriptions
- Test with VoiceOver enabled
- Support keyboard navigation

## 3. Dark Mode - Automatic Theme Switching

### Purpose
Automatic theme switching based on system appearance.

### Implementation
```rust
use cocoanut::prelude::*;

let mut dark_mode = DarkMode::new();
dark_mode.enable();
dark_mode.apply_to_view(window.as_view())?;

// Get current system appearance
let appearance = DarkMode::current_appearance();
match appearance {
    SystemAppearance::Light => println!("Light mode"),
    SystemAppearance::Dark => println!("Dark mode"),
}
```

### Features
- **Automatic Switching** - Responds to system theme changes
- **Current Appearance Detection** - Get current system appearance
- **Per-View Control** - Apply dark mode to specific views

### Usage Example
```rust
let mut dark_mode = DarkMode::new();
dark_mode.enable();

// Apply to window
dark_mode.apply_to_view(window.as_view())?;

// Check current appearance
if DarkMode::current_appearance() == SystemAppearance::Dark {
    println!("System is in dark mode");
}
```

### System Appearances
```rust
pub enum Appearance {
    Light,  // Light appearance
    Dark,   // Dark appearance
}
```

## 4. Touch Bar - MacBook Pro Integration

### Purpose
Support for MacBook Pro Touch Bar with custom items and controls.

### Implementation
```rust
use cocoanut::prelude::*;

let mut touchbar = MacTouchBar::new();
touchbar.add_item(MacTouchBarItem::new("button1", "Click"));
touchbar.add_item(MacTouchBarItem::new("button2", "Action"));
touchbar.apply()?;
```

### Features
- **Custom Items** - Add custom Touch Bar items
- **Item Management** - Add/remove items dynamically
- **Application Integration** - Integrate with app

### Touch Bar Item
```rust
pub struct TouchBarItem {
    pub identifier: String,  // Unique identifier
    pub label: String,       // Display label
}
```

### Usage Example
```rust
let mut touchbar = MacTouchBar::new();

// Add items
touchbar.add_item(MacTouchBarItem::new("save", "Save"));
touchbar.add_item(MacTouchBarItem::new("undo", "Undo"));
touchbar.add_item(MacTouchBarItem::new("redo", "Redo"));

// Apply to app
touchbar.apply()?;

// Remove item
touchbar.remove_item("undo");
```

### Best Practices
- Keep Touch Bar items minimal (5-7 items)
- Use clear, concise labels
- Provide keyboard shortcuts
- Make items contextual

## 5. Continuity - Handoff & Universal Clipboard

### Purpose
Enable seamless handoff and clipboard sharing across Apple devices.

### Implementation
```rust
use cocoanut::prelude::*;

let mut continuity = ContinuityManager::new();
continuity.enable_handoff();
continuity.enable_clipboard();

// Get clipboard
let content = continuity.get_clipboard()?;

// Set clipboard
continuity.set_clipboard("Hello, macOS!")?;
```

### Features
- **Handoff Support** - Continue work on other Apple devices
- **Universal Clipboard** - Share clipboard across devices
- **Clipboard Management** - Get/set clipboard content

### Handoff
```rust
let mut continuity = ContinuityManager::new();
continuity.enable_handoff();
continuity.disable_handoff();
assert!(!continuity.is_handoff_enabled());
```

### Universal Clipboard
```rust
let continuity = ContinuityManager::new();

// Get clipboard content
let text = continuity.get_clipboard()?;
println!("Clipboard: {}", text);

// Set clipboard content
continuity.set_clipboard("New content")?;
```

### Usage Example
```rust
let mut continuity = ContinuityManager::new();

// Enable features
continuity.enable_handoff();
continuity.enable_clipboard();

// Copy to clipboard
continuity.set_clipboard("Hello from Cocoanut")?;

// Paste from clipboard
let content = continuity.get_clipboard()?;
println!("Pasted: {}", content);
```

## Complete Example

```rust
use cocoanut::prelude::*;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create window
    let window = Window::builder()
        .title("macOS Features Demo")
        .size(600.0, 400.0)
        .center()
        .build()?;

    // Setup native feel
    let mut feel = NativeFeel::new();
    feel.set_style(NativeDesignStyle::Auto);
    feel.apply_native_style(window.as_view())?;

    // Setup accessibility
    let a11y = AccessibilityOptions::new()
        .label("Main Window")
        .description("Application main window");
    a11y.apply(window.as_view())?;

    // Setup dark mode
    let mut dark_mode = DarkMode::new();
    dark_mode.enable();
    dark_mode.apply_to_view(window.as_view())?;

    // Setup Touch Bar
    let mut touchbar = MacTouchBar::new();
    touchbar.add_item(MacTouchBarItem::new("save", "Save"));
    touchbar.add_item(MacTouchBarItem::new("undo", "Undo"));
    touchbar.apply()?;

    // Setup Continuity
    let mut continuity = ContinuityManager::new();
    continuity.enable_handoff();
    continuity.enable_clipboard();
    continuity.set_clipboard("Hello from Cocoanut")?;

    // Run app
    app("macOS Features")
        .with_window(window)
        .run()?;

    Ok(())
}
```

## Testing

All features include comprehensive tests:

```bash
cargo test --lib macos_features
```

### Test Coverage
- Native Feel style changes
- Accessibility options
- Dark mode detection
- Touch Bar item management
- Continuity features

## Performance Considerations

- **Zero Overhead** - Features compile to native Objective-C calls
- **Lazy Initialization** - Features initialized on-demand
- **Memory Efficient** - Minimal memory footprint
- **Fast Execution** - Direct NSApplication integration

## Backward Compatibility

- All features are opt-in
- No breaking changes to existing API
- Gradual adoption path
- Full backward compatibility maintained

## Future Enhancements

1. **Siri Integration** - Voice control support
2. **Spotlight Integration** - Search integration
3. **Quick Actions** - Context menu actions
4. **Share Menu** - Native share integration
5. **App Shortcuts** - Automation support