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// Copyright (c) 2015-2017 Ivo Wetzel
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! **cobalt** is low level a networking library which implements [virtual
//! connections over UDP](http://gafferongames.com/networking-for-game-programmers/udp-vs-tcp/)
//! supporting both unreliable messaging and reliable messages with optional
//! in-order delivery.
//!
//! It is designed for use with real-time, low latency situations, for example
//! action oriented multiplayer games.
//!
//! The library provides the underlying architecture required for handling and
//! maintaining virtual connections over UDP sockets and takes care of sending
//! raw messages over the established client-server connections with minimal
//! overhead.
// Exports --------------------------------------------------------------------
pub use ;
pub use *;
pub use *;
pub use *;