use variable::Variable;
use shape::Shape;
cpp! {{
#include <CNTKLibrary.h>
#include <cstdio>
#include <vector>
#include <unordered_set>
using namespace CNTK;
using namespace std;
}}
type VariableSetInner = [u64; 1usize];
pub struct VariableSet {
pub(super) payload: *mut VariableSetInner
}
impl VariableSet {
pub fn new() -> VariableSet {
VariableSet {
payload: unsafe {
cpp!([] -> *mut VariableSetInner as "unordered_set<Variable>*" {
return new unordered_set<Variable>;
})
}
}
}
pub fn add(&mut self, variable: &Variable) {
let var_payload = variable.payload;
let mut payload = self.payload;
unsafe {
cpp!([mut payload as "unordered_set<Variable>*", var_payload as "Variable"] {
payload->insert(var_payload);
})
}
}
}
impl Drop for VariableSet {
fn drop(&mut self) {
let payload = self.payload;
unsafe {
cpp!([payload as "unordered_set<Variable>*"] {
delete payload;
})
};
}
}
#[cfg(test)]
mod tests {
use super::*;
use variable::*;
#[test]
fn test_create() {
let set = VariableSet::new();
}
#[test]
fn test_add() {
let mut set = VariableSet::new();
let var = Variable::input_variable(&Shape::scalar());
set.add(&var);
}
}