Struct Vector2

Source
pub struct Vector2 {
    pub x: f64,
    pub y: f64,
}
Expand description

Represents a 2D point in space.

Fields§

§x: f64§y: f64

Implementations§

Source§

impl Vector2

Source

pub const ZERO: Self

An all zero Vector2 value

Source

pub const MIN: Self

Create a 2D point struct using f64::MIN for x, y and z coordinates.

Source

pub const MAX: Self

Create a 2D point struct using f64::MAX for x, y and z coordinates.

Source

pub fn new(x: f64, y: f64) -> Self

Create a 2D point struct from x and y coordinates.

Source

pub fn splat(value: f64) -> Self

Create a 2D point struct from a single value.

Source

pub fn min() -> Self

👎Deprecated

Create a 2D point struct using f64::MIN for x and y coordinates.

Source

pub fn max() -> Self

👎Deprecated

Create a 2D point struct using f64::MAX for x and y coordinates.

Source

pub fn distance_to(&self, to: Self) -> f64

Calculate the distance to another Vector2 struct.

Source

pub fn angle(&self) -> f64

Computes the angle in radians with respect to the positive x-axis.

Source

pub fn angle_degrees(&self) -> f64

Computes the angle in degrees with respect to the positive x-axis.

Source

pub fn add_x(&self, value: f64) -> Self

Returns a new Vector2 incrementing the x coordinate by the given value.

Source

pub fn add_y(&self, value: f64) -> Self

Returns a new Vector2 incrementing the y coordinate by the given value.

Source

pub fn with_x(&self, value: f64) -> Self

Returns a new Vector2 setting the x coordinate to the given value.

Source

pub fn with_y(&self, value: f64) -> Self

Returns a new Vector2 setting the y coordinate to the given value.

Trait Implementations§

Source§

impl Add for Vector2

Source§

type Output = Vector2

The resulting type after applying the + operator.
Source§

fn add(self, rhs: Vector2) -> Vector2

Performs the + operation. Read more
Source§

impl Clone for Vector2

Source§

fn clone(&self) -> Vector2

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Vector2

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Vector2

Source§

fn default() -> Vector2

Returns the “default value” for a type. Read more
Source§

impl<'de> Deserialize<'de> for Vector2

Source§

fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Display for Vector2

Source§

fn fmt(&self, formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Div for Vector2

Source§

type Output = Vector2

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Vector2) -> Vector2

Performs the / operation. Read more
Source§

impl Mul for Vector2

Source§

type Output = Vector2

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Vector2) -> Vector2

Performs the * operation. Read more
Source§

impl PartialEq for Vector2

Source§

fn eq(&self, other: &Vector2) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Serialize for Vector2

Source§

fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Sub for Vector2

Source§

type Output = Vector2

The resulting type after applying the - operator.
Source§

fn sub(self, rhs: Vector2) -> Vector2

Performs the - operation. Read more
Source§

impl Copy for Vector2

Source§

impl StructuralPartialEq for Vector2

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,