#nullable enable
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
#if USINGZ
namespace Clipper2ZLib
#else
namespace Clipper2Lib
#endif
{
[Flags]
public enum PointInPolygonResult
{
IsOn = 0,
IsInside = 1,
IsOutside = 2
}
[Flags]
internal enum VertexFlags
{
None = 0,
OpenStart = 1,
OpenEnd = 2,
LocalMax = 4,
LocalMin = 8
}
internal class Vertex
{
public Point64 pt;
public Vertex? next;
public Vertex? prev;
public VertexFlags flags;
public Vertex(Point64 pt, VertexFlags flags, Vertex? prev)
{
this.pt = pt;
this.flags = flags;
next = null;
this.prev = prev;
}
}
internal readonly struct LocalMinima
{
public readonly Vertex vertex;
public readonly PathType polytype;
public readonly bool isOpen;
public LocalMinima(Vertex vertex, PathType polytype, bool isOpen = false)
{
this.vertex = vertex;
this.polytype = polytype;
this.isOpen = isOpen;
}
public static bool operator ==(LocalMinima lm1, LocalMinima lm2)
{
return ReferenceEquals(lm1.vertex, lm2.vertex);
}
public static bool operator !=(LocalMinima lm1, LocalMinima lm2)
{
return !(lm1 == lm2);
}
public override bool Equals(object? obj)
{
return obj is LocalMinima minima && this == minima;
}
public override int GetHashCode()
{
return vertex.GetHashCode();
}
}
internal readonly struct IntersectNode
{
public readonly Point64 pt;
public readonly Active edge1;
public readonly Active edge2;
public IntersectNode(Point64 pt, Active edge1, Active edge2)
{
this.pt = pt;
this.edge1 = edge1;
this.edge2 = edge2;
}
}
internal struct LocMinSorter : IComparer<LocalMinima>
{
public readonly int Compare(LocalMinima locMin1, LocalMinima locMin2)
{
return locMin2.vertex.pt.Y.CompareTo(locMin1.vertex.pt.Y);
}
}
internal class OutPt
{
public Point64 pt;
public OutPt? next;
public OutPt prev;
public OutRec outrec;
public HorzSegment? horz;
public OutPt(Point64 pt, OutRec outrec)
{
this.pt = pt;
this.outrec = outrec;
next = this;
prev = this;
horz = null;
}
}
internal enum JoinWith { None, Left, Right }
internal enum HorzPosition { Bottom, Middle, Top }
internal class OutRec
{
public int idx;
public int outPtCount;
public OutRec? owner;
public Active? frontEdge;
public Active? backEdge;
public OutPt? pts;
public PolyPathBase? polypath;
public Rect64 bounds;
public Path64 path = new Path64();
public bool isOpen;
public List<int>? splits;
public OutRec? recursiveSplit;
}
internal class HorzSegment
{
public OutPt? leftOp;
public OutPt? rightOp;
public bool leftToRight;
public HorzSegment(OutPt op)
{
leftOp = op;
rightOp = null;
leftToRight = true;
}
}
internal class HorzJoin
{
public OutPt? op1;
public OutPt? op2;
public HorzJoin(OutPt ltor, OutPt rtol)
{
op1 = ltor;
op2 = rtol;
}
}
internal class Active
{
public Point64 bot;
public Point64 top;
public long curX; public double dx;
public int windDx; public int windCount;
public int windCount2; public OutRec? outrec;
public Active? prevInAEL;
public Active? nextInAEL;
public Active? prevInSEL;
public Active? nextInSEL;
public Active? jump;
public Vertex? vertexTop;
public LocalMinima localMin; internal bool isLeftBound;
internal JoinWith joinWith;
}
internal static class ClipperEngine
{
internal static void AddLocMin(Vertex vert, PathType polytype, bool isOpen,
List<LocalMinima> minimaList)
{
if ((vert.flags & VertexFlags.LocalMin) != VertexFlags.None) return;
vert.flags |= VertexFlags.LocalMin;
LocalMinima lm = new LocalMinima(vert, polytype, isOpen);
minimaList.Add(lm);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static void EnsureCapacity<T>(this List<T> list, int minCapacity)
{
if(list.Capacity < minCapacity)
list.Capacity = minCapacity;
}
internal static void AddPathsToVertexList(Paths64 paths, PathType polytype, bool isOpen,
List<LocalMinima> minimaList, VertexPoolList vertexList)
{
int totalVertCnt = 0;
foreach (Path64 path in paths) totalVertCnt += path.Count;
vertexList.EnsureCapacity(vertexList.Count + totalVertCnt);
foreach (Path64 path in paths)
{
Vertex? v0 = null, prev_v = null, curr_v;
foreach (Point64 pt in path)
{
if (v0 == null)
{
v0 = vertexList.Add(pt, VertexFlags.None, null);
prev_v = v0;
}
else if (prev_v!.pt != pt) {
curr_v = vertexList.Add(pt, VertexFlags.None, prev_v);
prev_v.next = curr_v;
prev_v = curr_v;
}
}
if (prev_v?.prev == null) continue;
if (!isOpen && prev_v.pt == v0!.pt) prev_v = prev_v.prev;
prev_v.next = v0;
v0!.prev = prev_v;
if (!isOpen && prev_v.next == prev_v) continue;
bool going_up;
if (isOpen)
{
curr_v = v0.next;
while (curr_v != v0 && curr_v!.pt.Y == v0.pt.Y)
curr_v = curr_v.next;
going_up = curr_v.pt.Y <= v0.pt.Y;
if (going_up)
{
v0.flags = VertexFlags.OpenStart;
AddLocMin(v0, polytype, true, minimaList);
}
else
v0.flags = VertexFlags.OpenStart | VertexFlags.LocalMax;
}
else {
prev_v = v0.prev;
while (prev_v != v0 && prev_v!.pt.Y == v0.pt.Y)
prev_v = prev_v.prev;
if (prev_v == v0)
continue; going_up = prev_v.pt.Y > v0.pt.Y;
}
bool going_up0 = going_up;
prev_v = v0;
curr_v = v0.next;
while (curr_v != v0)
{
if (curr_v!.pt.Y > prev_v.pt.Y && going_up)
{
prev_v.flags |= VertexFlags.LocalMax;
going_up = false;
}
else if (curr_v.pt.Y < prev_v.pt.Y && !going_up)
{
going_up = true;
AddLocMin(prev_v, polytype, isOpen, minimaList);
}
prev_v = curr_v;
curr_v = curr_v.next;
}
if (isOpen)
{
prev_v.flags |= VertexFlags.OpenEnd;
if (going_up)
prev_v.flags |= VertexFlags.LocalMax;
else
AddLocMin(prev_v, polytype, isOpen, minimaList);
}
else if (going_up != going_up0)
{
if (going_up0) AddLocMin(prev_v, polytype, false, minimaList);
else prev_v.flags |= VertexFlags.LocalMax;
}
}
}
}
public class ReuseableDataContainer64
{
internal readonly List<LocalMinima> _minimaList;
internal readonly VertexPoolList _vertexList;
public ReuseableDataContainer64()
{
_minimaList = new List<LocalMinima>();
_vertexList = new VertexPoolList();
}
public void Clear()
{
_minimaList.Clear();
_vertexList.Clear();
}
public void AddPaths(Paths64 paths, PathType pt, bool isOpen)
{
ClipperEngine.AddPathsToVertexList(paths, pt, isOpen, _minimaList, _vertexList);
}
}
public class ClipperBase
{
private ClipType _cliptype;
private FillRule _fillrule;
private Active? _actives;
private Active? _sel;
private Stack<Active> _freeActives;
private readonly List<LocalMinima> _minimaList;
private readonly List<IntersectNode> _intersectList;
private readonly VertexPoolList _vertexList;
private readonly OutRecPoolList _outrecList;
private readonly List<long> _scanlineList;
private readonly List<HorzSegment> _horzSegList;
private readonly HorzJoinPoolList _horzJoinList;
private readonly OutPtPoolList _outPtPool;
private int _currentLocMin;
private long _currentBotY;
private bool _isSortedMinimaList;
private bool _hasOpenPaths;
internal bool _using_polytree;
internal bool _succeeded;
public bool PreserveCollinear { get; set; }
public bool ReverseSolution { get; set; }
#if USINGZ
public delegate void ZCallback64(Point64 bot1, Point64 top1,
Point64 bot2, Point64 top2, ref Point64 intersectPt);
public long DefaultZ { get; set; }
protected ZCallback64? _zCallback;
#endif
public ClipperBase()
{
_minimaList = new List<LocalMinima>();
_intersectList = new List<IntersectNode>();
_vertexList = new VertexPoolList();
_outrecList = new OutRecPoolList();
_scanlineList = new List<long>();
_horzSegList = new List<HorzSegment>();
_horzJoinList = new HorzJoinPoolList();
_outPtPool = new OutPtPoolList();
_freeActives = new Stack<Active>();
PreserveCollinear = true;
}
#if USINGZ
private bool XYCoordsEqual(Point64 pt1, Point64 pt2)
{
return (pt1.X == pt2.X && pt1.Y == pt2.Y);
}
private void SetZ(Active e1, Active e2, ref Point64 intersectPt)
{
if (_zCallback == null) return;
if (GetPolyType(e1) == PathType.Subject)
{
if (XYCoordsEqual(intersectPt, e1.bot))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e1.bot.Z);
else if (XYCoordsEqual(intersectPt, e1.top))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e1.top.Z);
else if (XYCoordsEqual(intersectPt, e2.bot))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e2.bot.Z);
else if (XYCoordsEqual(intersectPt, e2.top))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e2.top.Z);
else
intersectPt = new Point64(intersectPt.X, intersectPt.Y, DefaultZ);
_zCallback(e1.bot, e1.top, e2.bot, e2.top, ref intersectPt);
}
else
{
if (XYCoordsEqual(intersectPt, e2.bot))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e2.bot.Z);
else if (XYCoordsEqual(intersectPt, e2.top))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e2.top.Z);
else if (XYCoordsEqual(intersectPt, e1.bot))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e1.bot.Z);
else if (XYCoordsEqual(intersectPt, e1.top))
intersectPt = new Point64(intersectPt.X, intersectPt.Y, e1.top.Z);
else
intersectPt = new Point64(intersectPt.X, intersectPt.Y, DefaultZ);
_zCallback(e2.bot, e2.top, e1.bot, e1.top, ref intersectPt);
}
}
#endif
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsOdd(int val)
{
return ((val & 1) != 0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsHotEdge(Active ae)
{
return ae.outrec != null;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsOpen(Active ae)
{
return ae.localMin.isOpen;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsOpenEnd(Active ae)
{
return ae.localMin.isOpen && IsOpenEnd(ae.vertexTop!);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsOpenEnd(Vertex v)
{
return (v.flags & (VertexFlags.OpenStart | VertexFlags.OpenEnd)) != VertexFlags.None;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Active? GetPrevHotEdge(Active ae)
{
Active? prev = ae.prevInAEL;
while (prev != null && (IsOpen(prev) || !IsHotEdge(prev)))
prev = prev.prevInAEL;
return prev;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsFront(Active ae)
{
return (ae == ae.outrec!.frontEdge);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double GetDx(Point64 pt1, Point64 pt2)
{
double dy = pt2.Y - pt1.Y;
if (dy != 0)
return (pt2.X - pt1.X) / dy;
return pt2.X > pt1.X ? double.NegativeInfinity : double.PositiveInfinity;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static long TopX(Active ae, long currentY)
{
if ((currentY == ae.top.Y) || (ae.top.X == ae.bot.X)) return ae.top.X;
if (currentY == ae.bot.Y) return ae.bot.X;
return ae.bot.X + (long) Math.Round(ae.dx * (currentY - ae.bot.Y), MidpointRounding.ToEven);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsHorizontal(Active ae)
{
return (ae.top.Y == ae.bot.Y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsHeadingRightHorz(Active ae)
{
return (double.IsNegativeInfinity(ae.dx));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsHeadingLeftHorz(Active ae)
{
return (double.IsPositiveInfinity(ae.dx));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void SwapActives(ref Active ae1, ref Active ae2)
{
(ae2, ae1) = (ae1, ae2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static PathType GetPolyType(Active ae)
{
return ae.localMin.polytype;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsSamePolyType(Active ae1, Active ae2)
{
return ae1.localMin.polytype == ae2.localMin.polytype;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void SetDx(Active ae)
{
ae.dx = GetDx(ae.bot, ae.top);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Vertex NextVertex(Active ae)
{
return ae.windDx > 0 ? ae.vertexTop!.next! : ae.vertexTop!.prev!;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Vertex PrevPrevVertex(Active ae)
{
return ae.windDx > 0 ? ae.vertexTop!.prev!.prev! : ae.vertexTop!.next!.next!;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsMaxima(Vertex vertex)
{
return ((vertex.flags & VertexFlags.LocalMax) != VertexFlags.None);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsMaxima(Active ae)
{
return IsMaxima(ae.vertexTop!);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Active? GetMaximaPair(Active ae)
{
Active? ae2 = ae.nextInAEL;
while (ae2 != null)
{
if (ae2.vertexTop == ae.vertexTop) return ae2; ae2 = ae2.nextInAEL;
}
return null;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Vertex? GetCurrYMaximaVertex_Open(Active ae)
{
Vertex? result = ae.vertexTop;
if (ae.windDx > 0)
while (result!.next!.pt.Y == result.pt.Y &&
((result.flags & (VertexFlags.OpenEnd |
VertexFlags.LocalMax)) == VertexFlags.None))
result = result.next;
else
while (result!.prev!.pt.Y == result.pt.Y &&
((result.flags & (VertexFlags.OpenEnd |
VertexFlags.LocalMax)) == VertexFlags.None))
result = result.prev;
if (!IsMaxima(result)) result = null; return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Vertex? GetCurrYMaximaVertex(Active ae)
{
Vertex? result = ae.vertexTop;
if (ae.windDx > 0)
while (result!.next!.pt.Y == result.pt.Y) result = result.next;
else
while (result!.prev!.pt.Y == result.pt.Y) result = result.prev;
if (!IsMaxima(result)) result = null; return result;
}
private struct IntersectListSort : IComparer<IntersectNode>
{
public readonly int Compare(IntersectNode a, IntersectNode b)
{
if (a.pt.Y != b.pt.Y) return (a.pt.Y > b.pt.Y) ? -1 : 1;
if (a.pt.X == b.pt.X) return 0;
return (a.pt.X < b.pt.X) ? -1 : 1;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void SetSides(OutRec outrec, Active startEdge, Active endEdge)
{
outrec.frontEdge = startEdge;
outrec.backEdge = endEdge;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void SwapOutrecs(Active ae1, Active ae2)
{
OutRec? or1 = ae1.outrec; OutRec? or2 = ae2.outrec; if (or1 == or2)
{
Active? ae = or1!.frontEdge;
or1.frontEdge = or1.backEdge;
or1.backEdge = ae;
return;
}
if (or1 != null)
{
if (ae1 == or1.frontEdge)
or1.frontEdge = ae2;
else
or1.backEdge = ae2;
}
if (or2 != null)
{
if (ae2 == or2.frontEdge)
or2.frontEdge = ae1;
else
or2.backEdge = ae1;
}
ae1.outrec = or2;
ae2.outrec = or1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void SetOwner(OutRec outrec, OutRec newOwner)
{
while (newOwner.owner != null && newOwner.owner.pts == null)
newOwner.owner = newOwner.owner.owner;
OutRec? tmp = newOwner;
while (tmp != null && tmp != outrec)
tmp = tmp.owner;
if (tmp != null)
newOwner.owner = outrec.owner;
outrec.owner = newOwner;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double Area(OutPt op)
{
double area = 0.0;
OutPt op2 = op;
do
{
area += (double) (op2.prev.pt.Y + op2.pt.Y) *
(op2.prev.pt.X - op2.pt.X);
op2 = op2.next!;
} while (op2 != op);
return area * 0.5;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double AreaTriangle(Point64 pt1, Point64 pt2, Point64 pt3)
{
return (double) (pt3.Y + pt1.Y) * (pt3.X - pt1.X) +
(double) (pt1.Y + pt2.Y) * (pt1.X - pt2.X) +
(double) (pt2.Y + pt3.Y) * (pt2.X - pt3.X);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static OutRec? GetRealOutRec(OutRec? outRec)
{
while ((outRec != null) && (outRec.pts == null))
outRec = outRec.owner;
return outRec;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsValidOwner(OutRec? outRec, OutRec? testOwner)
{
while ((testOwner != null) && (testOwner != outRec))
testOwner = testOwner.owner;
return testOwner == null;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void UncoupleOutRec(Active ae)
{
OutRec? outrec = ae.outrec;
if (outrec == null) return;
outrec.frontEdge!.outrec = null;
outrec.backEdge!.outrec = null;
outrec.frontEdge = null;
outrec.backEdge = null;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool OutrecIsAscending(Active hotEdge)
{
return (hotEdge == hotEdge.outrec!.frontEdge);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void SwapFrontBackSides(OutRec outrec)
{
Active ae2 = outrec.frontEdge!;
outrec.frontEdge = outrec.backEdge;
outrec.backEdge = ae2;
outrec.pts = outrec.pts!.next;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool EdgesAdjacentInAEL(IntersectNode inode)
{
return (inode.edge1.nextInAEL == inode.edge2) || (inode.edge1.prevInAEL == inode.edge2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected void ClearSolutionOnly()
{
while (_actives != null) DeleteFromAEL(_actives);
_scanlineList.Clear();
DisposeIntersectNodes();
_outrecList.Clear();
_horzSegList.Clear();
_horzJoinList.Clear();
_outPtPool.Clear();
_freeActives.Clear();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Clear()
{
ClearSolutionOnly();
_minimaList.Clear();
_vertexList.Clear();
_currentLocMin = 0;
_isSortedMinimaList = false;
_hasOpenPaths = false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected void Reset()
{
if (!_isSortedMinimaList)
{
_minimaList.Sort(new LocMinSorter());
_isSortedMinimaList = true;
}
_scanlineList.EnsureCapacity(_minimaList.Count);
for (int i = _minimaList.Count - 1; i >= 0; i--)
_scanlineList.Add(_minimaList[i].vertex.pt.Y);
_currentBotY = 0;
_currentLocMin = 0;
_actives = null;
_sel = null;
_succeeded = true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void InsertScanline(long y)
{
int index = _scanlineList.BinarySearch(y);
if (index >= 0) return;
index = ~index;
_scanlineList.Insert(index, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool PopScanline(out long y)
{
int cnt = _scanlineList.Count - 1;
if (cnt < 0)
{
y = 0;
return false;
}
y = _scanlineList[cnt];
_scanlineList.RemoveAt(cnt--);
while (cnt >= 0 && y == _scanlineList[cnt])
_scanlineList.RemoveAt(cnt--);
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool HasLocMinAtY(long y)
{
return (_currentLocMin < _minimaList.Count && _minimaList[_currentLocMin].vertex.pt.Y == y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private LocalMinima PopLocalMinima()
{
return _minimaList[_currentLocMin++];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddSubject(Path64 path)
{
AddPath(path, PathType.Subject);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddOpenSubject(Path64 path)
{
AddPath(path, PathType.Subject, true);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddClip(Path64 path)
{
AddPath(path, PathType.Clip);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected void AddPath(Path64 path, PathType polytype, bool isOpen = false)
{
Paths64 tmp = new Paths64(1) { path };
AddPaths(tmp, polytype, isOpen);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected void AddPaths(Paths64 paths, PathType polytype, bool isOpen = false)
{
if (isOpen) _hasOpenPaths = true;
_isSortedMinimaList = false;
ClipperEngine.AddPathsToVertexList(paths, polytype, isOpen, _minimaList, _vertexList);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected void AddReuseableData(ReuseableDataContainer64 reuseableData)
{
if (reuseableData._minimaList.Count == 0) return;
_isSortedMinimaList = false;
foreach (LocalMinima lm in reuseableData._minimaList)
{
_minimaList.Add(new LocalMinima(lm.vertex, lm.polytype, lm.isOpen));
if (lm.isOpen) _hasOpenPaths = true;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool IsContributingClosed(Active ae)
{
switch (_fillrule)
{
case FillRule.Positive:
if (ae.windCount != 1) return false;
break;
case FillRule.Negative:
if (ae.windCount != -1) return false;
break;
case FillRule.NonZero:
if (Math.Abs(ae.windCount) != 1) return false;
break;
}
switch (_cliptype)
{
case ClipType.Intersection:
return _fillrule switch
{
FillRule.Positive => ae.windCount2 > 0,
FillRule.Negative => ae.windCount2 < 0,
_ => ae.windCount2 != 0
};
case ClipType.Union:
return _fillrule switch
{
FillRule.Positive => ae.windCount2 <= 0,
FillRule.Negative => ae.windCount2 >= 0,
_ => ae.windCount2 == 0
};
case ClipType.Difference:
bool result = _fillrule switch
{
FillRule.Positive => (ae.windCount2 <= 0),
FillRule.Negative => (ae.windCount2 >= 0),
_ => (ae.windCount2 == 0)
};
return (GetPolyType(ae) == PathType.Subject) ? result : !result;
case ClipType.Xor:
return true;
default:
return false;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool IsContributingOpen(Active ae)
{
bool isInClip, isInSubj;
switch (_fillrule)
{
case FillRule.Positive:
isInSubj = ae.windCount > 0;
isInClip = ae.windCount2 > 0;
break;
case FillRule.Negative:
isInSubj = ae.windCount < 0;
isInClip = ae.windCount2 < 0;
break;
default:
isInSubj = ae.windCount != 0;
isInClip = ae.windCount2 != 0;
break;
}
bool result = _cliptype switch
{
ClipType.Intersection => isInClip,
ClipType.Union => !isInSubj && !isInClip,
_ => !isInClip
};
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void SetWindCountForClosedPathEdge(Active ae)
{
Active? ae2 = ae.prevInAEL;
PathType pt = GetPolyType(ae);
while (ae2 != null && (GetPolyType(ae2) != pt || IsOpen(ae2))) ae2 = ae2.prevInAEL;
if (ae2 == null)
{
ae.windCount = ae.windDx;
ae2 = _actives;
}
else if (_fillrule == FillRule.EvenOdd)
{
ae.windCount = ae.windDx;
ae.windCount2 = ae2.windCount2;
ae2 = ae2.nextInAEL;
}
else
{
if (ae2.windCount * ae2.windDx < 0)
{
if (Math.Abs(ae2.windCount) > 1)
{
if (ae2.windDx * ae.windDx < 0)
ae.windCount = ae2.windCount;
else
ae.windCount = ae2.windCount + ae.windDx;
}
else
ae.windCount = (IsOpen(ae) ? 1 : ae.windDx);
}
else
{
if (ae2.windDx * ae.windDx < 0)
ae.windCount = ae2.windCount;
else
ae.windCount = ae2.windCount + ae.windDx;
}
ae.windCount2 = ae2.windCount2;
ae2 = ae2.nextInAEL; }
if (_fillrule == FillRule.EvenOdd)
while (ae2 != ae)
{
if (GetPolyType(ae2!) != pt && !IsOpen(ae2!))
ae.windCount2 = (ae.windCount2 == 0 ? 1 : 0);
ae2 = ae2!.nextInAEL;
}
else
while (ae2 != ae)
{
if (GetPolyType(ae2!) != pt && !IsOpen(ae2!))
ae.windCount2 += ae2!.windDx;
ae2 = ae2!.nextInAEL;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void SetWindCountForOpenPathEdge(Active ae)
{
Active? ae2 = _actives;
if (_fillrule == FillRule.EvenOdd)
{
int cnt1 = 0, cnt2 = 0;
while (ae2 != ae)
{
if (GetPolyType(ae2!) == PathType.Clip)
cnt2++;
else if (!IsOpen(ae2!))
cnt1++;
ae2 = ae2!.nextInAEL;
}
ae.windCount = (IsOdd(cnt1) ? 1 : 0);
ae.windCount2 = (IsOdd(cnt2) ? 1 : 0);
}
else
{
while (ae2 != ae)
{
if (GetPolyType(ae2!) == PathType.Clip)
ae.windCount2 += ae2!.windDx;
else if (!IsOpen(ae2!))
ae.windCount += ae2!.windDx;
ae2 = ae2!.nextInAEL;
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsValidAelOrder(Active resident, Active newcomer)
{
if (newcomer.curX != resident.curX)
return newcomer.curX > resident.curX;
int d = InternalClipper.CrossProductSign(resident.top, newcomer.bot, newcomer.top);
if (d != 0) return (d < 0);
if (!IsMaxima(resident) && (resident.top.Y > newcomer.top.Y))
{
return InternalClipper.CrossProductSign(newcomer.bot,
resident.top, NextVertex(resident).pt) <= 0;
}
if (!IsMaxima(newcomer) && (newcomer.top.Y > resident.top.Y))
{
return InternalClipper.CrossProductSign(newcomer.bot,
newcomer.top, NextVertex(newcomer).pt) >= 0;
}
long y = newcomer.bot.Y;
bool newcomerIsLeft = newcomer.isLeftBound;
if (resident.bot.Y != y || resident.localMin.vertex.pt.Y != y)
return newcomer.isLeftBound;
if (resident.isLeftBound != newcomerIsLeft)
return newcomerIsLeft;
if (InternalClipper.IsCollinear(PrevPrevVertex(resident).pt,
resident.bot, resident.top)) return true;
return (InternalClipper.CrossProductSign(PrevPrevVertex(resident).pt,
newcomer.bot, PrevPrevVertex(newcomer).pt) > 0) == newcomerIsLeft;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void InsertLeftEdge(Active ae)
{
if (_actives == null)
{
ae.prevInAEL = null;
ae.nextInAEL = null;
_actives = ae;
}
else if (!IsValidAelOrder(_actives, ae))
{
ae.prevInAEL = null;
ae.nextInAEL = _actives;
_actives.prevInAEL = ae;
_actives = ae;
}
else
{
Active ae2 = _actives;
while (ae2.nextInAEL != null && IsValidAelOrder(ae2.nextInAEL, ae))
ae2 = ae2.nextInAEL;
if (ae2.joinWith == JoinWith.Right) ae2 = ae2.nextInAEL!;
ae.nextInAEL = ae2.nextInAEL;
if (ae2.nextInAEL != null) ae2.nextInAEL.prevInAEL = ae;
ae.prevInAEL = ae2;
ae2.nextInAEL = ae;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void InsertRightEdge(Active ae, Active ae2)
{
ae2.nextInAEL = ae.nextInAEL;
if (ae.nextInAEL != null) ae.nextInAEL.prevInAEL = ae2;
ae2.prevInAEL = ae;
ae.nextInAEL = ae2;
}
private void InsertLocalMinimaIntoAEL(long botY)
{
while (HasLocMinAtY(botY))
{
LocalMinima localMinima = PopLocalMinima();
Active? leftBound;
if ((localMinima.vertex.flags & VertexFlags.OpenStart) != VertexFlags.None)
{
leftBound = null;
}
else
{
leftBound = NewActive();
leftBound.bot = localMinima.vertex.pt;
leftBound.curX = localMinima.vertex.pt.X;
leftBound.windDx = -1;
leftBound.vertexTop = localMinima.vertex.prev;
leftBound.top = localMinima.vertex.prev!.pt;
leftBound.outrec = null;
leftBound.localMin = localMinima;
SetDx(leftBound);
}
Active? rightBound;
if ((localMinima.vertex.flags & VertexFlags.OpenEnd) != VertexFlags.None)
{
rightBound = null;
}
else
{
rightBound = NewActive();
rightBound.bot = localMinima.vertex.pt;
rightBound.curX = localMinima.vertex.pt.X;
rightBound.windDx = 1;
rightBound.vertexTop = localMinima.vertex.next; rightBound.top = localMinima.vertex.next!.pt;
rightBound.outrec = null;
rightBound.localMin = localMinima;
SetDx(rightBound);
}
if (leftBound != null && rightBound != null)
{
if (IsHorizontal(leftBound))
{
if (IsHeadingRightHorz(leftBound)) SwapActives(ref leftBound, ref rightBound);
}
else if (IsHorizontal(rightBound))
{
if (IsHeadingLeftHorz(rightBound)) SwapActives(ref leftBound, ref rightBound);
}
else if (leftBound.dx < rightBound.dx)
SwapActives(ref leftBound, ref rightBound);
}
else if (leftBound == null)
{
leftBound = rightBound;
rightBound = null;
}
bool contributing;
leftBound!.isLeftBound = true;
InsertLeftEdge(leftBound);
if (IsOpen(leftBound))
{
SetWindCountForOpenPathEdge(leftBound);
contributing = IsContributingOpen(leftBound);
}
else
{
SetWindCountForClosedPathEdge(leftBound);
contributing = IsContributingClosed(leftBound);
}
if (rightBound != null)
{
rightBound.windCount = leftBound.windCount;
rightBound.windCount2 = leftBound.windCount2;
InsertRightEdge(leftBound, rightBound);
if (contributing)
{
AddLocalMinPoly(leftBound, rightBound, leftBound.bot, true);
if (!IsHorizontal(leftBound))
CheckJoinLeft(leftBound, leftBound.bot);
}
while (rightBound.nextInAEL != null &&
IsValidAelOrder(rightBound.nextInAEL, rightBound))
{
IntersectEdges(rightBound, rightBound.nextInAEL, rightBound.bot);
SwapPositionsInAEL(rightBound, rightBound.nextInAEL);
}
if (IsHorizontal(rightBound))
PushHorz(rightBound);
else
{
CheckJoinRight(rightBound, rightBound.bot);
InsertScanline(rightBound.top.Y);
}
}
else if (contributing)
StartOpenPath(leftBound, leftBound.bot);
if (IsHorizontal(leftBound))
PushHorz(leftBound);
else
InsertScanline(leftBound.top.Y);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void PushHorz(Active ae)
{
ae.nextInSEL = _sel;
_sel = ae;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool PopHorz(out Active? ae)
{
ae = _sel;
if (_sel == null) return false;
_sel = _sel.nextInSEL;
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private OutPt AddLocalMinPoly(Active ae1, Active ae2, Point64 pt, bool isNew = false)
{
OutRec outrec = NewOutRec();
ae1.outrec = outrec;
ae2.outrec = outrec;
if (IsOpen(ae1))
{
outrec.owner = null;
outrec.isOpen = true;
if (ae1.windDx > 0)
SetSides(outrec, ae1, ae2);
else
SetSides(outrec, ae2, ae1);
}
else
{
outrec.isOpen = false;
Active? prevHotEdge = GetPrevHotEdge(ae1);
if (prevHotEdge != null)
{
if (_using_polytree)
SetOwner(outrec, prevHotEdge.outrec!);
outrec.owner = prevHotEdge.outrec;
if (OutrecIsAscending(prevHotEdge) == isNew)
SetSides(outrec, ae2, ae1);
else
SetSides(outrec, ae1, ae2);
}
else
{
outrec.owner = null;
if (isNew)
SetSides(outrec, ae1, ae2);
else
SetSides(outrec, ae2, ae1);
}
}
OutPt op = _outPtPool.Add(pt, outrec);
outrec.pts = op;
return op;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private OutPt? AddLocalMaxPoly(Active ae1, Active ae2, Point64 pt)
{
if (IsJoined(ae1)) Split(ae1, pt);
if (IsJoined(ae2)) Split(ae2, pt);
if (IsFront(ae1) == IsFront(ae2))
{
if (IsOpenEnd(ae1))
SwapFrontBackSides(ae1.outrec!);
else if (IsOpenEnd(ae2))
SwapFrontBackSides(ae2.outrec!);
else
{
_succeeded = false;
return null;
}
}
OutPt result = AddOutPt(ae1, pt);
if (ae1.outrec == ae2.outrec)
{
OutRec outrec = ae1.outrec!;
outrec.pts = result;
if (_using_polytree)
{
Active? e = GetPrevHotEdge(ae1);
if (e == null)
outrec.owner = null;
else
SetOwner(outrec, e.outrec!);
}
UncoupleOutRec(ae1);
}
else if (IsOpen(ae1))
{
if (ae1.windDx < 0)
JoinOutrecPaths(ae1, ae2);
else
JoinOutrecPaths(ae2, ae1);
}
else if (ae1.outrec!.idx < ae2.outrec!.idx)
JoinOutrecPaths(ae1, ae2);
else
JoinOutrecPaths(ae2, ae1);
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void JoinOutrecPaths(Active ae1, Active ae2)
{
OutPt p1Start = ae1.outrec!.pts!;
OutPt p2Start = ae2.outrec!.pts!;
OutPt p1End = p1Start.next!;
OutPt p2End = p2Start.next!;
if (IsFront(ae1))
{
p2End.prev = p1Start;
p1Start.next = p2End;
p2Start.next = p1End;
p1End.prev = p2Start;
ae1.outrec.pts = p2Start;
ae1.outrec.frontEdge = ae2.outrec.frontEdge;
if (ae1.outrec.frontEdge != null)
ae1.outrec.frontEdge!.outrec = ae1.outrec;
}
else
{
p1End.prev = p2Start;
p2Start.next = p1End;
p1Start.next = p2End;
p2End.prev = p1Start;
ae1.outrec.backEdge = ae2.outrec.backEdge;
if (ae1.outrec.backEdge != null)
ae1.outrec.backEdge!.outrec = ae1.outrec;
}
ae2.outrec.frontEdge = null;
ae2.outrec.backEdge = null;
ae2.outrec.pts = null;
ae1.outrec.outPtCount += ae2.outrec.outPtCount;
SetOwner(ae2.outrec, ae1.outrec);
if (IsOpenEnd(ae1))
{
ae2.outrec.pts = ae1.outrec.pts;
ae1.outrec.pts = null;
}
ae1.outrec = null;
ae2.outrec = null;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private OutPt AddOutPt(Active ae, Point64 pt)
{
OutRec outrec = ae.outrec!;
bool toFront = IsFront(ae);
OutPt opFront = outrec.pts!;
OutPt opBack = opFront.next!;
switch (toFront)
{
case true when (pt == opFront.pt):
return opFront;
case false when (pt == opBack.pt):
return opBack;
}
OutPt newOp = _outPtPool.Add(pt, outrec);
opBack.prev = newOp;
newOp.prev = opFront;
newOp.next = opBack;
opFront.next = newOp;
if (toFront) outrec.pts = newOp;
return newOp;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private OutRec NewOutRec()
{
int idx = _outrecList.Count;
OutRec result = _outrecList.Add();
result.idx = idx;
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private OutPt StartOpenPath(Active ae, Point64 pt)
{
OutRec outrec = NewOutRec();
outrec.isOpen = true;
if (ae.windDx > 0)
{
outrec.frontEdge = ae;
outrec.backEdge = null;
}
else
{
outrec.frontEdge = null;
outrec.backEdge = ae;
}
ae.outrec = outrec;
OutPt op = _outPtPool.Add(pt, outrec);
outrec.pts = op;
return op;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void UpdateEdgeIntoAEL(Active ae)
{
ae.bot = ae.top;
ae.vertexTop = NextVertex(ae);
ae.top = ae.vertexTop!.pt;
ae.curX = ae.bot.X;
SetDx(ae);
if (IsJoined(ae)) Split(ae, ae.bot);
if (IsHorizontal(ae))
{
if (!IsOpen(ae)) TrimHorz(ae, PreserveCollinear);
return;
}
InsertScanline(ae.top.Y);
CheckJoinLeft(ae, ae.bot);
CheckJoinRight(ae, ae.bot, true); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Active? FindEdgeWithMatchingLocMin(Active e)
{
Active? result = e.nextInAEL;
while (result != null)
{
if (result.localMin == e.localMin) return result;
if (!IsHorizontal(result) && e.bot != result.bot) result = null;
else result = result.nextInAEL;
}
result = e.prevInAEL;
while (result != null)
{
if (result.localMin == e.localMin) return result;
if (!IsHorizontal(result) && e.bot != result.bot) return null;
result = result.prevInAEL;
}
return result;
}
private void IntersectEdges(Active ae1, Active ae2, Point64 pt)
{
OutPt? resultOp = null;
if (_hasOpenPaths && (IsOpen(ae1) || IsOpen(ae2)))
{
if (IsOpen(ae1) && IsOpen(ae2)) return;
if (IsOpen(ae2)) SwapActives(ref ae1, ref ae2);
if (IsJoined(ae2)) Split(ae2, pt);
if (_cliptype == ClipType.Union)
{
if (!IsHotEdge(ae2)) return;
}
else if (ae2.localMin.polytype == PathType.Subject) return;
switch (_fillrule)
{
case FillRule.Positive:
if (ae2.windCount != 1) return;
break;
case FillRule.Negative:
if (ae2.windCount != -1) return;
break;
default:
if (Math.Abs(ae2.windCount) != 1) return;
break;
}
if (IsHotEdge(ae1))
{
resultOp = AddOutPt(ae1, pt);
#if USINGZ
SetZ(ae1, ae2, ref resultOp.pt);
#endif
if (IsFront(ae1))
ae1.outrec!.frontEdge = null;
else
ae1.outrec!.backEdge = null;
ae1.outrec = null;
}
else if (pt == ae1.localMin.vertex.pt &&
!IsOpenEnd(ae1.localMin.vertex))
{
Active? ae3 = FindEdgeWithMatchingLocMin(ae1);
if (ae3 != null && IsHotEdge(ae3))
{
ae1.outrec = ae3.outrec;
if (ae1.windDx > 0)
SetSides(ae3.outrec!, ae1, ae3);
else
SetSides(ae3.outrec!, ae3, ae1);
return;
}
resultOp = StartOpenPath(ae1, pt);
}
else
resultOp = StartOpenPath(ae1, pt);
#if USINGZ
SetZ(ae1, ae2, ref resultOp.pt);
#endif
return;
}
if (IsJoined(ae1)) Split(ae1, pt);
if (IsJoined(ae2)) Split(ae2, pt);
int oldE1WindCount, oldE2WindCount;
if (ae1.localMin.polytype == ae2.localMin.polytype)
{
if (_fillrule == FillRule.EvenOdd)
{
oldE1WindCount = ae1.windCount;
ae1.windCount = ae2.windCount;
ae2.windCount = oldE1WindCount;
}
else
{
if (ae1.windCount + ae2.windDx == 0)
ae1.windCount = -ae1.windCount;
else
ae1.windCount += ae2.windDx;
if (ae2.windCount - ae1.windDx == 0)
ae2.windCount = -ae2.windCount;
else
ae2.windCount -= ae1.windDx;
}
}
else
{
if (_fillrule != FillRule.EvenOdd)
ae1.windCount2 += ae2.windDx;
else
ae1.windCount2 = (ae1.windCount2 == 0 ? 1 : 0);
if (_fillrule != FillRule.EvenOdd)
ae2.windCount2 -= ae1.windDx;
else
ae2.windCount2 = (ae2.windCount2 == 0 ? 1 : 0);
}
switch (_fillrule)
{
case FillRule.Positive:
oldE1WindCount = ae1.windCount;
oldE2WindCount = ae2.windCount;
break;
case FillRule.Negative:
oldE1WindCount = -ae1.windCount;
oldE2WindCount = -ae2.windCount;
break;
default:
oldE1WindCount = Math.Abs(ae1.windCount);
oldE2WindCount = Math.Abs(ae2.windCount);
break;
}
bool e1WindCountIs0or1 = oldE1WindCount == 0 || oldE1WindCount == 1;
bool e2WindCountIs0or1 = oldE2WindCount == 0 || oldE2WindCount == 1;
if ((!IsHotEdge(ae1) && !e1WindCountIs0or1) ||
(!IsHotEdge(ae2) && !e2WindCountIs0or1)) return;
if (IsHotEdge(ae1) && IsHotEdge(ae2))
{
if ((oldE1WindCount != 0 && oldE1WindCount != 1) || (oldE2WindCount != 0 && oldE2WindCount != 1) ||
(ae1.localMin.polytype != ae2.localMin.polytype && _cliptype != ClipType.Xor))
{
resultOp = AddLocalMaxPoly(ae1, ae2, pt);
#if USINGZ
if (resultOp != null)
SetZ(ae1, ae2, ref resultOp.pt);
#endif
}
else if (IsFront(ae1) || (ae1.outrec == ae2.outrec))
{
resultOp = AddLocalMaxPoly(ae1, ae2, pt);
#if USINGZ
OutPt op2 = AddLocalMinPoly(ae1, ae2, pt);
if (resultOp != null)
SetZ(ae1, ae2, ref resultOp.pt);
SetZ(ae1, ae2, ref op2.pt);
#else
AddLocalMinPoly(ae1, ae2, pt);
#endif
}
else
{
resultOp = AddOutPt(ae1, pt);
#if USINGZ
OutPt op2 = AddOutPt(ae2, pt);
SetZ(ae1, ae2, ref resultOp.pt);
SetZ(ae1, ae2, ref op2.pt);
#else
AddOutPt(ae2, pt);
#endif
SwapOutrecs(ae1, ae2);
}
}
else if (IsHotEdge(ae1))
{
resultOp = AddOutPt(ae1, pt);
#if USINGZ
SetZ(ae1, ae2, ref resultOp.pt);
#endif
SwapOutrecs(ae1, ae2);
}
else if (IsHotEdge(ae2))
{
resultOp = AddOutPt(ae2, pt);
#if USINGZ
SetZ(ae1, ae2, ref resultOp.pt);
#endif
SwapOutrecs(ae1, ae2);
}
else
{
long e1Wc2, e2Wc2;
switch (_fillrule)
{
case FillRule.Positive:
e1Wc2 = ae1.windCount2;
e2Wc2 = ae2.windCount2;
break;
case FillRule.Negative:
e1Wc2 = -ae1.windCount2;
e2Wc2 = -ae2.windCount2;
break;
default:
e1Wc2 = Math.Abs(ae1.windCount2);
e2Wc2 = Math.Abs(ae2.windCount2);
break;
}
if (!IsSamePolyType(ae1, ae2))
{
resultOp = AddLocalMinPoly(ae1, ae2, pt);
#if USINGZ
SetZ(ae1, ae2, ref resultOp.pt);
#endif
}
else if (oldE1WindCount == 1 && oldE2WindCount == 1)
{
resultOp = null;
switch (_cliptype)
{
case ClipType.Union:
if (e1Wc2 > 0 && e2Wc2 > 0) return;
resultOp = AddLocalMinPoly(ae1, ae2, pt);
break;
case ClipType.Difference:
if (((GetPolyType(ae1) == PathType.Clip) && (e1Wc2 > 0) && (e2Wc2 > 0)) ||
((GetPolyType(ae1) == PathType.Subject) && (e1Wc2 <= 0) && (e2Wc2 <= 0)))
{
resultOp = AddLocalMinPoly(ae1, ae2, pt);
}
break;
case ClipType.Xor:
resultOp = AddLocalMinPoly(ae1, ae2, pt);
break;
default: if (e1Wc2 <= 0 || e2Wc2 <= 0) return;
resultOp = AddLocalMinPoly(ae1, ae2, pt);
break;
}
#if USINGZ
if (resultOp != null) SetZ(ae1, ae2, ref resultOp.pt);
#endif
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void DeleteFromAEL(Active ae)
{
Active? prev = ae.prevInAEL;
Active? next = ae.nextInAEL;
if (prev == null && next == null && (ae != _actives)) return; if (prev != null)
prev.nextInAEL = next;
else
_actives = next;
if (next != null) next.prevInAEL = prev;
PoolDeletedActive(ae);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void PoolDeletedActive(Active ae)
{
ae.bot = new Point64();
ae.top = new Point64();
ae.dx = 0.0;
ae.windCount = 0;
ae.windCount2 = 0;
ae.outrec = null;
ae.prevInAEL = null;
ae.nextInAEL = null;
ae.prevInSEL = null;
ae.nextInSEL = null;
ae.jump = null;
ae.vertexTop = null;
ae.localMin = new LocalMinima();
ae.isLeftBound = false;
ae.joinWith = JoinWith.None;
_freeActives.Push(ae);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private Active NewActive()
{
Active ae;
if (_freeActives.Count == 0)
{
ae = new Active();
}
else
{
ae = _freeActives.Pop();
}
return ae;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void AdjustCurrXAndCopyToSEL(long topY)
{
Active? ae = _actives;
_sel = ae;
while (ae != null)
{
ae.prevInSEL = ae.prevInAEL;
ae.nextInSEL = ae.nextInAEL;
ae.jump = ae.nextInSEL;
ae.curX = TopX(ae, topY);
ae = ae.nextInAEL;
}
}
protected void ExecuteInternal(ClipType ct, FillRule fillRule)
{
if (ct == ClipType.NoClip) return;
_fillrule = fillRule;
_cliptype = ct;
Reset();
if (!PopScanline(out long y)) return;
while (_succeeded)
{
InsertLocalMinimaIntoAEL(y);
Active? ae;
while (PopHorz(out ae)) DoHorizontal(ae!);
if (_horzSegList.Count > 0)
{
ConvertHorzSegsToJoins();
_horzSegList.Clear();
}
_currentBotY = y; if (!PopScanline(out y))
break; DoIntersections(y);
DoTopOfScanbeam(y);
while (PopHorz(out ae)) DoHorizontal(ae!);
}
if (_succeeded) ProcessHorzJoins();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void DoIntersections(long topY)
{
if (!BuildIntersectList(topY)) return;
ProcessIntersectList();
DisposeIntersectNodes();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void DisposeIntersectNodes()
{
_intersectList.Clear();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void AddNewIntersectNode(Active ae1, Active ae2, long topY)
{
if (!InternalClipper.GetLineIntersectPt(
ae1.bot, ae1.top, ae2.bot, ae2.top, out Point64 ip))
ip = new Point64(ae1.curX, topY);
if (ip.Y > _currentBotY || ip.Y < topY)
{
double absDx1 = Math.Abs(ae1.dx);
double absDx2 = Math.Abs(ae2.dx);
switch (absDx1 > 100)
{
case true when absDx2 > 100:
{
if (absDx1 > absDx2)
ip = InternalClipper.GetClosestPtOnSegment(ip, ae1.bot, ae1.top);
else
ip = InternalClipper.GetClosestPtOnSegment(ip, ae2.bot, ae2.top);
break;
}
case true:
ip = InternalClipper.GetClosestPtOnSegment(ip, ae1.bot, ae1.top);
break;
default:
{
if (absDx2 > 100)
ip = InternalClipper.GetClosestPtOnSegment(ip, ae2.bot, ae2.top);
else
{
if (ip.Y < topY) ip.Y = topY;
else ip.Y = _currentBotY;
if (absDx1 < absDx2) ip.X = TopX(ae1, ip.Y);
else ip.X = TopX(ae2, ip.Y);
}
break;
}
}
}
IntersectNode node = new IntersectNode(ip, ae1, ae2);
_intersectList.Add(node);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Active? ExtractFromSEL(Active ae)
{
Active? res = ae.nextInSEL;
if (res != null)
res.prevInSEL = ae.prevInSEL;
ae.prevInSEL!.nextInSEL = res;
return res;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Insert1Before2InSEL(Active ae1, Active ae2)
{
ae1.prevInSEL = ae2.prevInSEL;
if (ae1.prevInSEL != null)
ae1.prevInSEL.nextInSEL = ae1;
ae1.nextInSEL = ae2;
ae2.prevInSEL = ae1;
}
private bool BuildIntersectList(long topY)
{
if (_actives?.nextInAEL == null) return false;
AdjustCurrXAndCopyToSEL(topY);
Active? left = _sel;
while (left!.jump != null)
{
Active? prevBase = null;
while (left?.jump != null)
{
Active? currBase = left;
Active? right = left.jump;
Active? lEnd = right;
Active? rEnd = right.jump;
left.jump = rEnd;
while (left != lEnd && right != rEnd)
{
if (right!.curX < left!.curX)
{
Active? tmp = right.prevInSEL!;
for (; ; )
{
AddNewIntersectNode(tmp, right, topY);
if (tmp == left) break;
tmp = tmp.prevInSEL!;
}
tmp = right;
right = ExtractFromSEL(tmp);
lEnd = right;
Insert1Before2InSEL(tmp, left);
if (left != currBase) continue;
currBase = tmp;
currBase.jump = rEnd;
if (prevBase == null) _sel = currBase;
else prevBase.jump = currBase;
}
else left = left.nextInSEL;
}
prevBase = currBase;
left = rEnd;
}
left = _sel;
}
return _intersectList.Count > 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessIntersectList()
{
_intersectList.Sort(new IntersectListSort());
for (int i = 0; i < _intersectList.Count; ++i)
{
if (!EdgesAdjacentInAEL(_intersectList[i]))
{
int j = i + 1;
while (!EdgesAdjacentInAEL(_intersectList[j])) j++;
(_intersectList[j], _intersectList[i]) =
(_intersectList[i], _intersectList[j]);
}
IntersectNode node = _intersectList[i];
IntersectEdges(node.edge1, node.edge2, node.pt);
SwapPositionsInAEL(node.edge1, node.edge2);
node.edge1.curX = node.pt.X;
node.edge2.curX = node.pt.X;
CheckJoinLeft(node.edge2, node.pt, true);
CheckJoinRight(node.edge1, node.pt, true);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void SwapPositionsInAEL(Active ae1, Active ae2)
{
Active? next = ae2.nextInAEL;
if (next != null) next.prevInAEL = ae1;
Active? prev = ae1.prevInAEL;
if (prev != null) prev.nextInAEL = ae2;
ae2.prevInAEL = prev;
ae2.nextInAEL = ae1;
ae1.prevInAEL = ae2;
ae1.nextInAEL = next;
if (ae2.prevInAEL == null) _actives = ae2;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool ResetHorzDirection(Active horz, Vertex? vertexMax,
out long leftX, out long rightX)
{
if (horz.bot.X == horz.top.X)
{
leftX = horz.curX;
rightX = horz.curX;
Active? ae = horz.nextInAEL;
while (ae != null && ae.vertexTop != vertexMax)
ae = ae.nextInAEL;
return ae != null;
}
if (horz.curX < horz.top.X)
{
leftX = horz.curX;
rightX = horz.top.X;
return true;
}
leftX = horz.top.X;
rightX = horz.curX;
return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void TrimHorz(Active horzEdge, bool preserveCollinear)
{
bool wasTrimmed = false;
Point64 pt = NextVertex(horzEdge).pt;
while (pt.Y == horzEdge.top.Y)
{
if (preserveCollinear &&
(pt.X < horzEdge.top.X) != (horzEdge.bot.X < horzEdge.top.X))
break;
horzEdge.vertexTop = NextVertex(horzEdge);
horzEdge.top = pt;
wasTrimmed = true;
if (IsMaxima(horzEdge)) break;
pt = NextVertex(horzEdge).pt;
}
if (wasTrimmed) SetDx(horzEdge); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void AddToHorzSegList(OutPt op)
{
if (op.outrec.isOpen) return;
_horzSegList.Add(new HorzSegment(op));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static OutPt GetLastOp(Active hotEdge)
{
OutRec outrec = hotEdge.outrec!;
return (hotEdge == outrec.frontEdge) ?
outrec.pts! : outrec.pts!.next!;
}
private void DoHorizontal(Active horz)
{
bool horzIsOpen = IsOpen(horz);
long Y = horz.bot.Y;
Vertex? vertex_max = horzIsOpen ?
GetCurrYMaximaVertex_Open(horz) :
GetCurrYMaximaVertex(horz);
bool isLeftToRight =
ResetHorzDirection(horz, vertex_max, out long leftX, out long rightX);
if (IsHotEdge(horz))
{
#if USINGZ
OutPt op = AddOutPt(horz, new Point64(horz.curX, Y, horz.bot.Z));
#else
OutPt op = AddOutPt(horz, new Point64(horz.curX, Y));
#endif
AddToHorzSegList(op);
}
for (; ; )
{
Active? ae = isLeftToRight ? horz.nextInAEL : horz.prevInAEL;
while (ae != null)
{
if (ae.vertexTop == vertex_max)
{
if (IsHotEdge(horz) && IsJoined(ae)) Split(ae, ae.top);
if (IsHotEdge(horz))
{
while (horz.vertexTop != vertex_max)
{
AddOutPt(horz, horz.top);
UpdateEdgeIntoAEL(horz);
}
if (isLeftToRight)
AddLocalMaxPoly(horz, ae, horz.top);
else
AddLocalMaxPoly(ae, horz, horz.top);
}
DeleteFromAEL(ae);
DeleteFromAEL(horz);
return;
}
Point64 pt;
if (vertex_max != horz.vertexTop || IsOpenEnd(horz))
{
if ((isLeftToRight && ae.curX > rightX) ||
(!isLeftToRight && ae.curX < leftX)) break;
if (ae.curX == horz.top.X && !IsHorizontal(ae))
{
pt = NextVertex(horz).pt;
if (IsOpen(ae) && !IsSamePolyType(ae, horz) && !IsHotEdge(ae))
{
if ((isLeftToRight && (TopX(ae, pt.Y) > pt.X)) ||
(!isLeftToRight && (TopX(ae, pt.Y) < pt.X))) break;
}
else if ((isLeftToRight && (TopX(ae, pt.Y) >= pt.X)) ||
(!isLeftToRight && (TopX(ae, pt.Y) <= pt.X))) break;
}
}
pt = new Point64(ae.curX, Y);
if (isLeftToRight)
{
IntersectEdges(horz, ae, pt);
SwapPositionsInAEL(horz, ae);
CheckJoinLeft(ae, pt);
horz.curX = ae.curX;
ae = horz.nextInAEL;
}
else
{
IntersectEdges(ae, horz, pt);
SwapPositionsInAEL(ae, horz);
CheckJoinRight(ae, pt);
horz.curX = ae.curX;
ae = horz.prevInAEL;
}
if (IsHotEdge(horz))
AddToHorzSegList(GetLastOp(horz));
}
if (horzIsOpen && IsOpenEnd(horz)) {
if (IsHotEdge(horz))
{
AddOutPt(horz, horz.top);
if (IsFront(horz))
horz.outrec!.frontEdge = null;
else
horz.outrec!.backEdge = null;
horz.outrec = null;
}
DeleteFromAEL(horz);
return;
}
if (NextVertex(horz).pt.Y != horz.top.Y)
break;
if (IsHotEdge(horz))
AddOutPt(horz, horz.top);
UpdateEdgeIntoAEL(horz);
isLeftToRight = ResetHorzDirection(horz,
vertex_max, out leftX, out rightX);
}
if (IsHotEdge(horz))
{
OutPt op = AddOutPt(horz, horz.top);
AddToHorzSegList(op);
}
UpdateEdgeIntoAEL(horz); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void DoTopOfScanbeam(long y)
{
_sel = null; Active? ae = _actives;
while (ae != null)
{
if (ae.top.Y == y)
{
ae.curX = ae.top.X;
if (IsMaxima(ae))
{
ae = DoMaxima(ae); continue;
}
if (IsHotEdge(ae))
AddOutPt(ae, ae.top);
UpdateEdgeIntoAEL(ae);
if (IsHorizontal(ae))
PushHorz(ae); }
else ae.curX = TopX(ae, y);
ae = ae.nextInAEL;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private Active? DoMaxima(Active ae)
{
Active? prevE = ae.prevInAEL;
Active? nextE = ae.nextInAEL;
if (IsOpenEnd(ae))
{
if (IsHotEdge(ae)) AddOutPt(ae, ae.top);
if (IsHorizontal(ae)) return nextE;
if (IsHotEdge(ae))
{
if (IsFront(ae))
ae.outrec!.frontEdge = null;
else
ae.outrec!.backEdge = null;
ae.outrec = null;
}
DeleteFromAEL(ae);
return nextE;
}
Active? maxPair = GetMaximaPair(ae);
if (maxPair == null) return nextE;
if (IsJoined(ae)) Split(ae, ae.top);
if (IsJoined(maxPair)) Split(maxPair, maxPair.top);
while (nextE != maxPair)
{
IntersectEdges(ae, nextE!, ae.top);
SwapPositionsInAEL(ae, nextE!);
nextE = ae.nextInAEL;
}
if (IsOpen(ae))
{
if (IsHotEdge(ae))
AddLocalMaxPoly(ae, maxPair, ae.top);
DeleteFromAEL(maxPair);
DeleteFromAEL(ae);
return (prevE != null ? prevE.nextInAEL : _actives);
}
if (IsHotEdge(ae))
AddLocalMaxPoly(ae, maxPair, ae.top);
DeleteFromAEL(ae);
DeleteFromAEL(maxPair);
return (prevE != null ? prevE.nextInAEL : _actives);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsJoined(Active e)
{
return e.joinWith != JoinWith.None;
}
private void Split(Active e, Point64 currPt)
{
if (e.joinWith == JoinWith.Right)
{
e.joinWith = JoinWith.None;
e.nextInAEL!.joinWith = JoinWith.None;
AddLocalMinPoly(e, e.nextInAEL, currPt, true);
}
else
{
e.joinWith = JoinWith.None;
e.prevInAEL!.joinWith = JoinWith.None;
AddLocalMinPoly(e.prevInAEL, e, currPt, true);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void CheckJoinLeft(Active e,
Point64 pt, bool checkCurrX = false)
{
Active? prev = e.prevInAEL;
if (prev == null ||
!IsHotEdge(e) || !IsHotEdge(prev) ||
IsHorizontal(e) || IsHorizontal(prev) ||
IsOpen(e) || IsOpen(prev)) return;
if ((pt.Y < e.top.Y + 2 || pt.Y < prev.top.Y + 2) && ((e.bot.Y > pt.Y) || (prev.bot.Y > pt.Y))) return;
if (checkCurrX)
{
if (Clipper.PerpendicDistFromLineSqrd(pt, prev.bot, prev.top) > 0.25) return;
}
else if (e.curX != prev.curX) return;
if (!InternalClipper.IsCollinear(e.top, pt, prev.top)) return;
if (e.outrec!.idx == prev.outrec!.idx)
AddLocalMaxPoly(prev, e, pt);
else if (e.outrec.idx < prev.outrec.idx)
JoinOutrecPaths(e, prev);
else
JoinOutrecPaths(prev, e);
prev.joinWith = JoinWith.Right;
e.joinWith = JoinWith.Left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void CheckJoinRight(Active e,
Point64 pt, bool checkCurrX = false)
{
Active? next = e.nextInAEL;
if (next == null ||
!IsHotEdge(e) || !IsHotEdge(next) ||
IsHorizontal(e) || IsHorizontal(next) ||
IsOpen(e) || IsOpen(next)) return;
if ((pt.Y < e.top.Y + 2 || pt.Y < next.top.Y + 2) && ((e.bot.Y > pt.Y) || (next.bot.Y > pt.Y))) return;
if (checkCurrX)
{
if (Clipper.PerpendicDistFromLineSqrd(pt, next.bot, next.top) > 0.25) return;
}
else if (e.curX != next.curX) return;
if (!InternalClipper.IsCollinear(e.top, pt, next.top)) return;
if (e.outrec!.idx == next.outrec!.idx)
AddLocalMaxPoly(e, next, pt);
else if (e.outrec.idx < next.outrec.idx)
JoinOutrecPaths(e, next);
else
JoinOutrecPaths(next, e);
e.joinWith = JoinWith.Right;
next.joinWith = JoinWith.Left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void FixOutRecPts(OutRec outrec)
{
OutPt op = outrec.pts!;
do
{
op.outrec = outrec;
op = op.next!;
} while (op != outrec.pts);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool SetHorzSegHeadingForward(HorzSegment hs, OutPt opP, OutPt opN)
{
if (opP.pt.X == opN.pt.X) return false;
if (opP.pt.X < opN.pt.X)
{
hs.leftOp = opP;
hs.rightOp = opN;
hs.leftToRight = true;
}
else
{
hs.leftOp = opN;
hs.rightOp = opP;
hs.leftToRight = false;
}
return true;
}
private static bool UpdateHorzSegment(HorzSegment hs)
{
OutPt op = hs.leftOp!;
OutRec outrec = GetRealOutRec(op.outrec)!;
bool outrecHasEdges = outrec.frontEdge != null;
long curr_y = op.pt.Y;
OutPt opP = op, opN = op;
if (outrecHasEdges)
{
OutPt opA = outrec.pts!, opZ = opA.next!;
while (opP != opZ && opP.prev.pt.Y == curr_y)
opP = opP.prev;
while (opN != opA && opN.next!.pt.Y == curr_y)
opN = opN.next;
}
else
{
while (opP.prev != opN && opP.prev.pt.Y == curr_y)
opP = opP.prev;
while (opN.next != opP && opN.next!.pt.Y == curr_y)
opN = opN.next;
}
bool result =
SetHorzSegHeadingForward(hs, opP, opN) &&
hs.leftOp!.horz == null;
if (result)
hs.leftOp!.horz = hs;
else
hs.rightOp = null; return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private OutPt DuplicateOp(OutPt op, bool insert_after)
{
OutPt result = _outPtPool.Add(op.pt, op.outrec);
if (insert_after)
{
result.next = op.next;
result.next!.prev = result;
result.prev = op;
op.next = result;
}
else
{
result.prev = op.prev;
result.prev.next = result;
result.next = op;
op.prev = result;
}
return result;
}
private static int HorzSegSort(HorzSegment? hs1, HorzSegment? hs2)
{
if (hs1 == null || hs2 == null) return 0;
if (hs1.rightOp == null)
{
return hs2.rightOp == null ? 0 : 1;
}
if (hs2.rightOp == null)
return -1;
return hs1.leftOp!.pt.X.CompareTo(hs2.leftOp!.pt.X);
}
private void ConvertHorzSegsToJoins()
{
int k = 0;
foreach (HorzSegment hs in _horzSegList)
if (UpdateHorzSegment(hs)) k++;
if (k < 2) return;
_horzSegList.Sort(HorzSegSort);
for (int i = 0; i < k -1; i++)
{
HorzSegment hs1 = _horzSegList[i];
for (int j = i + 1; j < k; j++)
{
HorzSegment hs2 = _horzSegList[j];
if ((hs2.leftOp!.pt.X >= hs1.rightOp!.pt.X) ||
(hs2.leftToRight == hs1.leftToRight) ||
(hs2.rightOp!.pt.X <= hs1.leftOp!.pt.X)) continue;
long curr_y = hs1.leftOp.pt.Y;
if ((hs1).leftToRight)
{
while (hs1.leftOp.next!.pt.Y == curr_y &&
hs1.leftOp.next.pt.X <= hs2.leftOp.pt.X)
hs1.leftOp = hs1.leftOp.next;
while (hs2.leftOp.prev.pt.Y == curr_y &&
hs2.leftOp.prev.pt.X <= hs1.leftOp.pt.X)
(hs2).leftOp = (hs2).leftOp.prev;
HorzJoin join = _horzJoinList.Add(
DuplicateOp((hs1).leftOp, true),
DuplicateOp((hs2).leftOp, false));
}
else
{
while (hs1.leftOp.prev.pt.Y == curr_y &&
hs1.leftOp.prev.pt.X <= hs2.leftOp.pt.X)
hs1.leftOp = hs1.leftOp.prev;
while (hs2.leftOp.next!.pt.Y == curr_y &&
hs2.leftOp.next.pt.X <= (hs1).leftOp.pt.X)
hs2.leftOp = (hs2).leftOp.next;
HorzJoin join = _horzJoinList.Add(
DuplicateOp((hs2).leftOp, true),
DuplicateOp((hs1).leftOp, false));
}
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Path64 GetCleanPath(OutPt op)
{
Path64 result = new Path64();
OutPt op2 = op;
while (op2.next != op &&
((op2.pt.X == op2.next!.pt.X && op2.pt.X == op2.prev.pt.X) ||
(op2.pt.Y == op2.next.pt.Y && op2.pt.Y == op2.prev.pt.Y))) op2 = op2.next;
result.Add(op2.pt);
OutPt prevOp = op2;
op2 = op2.next;
while (op2 != op)
{
if ((op2.pt.X != op2.next!.pt.X || op2.pt.X != prevOp.pt.X) &&
(op2.pt.Y != op2.next.pt.Y || op2.pt.Y != prevOp.pt.Y))
{
result.Add(op2.pt);
prevOp = op2;
}
op2 = op2.next;
}
return result;
}
private static PointInPolygonResult PointInOpPolygon(Point64 pt, OutPt op)
{
if (op == op.next || op.prev == op.next)
return PointInPolygonResult.IsOutside;
OutPt op2 = op;
do
{
if (op.pt.Y != pt.Y) break;
op = op.next!;
} while (op != op2);
if (op.pt.Y == pt.Y) return PointInPolygonResult.IsOutside;
bool isAbove = op.pt.Y < pt.Y, startingAbove = isAbove;
int val = 0;
op2 = op.next!;
while (op2 != op)
{
if (isAbove)
while (op2 != op && op2.pt.Y < pt.Y) op2 = op2.next!;
else
while (op2 != op && op2.pt.Y > pt.Y) op2 = op2.next!;
if (op2 == op) break;
if (op2.pt.Y == pt.Y) {
if (op2.pt.X == pt.X || (op2.pt.Y == op2.prev.pt.Y &&
(pt.X < op2.prev.pt.X) != (pt.X < op2.pt.X)))
return PointInPolygonResult.IsOn;
op2 = op2.next!;
if (op2 == op) break;
continue;
}
if (op2.pt.X <= pt.X || op2.prev.pt.X <= pt.X)
{
if ((op2.prev.pt.X < pt.X && op2.pt.X < pt.X))
val = 1 - val; else
{
int d = InternalClipper.CrossProductSign(op2.prev.pt, op2.pt, pt);
if (d == 0) return PointInPolygonResult.IsOn;
if ((d < 0) == isAbove) val = 1 - val;
}
}
isAbove = !isAbove;
op2 = op2.next!;
}
if (isAbove == startingAbove) return val == 0 ? PointInPolygonResult.IsOutside : PointInPolygonResult.IsInside;
{
int d = InternalClipper.CrossProductSign(op2.prev.pt, op2.pt, pt);
if (d == 0) return PointInPolygonResult.IsOn;
if ((d < 0) == isAbove) val = 1 - val;
}
return val == 0 ? PointInPolygonResult.IsOutside : PointInPolygonResult.IsInside;
}
private static bool Path1InsidePath2(OutPt op1, OutPt op2)
{
PointInPolygonResult pip = PointInPolygonResult.IsOn;
OutPt op = op1;
do
{
switch (PointInOpPolygon(op.pt, op2))
{
case PointInPolygonResult.IsOutside:
if (pip == PointInPolygonResult.IsOutside) return false;
pip = PointInPolygonResult.IsOutside;
break;
case PointInPolygonResult.IsInside:
if (pip == PointInPolygonResult.IsInside) return true;
pip = PointInPolygonResult.IsInside;
break;
default: break;
}
op = op.next!;
} while (op != op1);
return InternalClipper.Path2ContainsPath1(GetCleanPath(op1), GetCleanPath(op2)); }
private static void MoveSplits(OutRec fromOr, OutRec toOr)
{
if (fromOr.splits == null) return;
toOr.splits ??= new List<int>();
foreach (int i in fromOr.splits)
if (i != toOr.idx)
toOr.splits.Add(i);
fromOr.splits = null;
}
private void ProcessHorzJoins()
{
foreach (HorzJoin j in _horzJoinList)
{
OutRec or1 = GetRealOutRec(j.op1!.outrec)!;
OutRec or2 = GetRealOutRec(j.op2!.outrec)!;
OutPt op1b = j.op1.next!;
OutPt op2b = j.op2.prev;
j.op1.next = j.op2;
j.op2.prev = j.op1;
op1b.prev = op2b;
op2b.next = op1b;
if (or1 == or2) {
or2 = NewOutRec();
or2.pts = op1b;
FixOutRecPts(or2);
if (or1.pts!.outrec == or2)
{
or1.pts = j.op1;
or1.pts.outrec = or1;
}
if (_using_polytree) {
if (Path1InsidePath2(or1.pts, or2.pts))
{
(or2.pts, or1.pts) = (or1.pts, or2.pts);
FixOutRecPts(or1);
FixOutRecPts(or2);
or2.owner = or1;
}
else if (Path1InsidePath2(or2.pts, or1.pts))
or2.owner = or1;
else
or2.owner = or1.owner;
or1.splits ??= new List<int>();
or1.splits.Add(or2.idx);
}
else
or2.owner = or1;
}
else
{
or2.pts = null;
if (_using_polytree)
{
SetOwner(or2, or1);
MoveSplits(or2, or1); }
else
or2.owner = or1;
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool PtsReallyClose(Point64 pt1, Point64 pt2)
{
return (Math.Abs(pt1.X - pt2.X) < 2) && (Math.Abs(pt1.Y - pt2.Y) < 2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsVerySmallTriangle(OutPt op)
{
return op.next!.next == op.prev &&
(PtsReallyClose(op.prev.pt, op.next.pt) ||
PtsReallyClose(op.pt, op.next.pt) ||
PtsReallyClose(op.pt, op.prev.pt));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsValidClosedPath(OutPt? op)
{
return (op != null && op.next != op &&
(op.next != op.prev || !IsVerySmallTriangle(op)));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static OutPt? DisposeOutPt(OutPt op)
{
OutPt? result = (op.next == op ? null : op.next);
op.prev.next = op.next;
op.next!.prev = op.prev;
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void CleanCollinear(OutRec? outrec)
{
outrec = GetRealOutRec(outrec);
if (outrec == null || outrec.isOpen) return;
if(!IsValidClosedPath(outrec.pts))
{
outrec.pts = null;
return;
}
OutPt startOp = outrec.pts!;
OutPt? op2 = startOp;
for (; ; )
{
if ((InternalClipper.IsCollinear(op2!.prev.pt, op2.pt, op2.next!.pt)) &&
((op2.pt == op2.prev.pt) || (op2.pt == op2.next.pt) || !PreserveCollinear ||
(InternalClipper.DotProduct(op2.prev.pt, op2.pt, op2.next.pt) < 0)))
{
if (op2 == outrec.pts)
outrec.pts = op2.prev;
op2 = DisposeOutPt(op2);
if (!IsValidClosedPath(op2))
{
outrec.pts = null;
return;
}
startOp = op2!;
continue;
}
op2 = op2.next;
if (op2 == startOp) break;
}
FixSelfIntersects(outrec);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void DoSplitOp(OutRec outrec, OutPt splitOp)
{
OutPt prevOp = splitOp.prev;
OutPt nextNextOp = splitOp.next!.next!;
outrec.pts = prevOp;
InternalClipper.GetLineIntersectPt(
prevOp.pt, splitOp.pt, splitOp.next.pt, nextNextOp.pt, out Point64 ip);
#if USINGZ
if (_zCallback != null)
_zCallback(prevOp.pt, splitOp.pt, splitOp.next.pt, nextNextOp.pt, ref ip);
#endif
double area1 = Area(prevOp);
double absArea1 = Math.Abs(area1);
if (absArea1 < 2)
{
outrec.pts = null;
return;
}
double area2 = AreaTriangle(ip, splitOp.pt, splitOp.next.pt);
double absArea2 = Math.Abs(area2);
if (ip == prevOp.pt || ip == nextNextOp.pt)
{
nextNextOp.prev = prevOp;
prevOp.next = nextNextOp;
}
else
{
OutPt newOp2 = _outPtPool.Add(ip, outrec);
newOp2.prev = prevOp;
newOp2.next = nextNextOp;
nextNextOp.prev = newOp2;
prevOp.next = newOp2;
}
if (!(absArea2 > 1) ||
(!(absArea2 > absArea1) &&
((area2 > 0) != (area1 > 0)))) return;
OutRec newOutRec = NewOutRec();
newOutRec.owner = outrec.owner;
splitOp.outrec = newOutRec;
splitOp.next.outrec = newOutRec;
OutPt newOp = _outPtPool.Add(ip, newOutRec);
newOp.prev = splitOp.next;
newOp.next = splitOp;
newOutRec.pts = newOp;
splitOp.prev = newOp;
splitOp.next.next = newOp;
if (!_using_polytree) return;
if (Path1InsidePath2(prevOp, newOp))
{
newOutRec.splits ??= new List<int>();
newOutRec.splits.Add(outrec.idx);
}
else
{
outrec.splits ??= new List<int>();
outrec.splits.Add(newOutRec.idx);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void FixSelfIntersects(OutRec outrec)
{
OutPt op2 = outrec.pts!;
if (op2.prev == op2.next!.next)
return; for (; ; )
{
if (InternalClipper.SegsIntersect(op2!.prev.pt,
op2.pt, op2.next!.pt, op2.next.next!.pt))
{
if (op2 == outrec.pts || op2.next == outrec.pts)
outrec.pts = outrec.pts.prev;
DoSplitOp(outrec, op2);
if (outrec.pts == null) return;
op2 = outrec.pts;
if (op2.prev == op2.next!.next) break;
continue;
}
op2 = op2.next!;
if (op2 == outrec.pts) break;
}
}
internal static bool BuildPath(OutPt? op, bool reverse, bool isOpen, Path64 path)
{
if (op == null || op.next == op || (!isOpen && op.next == op.prev)) return false;
path.Clear();
Point64 lastPt;
OutPt op2;
if (reverse)
{
lastPt = op.pt;
op2 = op.prev;
}
else
{
op = op.next!;
lastPt = op.pt;
op2 = op.next!;
}
path.Add(lastPt);
while (op2 != op)
{
if (op2.pt != lastPt)
{
lastPt = op2.pt;
path.Add(lastPt);
}
if (reverse)
op2 = op2.prev;
else
op2 = op2.next!;
}
return path.Count != 3 || isOpen || !IsVerySmallTriangle(op2);
}
protected bool BuildPaths(Paths64 solutionClosed, Paths64 solutionOpen)
{
solutionClosed.Clear();
solutionOpen.Clear();
solutionClosed.EnsureCapacity(_outrecList.Count);
solutionOpen.EnsureCapacity(_outrecList.Count);
int i = 0;
while (i < _outrecList.Count)
{
OutRec outrec = _outrecList[i++];
if (outrec.pts == null) continue;
Path64 path = new Path64(outrec.outPtCount);
if (outrec.isOpen)
{
if (BuildPath(outrec.pts, ReverseSolution, true, path))
solutionOpen.Add(path);
}
else
{
CleanCollinear(outrec);
if (BuildPath(outrec.pts, ReverseSolution, false, path))
solutionClosed.Add(path);
}
}
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool CheckBounds(OutRec outrec)
{
if (outrec.pts == null) return false;
if (!outrec.bounds.IsEmpty()) return true;
CleanCollinear(outrec);
if (outrec.pts == null ||
!BuildPath(outrec.pts, ReverseSolution, false, outrec.path))
return false;
outrec.bounds = InternalClipper.GetBounds(outrec.path);
return true;
}
private bool CheckSplitOwner(OutRec outrec, List<int>? splits)
{
for (int i = 0; i < splits!.Count; i++)
{
OutRec? split = _outrecList[splits[i]];
if (split.pts == null && split.splits != null &&
CheckSplitOwner(outrec, split.splits)) return true; split = GetRealOutRec(split);
if (split == null || split == outrec || split.recursiveSplit == outrec) continue;
split.recursiveSplit = outrec;
if (split.splits != null && CheckSplitOwner(outrec, split.splits)) return true;
if (!CheckBounds(split) ||
!split.bounds.Contains(outrec.bounds) ||
!Path1InsidePath2(outrec.pts!, split.pts!)) continue;
if (!IsValidOwner(outrec, split)) split.owner = outrec.owner;
outrec.owner = split; return true;
}
return false;
}
private void RecursiveCheckOwners(OutRec outrec, PolyPathBase polypath)
{
if (outrec.polypath != null || outrec.bounds.IsEmpty()) return;
while (outrec.owner != null)
{
if (outrec.owner.splits != null &&
CheckSplitOwner(outrec, outrec.owner.splits)) break;
if (outrec.owner.pts != null && CheckBounds(outrec.owner) &&
Path1InsidePath2(outrec.pts!, outrec.owner.pts!)) break;
outrec.owner = outrec.owner.owner;
}
if (outrec.owner != null)
{
if (outrec.owner.polypath == null)
RecursiveCheckOwners(outrec.owner, polypath);
outrec.polypath = outrec.owner.polypath!.AddChild(outrec.path);
}
else
outrec.polypath = polypath.AddChild(outrec.path);
}
protected void BuildTree(PolyPathBase polytree, Paths64 solutionOpen)
{
polytree.Clear();
solutionOpen.Clear();
if (_hasOpenPaths)
solutionOpen.EnsureCapacity(_outrecList.Count);
int i = 0;
while (i < _outrecList.Count)
{
OutRec outrec = _outrecList[i++];
if (outrec.pts == null) continue;
if (outrec.isOpen)
{
Path64 open_path = new Path64(outrec.outPtCount);
if (BuildPath(outrec.pts, ReverseSolution, true, open_path))
solutionOpen.Add(open_path);
continue;
}
if (CheckBounds(outrec))
RecursiveCheckOwners(outrec, polytree);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Rect64 GetBounds()
{
Rect64 bounds = Clipper.InvalidRect64;
foreach (Vertex t in _vertexList)
{
Vertex v = t;
do
{
if (v.pt.X < bounds.left) bounds.left = v.pt.X;
if (v.pt.X > bounds.right) bounds.right = v.pt.X;
if (v.pt.Y < bounds.top) bounds.top = v.pt.Y;
if (v.pt.Y > bounds.bottom) bounds.bottom = v.pt.Y;
v = v.next!;
} while (v != t);
}
return bounds.IsEmpty() ? new Rect64(0, 0, 0, 0) : bounds;
}
}
public class Clipper64 : ClipperBase
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal new void AddPath(Path64 path, PathType polytype, bool isOpen = false)
{
base.AddPath(path, polytype, isOpen);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public new void AddReuseableData(ReuseableDataContainer64 reuseableData)
{
base.AddReuseableData(reuseableData);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal new void AddPaths(Paths64 paths, PathType polytype, bool isOpen = false)
{
base.AddPaths(paths, polytype, isOpen);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddSubject(Paths64 paths)
{
AddPaths(paths, PathType.Subject);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddOpenSubject(Paths64 paths)
{
AddPaths(paths, PathType.Subject, true);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddClip(Paths64 paths)
{
AddPaths(paths, PathType.Clip);
}
public bool Execute(ClipType clipType, FillRule fillRule,
Paths64 solutionClosed, Paths64 solutionOpen)
{
solutionClosed.Clear();
solutionOpen.Clear();
try
{
ExecuteInternal(clipType, fillRule);
BuildPaths(solutionClosed, solutionOpen);
}
catch
{
_succeeded = false;
}
ClearSolutionOnly();
return _succeeded;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Execute(ClipType clipType, FillRule fillRule, Paths64 solutionClosed)
{
return Execute(clipType, fillRule, solutionClosed, new Paths64());
}
public bool Execute(ClipType clipType, FillRule fillRule, PolyTree64 polytree, Paths64 openPaths)
{
polytree.Clear();
openPaths.Clear();
_using_polytree = true;
try
{
ExecuteInternal(clipType, fillRule);
BuildTree(polytree, openPaths);
}
catch
{
_succeeded = false;
}
ClearSolutionOnly();
return _succeeded;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Execute(ClipType clipType, FillRule fillRule, PolyTree64 polytree)
{
return Execute(clipType, fillRule, polytree, new Paths64());
}
#if USINGZ
public ZCallback64? ZCallback {
get { return this._zCallback; }
set { this._zCallback = value; }
}
#endif
}
public class ClipperD : ClipperBase
{
private const string precision_range_error = "Error: Precision is out of range.";
private readonly double _scale;
private readonly double _invScale;
#if USINGZ
public delegate void ZCallbackD(PointD bot1, PointD top1,
PointD bot2, PointD top2, ref PointD intersectPt);
public ZCallbackD? ZCallback { get; set; }
private void CheckZCallback()
{
if (ZCallback != null)
_zCallback = ZCB;
else
_zCallback = null;
}
#endif
public ClipperD(int roundingDecimalPrecision = 2)
{
if (roundingDecimalPrecision < -8 || roundingDecimalPrecision > 8)
throw new ClipperLibException(precision_range_error);
_scale = Math.Pow(10, roundingDecimalPrecision);
_invScale = 1 / _scale;
}
#if USINGZ
private void ZCB(Point64 bot1, Point64 top1,
Point64 bot2, Point64 top2, ref Point64 intersectPt)
{
PointD tmp = Clipper.ScalePointD(intersectPt, _invScale);
ZCallback?.Invoke(
Clipper.ScalePointD(bot1, _invScale),
Clipper.ScalePointD(top1, _invScale),
Clipper.ScalePointD(bot2, _invScale),
Clipper.ScalePointD(top2, _invScale), ref tmp);
intersectPt = new Point64(intersectPt.X,
intersectPt.Y, tmp.z);
}
#endif
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddPath(PathD path, PathType polytype, bool isOpen = false)
{
base.AddPath(Clipper.ScalePath64(path, _scale), polytype, isOpen);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddPaths(PathsD paths, PathType polytype, bool isOpen = false)
{
base.AddPaths(Clipper.ScalePaths64(paths, _scale), polytype, isOpen);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddSubject(PathD path)
{
AddPath(path, PathType.Subject);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddOpenSubject(PathD path)
{
AddPath(path, PathType.Subject, true);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddClip(PathD path)
{
AddPath(path, PathType.Clip);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddSubject(PathsD paths)
{
AddPaths(paths, PathType.Subject);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddOpenSubject(PathsD paths)
{
AddPaths(paths, PathType.Subject, true);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddClip(PathsD paths)
{
AddPaths(paths, PathType.Clip);
}
public bool Execute(ClipType clipType, FillRule fillRule,
PathsD solutionClosed, PathsD solutionOpen)
{
Paths64 solClosed64 = new Paths64(), solOpen64 = new Paths64();
#if USINGZ
CheckZCallback();
#endif
bool success = true;
solutionClosed.Clear();
solutionOpen.Clear();
try
{
ExecuteInternal(clipType, fillRule);
BuildPaths(solClosed64, solOpen64);
}
catch
{
success = false;
}
ClearSolutionOnly();
if (!success) return false;
solutionClosed.EnsureCapacity(solClosed64.Count);
foreach (Path64 path in solClosed64)
solutionClosed.Add(Clipper.ScalePathD(path, _invScale));
solutionOpen.EnsureCapacity(solOpen64.Count);
foreach (Path64 path in solOpen64)
solutionOpen.Add(Clipper.ScalePathD(path, _invScale));
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Execute(ClipType clipType, FillRule fillRule, PathsD solutionClosed)
{
return Execute(clipType, fillRule, solutionClosed, new PathsD());
}
public bool Execute(ClipType clipType, FillRule fillRule, PolyTreeD polytree, PathsD openPaths)
{
polytree.Clear();
openPaths.Clear();
_using_polytree = true;
(polytree as PolyPathD).Scale = _scale;
#if USINGZ
CheckZCallback();
#endif
Paths64 oPaths = new Paths64();
bool success = true;
try
{
ExecuteInternal(clipType, fillRule);
BuildTree(polytree, oPaths);
}
catch
{
success = false;
}
ClearSolutionOnly();
if (!success) return false;
if (oPaths.Count <= 0) return true;
openPaths.EnsureCapacity(oPaths.Count);
foreach (Path64 path in oPaths)
openPaths.Add(Clipper.ScalePathD(path, _invScale));
return true;
}
public bool Execute(ClipType clipType, FillRule fillRule, PolyTreeD polytree)
{
return Execute(clipType, fillRule, polytree, new PathsD());
}
}
public abstract class PolyPathBase : IEnumerable
{
internal PolyPathBase? _parent;
internal List<PolyPathBase> _childs = new List<PolyPathBase>();
public IEnumerator GetEnumerator()
{
return new NodeEnumerator(_childs);
}
private class NodeEnumerator : IEnumerator
{
private int position = -1;
private readonly List<PolyPathBase> _nodes;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public NodeEnumerator(List<PolyPathBase> nodes)
{
_nodes = new List<PolyPathBase>(nodes);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
position++;
return (position < _nodes.Count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Reset()
{
position = -1;
}
public object Current
{
get
{
if (position < 0 || position >= _nodes.Count)
throw new InvalidOperationException();
return _nodes[position];
}
}
}
public bool IsHole => GetIsHole();
public PolyPathBase(PolyPathBase? parent = null) { _parent = parent; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int GetLevel()
{
int result = 0;
PolyPathBase? pp = _parent;
while (pp != null) { ++result; pp = pp._parent; }
return result;
}
public int Level => GetLevel();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool GetIsHole()
{
int lvl = GetLevel();
return lvl != 0 && (lvl & 1) == 0;
}
public int Count => _childs.Count;
public abstract PolyPathBase AddChild(Path64 p);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Clear()
{
_childs.Clear();
}
internal string ToStringInternal(int idx, int level)
{
string result = "", padding = "", plural = "s";
if (_childs.Count == 1) plural = "";
padding = padding.PadLeft(level * 2);
if ((level & 1) == 0)
result += $"{padding}+- hole ({idx}) contains {_childs.Count} nested polygon{plural}.\n";
else
result += $"{padding}+- polygon ({idx}) contains {_childs.Count} hole{plural}.\n";
for (int i = 0; i < Count; i++)
if (_childs[i].Count > 0)
result += _childs[i].ToStringInternal(i, level +1);
return result;
}
public override string ToString()
{
if (Level > 0) return ""; string plural = "s";
if (_childs.Count == 1) plural = "";
string result = $"Polytree with {_childs.Count} polygon{plural}.\n";
for (int i = 0; i < Count; i++)
if (_childs[i].Count > 0)
result += _childs[i].ToStringInternal(i, 1);
return result + '\n';
}
}
public class PolyPath64 : PolyPathBase
{
public Path64? Polygon { get; private set; }
public PolyPath64(PolyPathBase? parent = null) : base(parent) {}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override PolyPathBase AddChild(Path64 p)
{
PolyPathBase newChild = new PolyPath64(this);
(newChild as PolyPath64)!.Polygon = p;
_childs.Add(newChild);
return newChild;
}
public PolyPath64 this[int index]
{
get
{
if (index < 0 || index >= _childs.Count)
throw new InvalidOperationException();
return (PolyPath64) _childs[index];
}
}
public PolyPath64 Child(int index)
{
if (index < 0 || index >= _childs.Count)
throw new InvalidOperationException();
return (PolyPath64) _childs[index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public double Area()
{
double result = Polygon == null ? 0 : Clipper.Area(Polygon);
foreach (PolyPathBase polyPathBase in _childs)
{
PolyPath64 child = (PolyPath64) polyPathBase;
result += child.Area();
}
return result;
}
}
public class PolyPathD : PolyPathBase
{
internal double Scale { get; set; }
public PathD? Polygon { get; private set; }
public PolyPathD(PolyPathBase? parent = null) : base(parent) {}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override PolyPathBase AddChild(Path64 p)
{
PolyPathBase newChild = new PolyPathD(this);
(newChild as PolyPathD)!.Scale = Scale;
(newChild as PolyPathD)!.Polygon = Clipper.ScalePathD(p, 1 / Scale);
_childs.Add(newChild);
return newChild;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public PolyPathBase AddChild(PathD p)
{
PolyPathBase newChild = new PolyPathD(this);
(newChild as PolyPathD)!.Scale = Scale;
(newChild as PolyPathD)!.Polygon = p;
_childs.Add(newChild);
return newChild;
}
[IndexerName("Child")]
public PolyPathD this[int index]
{
get
{
if (index < 0 || index >= _childs.Count)
throw new InvalidOperationException();
return (PolyPathD) _childs[index];
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public double Area()
{
double result = Polygon == null ? 0 : Clipper.Area(Polygon);
foreach (PolyPathBase polyPathBase in _childs)
{
PolyPathD child = (PolyPathD) polyPathBase;
result += child.Area();
}
return result;
}
}
public class PolyTree64 : PolyPath64 {}
public class PolyTreeD : PolyPathD
{
public new double Scale => base.Scale;
}
public class ClipperLibException : Exception
{
public ClipperLibException(string description) : base(description) {}
}
}