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use crate::{Path, PolyType, Polygon, Polygons, Vertice};
pub struct PolygonsDebug<'a>(pub &'a Polygons);
pub struct PolygonDebug<'a>(pub &'a Polygon);
pub struct PathDebug<'a>(pub &'a Path);
pub struct PathsDebug<'a>(pub &'a [Path]);
pub struct PolyTypeDebug<'a>(pub &'a PolyType);
pub struct VerticesDebug<'a>(pub &'a [Vertice]);
pub struct VerticeDebug<'a>(pub &'a Vertice);
impl<'a> std::fmt::Debug for PolygonsDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_list()
.entries(
self.0
.polygons()
.iter()
.map(|polygon| PolygonDebug(polygon)),
)
.finish()
}
}
impl<'a> std::fmt::Debug for PolygonDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_struct("Polygon")
.field("paths", &PathsDebug(self.0.paths()))
.field("type", &PolyTypeDebug(&self.0.type_))
.finish()
}
}
impl<'a> std::fmt::Debug for PathDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_struct("Path")
.field("vertices", &VerticesDebug(self.0.vertices()))
.field("closed", &self.0.closed)
.finish()
}
}
impl<'a> std::fmt::Debug for VerticesDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_list()
.entries(self.0.iter().map(|vertice| VerticeDebug(vertice)))
.finish()
}
}
impl<'a> std::fmt::Debug for VerticeDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_list()
.entry(&self.0[0])
.entry(&self.0[1])
.finish()
}
}
impl<'a> std::fmt::Debug for PathsDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_list()
.entries(self.0.iter().map(|path| PathDebug(path)))
.finish()
}
}
impl<'a> std::fmt::Debug for PolyTypeDebug<'a> {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.write_str(match *self.0 {
crate::clipper::PolyType_ptSubject => "ptSubject",
crate::clipper::PolyType_ptClip => "ptClip",
_ => "invalid type",
})
}
}