use anyhow;
use clap;
use log::debug;
use crate::cmake;
use crate::preset;
use crate::runner;
#[derive(clap::Parser, Debug)]
pub struct InstallArgs {
#[arg(short = 'D', value_name = "VAR=VALUE")]
pub defines: Vec<String>,
#[arg(short, long)]
pub reconfigure: bool,
#[arg(short, long)]
pub fresh: bool,
}
pub fn run(ctx: &runner::Context, args: InstallArgs) -> anyhow::Result<()> {
preset::ensure_project_root(ctx)?;
debug!("Begin");
let preset = preset::resolve(ctx, None)?;
let bdir = cmake::binary_dir(&preset);
if args.reconfigure || args.fresh || bdir.is_none() {
debug!("Begin reconfigure");
cmake::reconf(ctx, &preset, args.fresh, &args.defines)?;
};
if bdir.is_some() && !args.defines.is_empty() && !args.reconfigure && !args.fresh {
anyhow::bail!(
"{} -D values given but build directory exists and no --reconfigure;
values will not be applied",
args.defines.len()
);
}
let mut cmd = cmake::base_build(&preset);
cmd.args(["--target", "install"]);
ctx.run(&mut cmd)?;
Ok(())
}