1use std::time::Duration;
2
3use cli_status_board::{SBState, SBStateConfig, Status, TaskNameWidth};
4
5fn main() {
6 let state = SBState::new(SBStateConfig {
7 silent: false,
8 task_name_width: TaskNameWidth::ExactRatio(0.25),
9 grow_if_no_progress: false,
10 ..Default::default()
11 });
12
13 {
16 {
17 let task_id = state.add_task("finished task", Status::Finished);
18 state.add_subtask(&task_id, Status::Started);
19 }
20 let _ = state.add_task("error task", Status::Error);
21 let _ = state.add_task("started task", Status::Started);
22 let _ = state.add_task("queued task", Status::Queued);
23 }
24
25 let mut tasks = (0..10)
26 .into_iter()
27 .map(|index| {
28 let state = state.clone();
29 std::thread::spawn(move || {
30 std::thread::sleep(Duration::from_secs(index));
31 let task_id = state.add_task(format!("Task {index}"), Status::Started);
32 std::thread::sleep(Duration::from_secs(index.min(3)));
33 let sub_tasks = (0..10)
34 .into_iter()
35 .map(|_| state.add_subtask(&task_id, Status::Started))
36 .collect::<Vec<_>>();
37
38 for sub_task_id in sub_tasks {
39 std::thread::sleep(Duration::from_secs((index + 1).min(3)));
40 state.update_subtask(&task_id, &sub_task_id, Status::Finished);
41 }
42
43 state.update_task(&task_id, Status::Finished);
44 })
45 })
46 .collect::<Vec<_>>();
47
48 tasks.push(std::thread::spawn({
49 let state = state.clone();
50 move || {
51 let task_id = state.add_task(
52 format!("Task with looooooooooooooooooooooooooooooooooooooong message. I mean, it's soooooooooooooooooooooooooooooooo loooooooooooooooooooooooooooooooooooooooooonnnnnnnnnnnnnnnnnnngggggggggggggggggg"),
53 Status::Started,
54 );
55 std::thread::sleep(Duration::from_secs(10));
56 state.update_task(&task_id, Status::Finished);
57 }
58 }));
59
60 tasks.push(std::thread::spawn({
61 let state = state.clone();
62 move || {
63 let task_id = state.add_task(format!("Task with no children"), Status::Started);
64 std::thread::sleep(Duration::from_secs(10));
65 state.update_task(&task_id, Status::Finished);
66 }
67 }));
68
69 tasks.push(std::thread::spawn(move || {
70 std::thread::sleep(Duration::from_secs(4));
71 state.info("Here's an informational message");
72 std::thread::sleep(Duration::from_secs(8));
73 state.info("Here's another one :)");
74 }));
75
76 for task in tasks {
77 task.join().unwrap();
78 }
79}