clfft 0.3.3

Bindings for clFFT, a FFT library for OpenCL.
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<h1 class='fqn'><span class='in-band'>Crate <a class="mod" href=''>odds</a></span><span class='out-of-band'><span id='render-detail'>
                   <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">
                       [<span class='inner'>&#x2212;</span>]
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               </span><a class='srclink' href='../src/odds/lib.rs.html#1-197' title='goto source code'>[src]</a></span></h1>
<div class='docblock'><p>Odds and ends — collection miscellania.</p>
<ul>
<li>Utilities for debug-checked, release-unchecked indexing and slicing</li>
<li>Fixpoint combinator for closures</li>
<li>String and Vec extensions</li>
</ul>
<p>The <strong>odds</strong> crate has the following crate feature flags:</p>
<ul>
<li><code>std</code>
<ul>
<li>Default</li>
<li>Requires Rust 1.6 <em>to opt out of</em></li>
<li>Use libstd and std features.</li>
</ul>
</li>
<li><code>unstable</code>.
<ul>
<li>Optional.</li>
<li>Requires nightly channel.</li>
<li>Implement the closure traits for <strong>Fix</strong>.</li>
</ul>
</li>
</ul>
</div><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="mod" href="char/index.html"

                                  title='mod odds::char'>char</a></td>
                           <td class='docblock-short'>
                                <p>Extra functions for <code>char</code></p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="mod" href="prelude/index.html"

                                  title='mod odds::prelude'>prelude</a></td>
                           <td class='docblock-short'>
                                <p>prelude of often used traits and functions</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="mod" href="slice/index.html"

                                  title='mod odds::slice'>slice</a></td>
                           <td class='docblock-short'>
                                <p>Extra functions for slices</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="mod" href="stride/index.html"

                                  title='mod odds::stride'>stride</a></td>
                           <td class='docblock-short'>
                                <p>Slice iterator with custom step size</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="mod" href="string/index.html"

                                  title='mod odds::string'>string</a></td>
                           <td class='docblock-short'>
                                <p>Extensions to <code>&amp;str</code> and <code>String</code></p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="mod" href="vec/index.html"

                                  title='mod odds::vec'>vec</a></td>
                           <td class='docblock-short'>
                                <p>Extensions to <code>Vec</code></p>

                           </td>
                       </tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.Fix.html"

                                  title='struct odds::Fix'>Fix</a></td>
                           <td class='docblock-short'>
                                <p>Fixpoint combinator for rust closures, generalized over the return type.</p>

                           </td>
                       </tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="trait" href="trait.IndexRange.html"

                                  title='trait odds::IndexRange'>IndexRange</a></td>
                           <td class='docblock-short'>
                                <p><strong>IndexRange</strong> is implemented by Rust's built-in range types, produced
by range syntax like <code>..</code>, <code>a..</code>, <code>..b</code> or <code>c..d</code>.</p>

                           </td>
                       </tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.debug_assert_unreachable.html"

                                  title='fn odds::debug_assert_unreachable'>debug_assert_unreachable</a><a title='unsafe function' href='#'><sup></sup></a></td>
                           <td class='docblock-short'>
                                <p>Act as <code>debug_assert!</code> in debug mode, asserting that this point is not reached.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.fix.html"

                                  title='fn odds::fix'>fix</a></td>
                           <td class='docblock-short'>
                                <p>Fixpoint combinator for rust closures, generalized over the return type.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.get_unchecked.html"

                                  title='fn odds::get_unchecked'>get_unchecked</a><a title='unsafe function' href='#'><sup></sup></a></td>
                           <td class='docblock-short'>
                                <p>Use <code>debug_assert!</code> to check indexing in debug mode. In release mode, no checks are done.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.get_unchecked_mut.html"

                                  title='fn odds::get_unchecked_mut'>get_unchecked_mut</a><a title='unsafe function' href='#'><sup></sup></a></td>
                           <td class='docblock-short'>
                                <p>Use <code>debug_assert!</code> to check indexing in debug mode. In release mode, no checks are done.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.ptr_eq.html"

                                  title='fn odds::ptr_eq'>ptr_eq</a></td>
                           <td class='docblock-short'>
                                <p>Compare if <strong>a</strong> and <strong>b</strong> are equal pointers.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.raw_byte_repr.html"

                                  title='fn odds::raw_byte_repr'>raw_byte_repr</a><a title='unsafe function' href='#'><sup></sup></a></td>
                           <td class='docblock-short'>
                                <p>Safe to use with any wholly initialized memory <code>ptr</code></p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.ref_eq.html"

                                  title='fn odds::ref_eq'>ref_eq</a></td>
                           <td class='docblock-short'>
                                <p>Compare if <strong>a</strong> and <strong>b</strong> are equal <em>as pointers</em>.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.ref_slice.html"

                                  title='fn odds::ref_slice'>ref_slice</a></td>
                           <td class='docblock-short'>
                                <p>Create a length 1 slice out of a reference</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.ref_slice_mut.html"

                                  title='fn odds::ref_slice_mut'>ref_slice_mut</a></td>
                           <td class='docblock-short'>
                                <p>Create a length 1 mutable slice out of a reference</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.slice_unchecked.html"

                                  title='fn odds::slice_unchecked'>slice_unchecked</a><a title='unsafe function' href='#'><sup></sup></a></td>
                           <td class='docblock-short'>
                                <p>Check slicing bounds in debug mode, otherwise just act as an unchecked
slice call.</p>

                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.slice_unchecked_mut.html"

                                  title='fn odds::slice_unchecked_mut'>slice_unchecked_mut</a><a title='unsafe function' href='#'><sup></sup></a></td>
                           <td class='docblock-short'>
                                <p>Check slicing bounds in debug mode, otherwise just act as an unchecked
slice call.</p>

                           </td>
                       </tr></table></section>
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