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//! Fast, modular and extendable Monte-Carlo ray tracing engine written in Rust and OpenCL.
//!
//! You can find more information at the [Clay project website](https://clay-rs.github.io).
/// Reexport `clay-core`
pub use clay_core as core;
/// Mappings in render space.
/// Shape of an object.
/// Material of an object.
/// Scene to be rendered.
/// View of the scene.
/// Filter for rendered image postprocessing.
/// Functionality for rendering pipeline.
/// Loading the device OpenCL source code.
/// Reexport of the basic traits.
pub use ;
pub use ;
pub use *;
pub use *;
pub use *;
pub use ;