#include "conststringtable.h"
#include <cstring>
#include <map>
namespace Steinberg {
static std::map<const char8*, char16*>* stringMap;
static std::map<const char8, char16>* charMap;
static char16* generateUTF16 (const char8* str);
ConstStringTable* ConstStringTable::instance ()
{
static ConstStringTable stringTable;
return &stringTable;
}
const char16* ConstStringTable::getString (const char8* str) const
{
std::map<const char8*, char16*>::iterator iter = stringMap->find (str);
if (iter != stringMap->end ())
return iter->second;
char16* uStr = generateUTF16 (str);
stringMap->insert (std::make_pair (str, uStr));
return uStr;
}
char16 ConstStringTable::getString (const char8 str) const
{
std::map<const char8, char16>::iterator iter = charMap->find (str);
if (iter != charMap->end ())
return iter->second;
char16 uStr = 0;
#if BYTEORDER == kBigEndian
char8* puStr = (char8*)&uStr;
puStr[1] = str;
#else
uStr = str;
#endif
charMap->insert (std::make_pair (str, uStr));
return uStr;
}
ConstStringTable::ConstStringTable ()
{
stringMap = new std::map<const char8*, char16*>;
charMap = new std::map<const char8, char16>;
}
ConstStringTable::~ConstStringTable ()
{
{
std::map<const char8*, char16*>::iterator iter = stringMap->begin ();
while (iter != stringMap->end ())
{
delete[] iter->second;
iter++;
}
}
delete stringMap;
delete charMap;
}
char16* generateUTF16 (const char8* str)
{
int32 len = (int32)strlen (str);
char16* result = new char16[len + 1];
for (int32 i = 0; i < len; i++)
{
#if BYTEORDER == kBigEndian
char8* pChr = (char8*)&result[i];
pChr[0] = 0;
pChr[1] = str[i];
#else
result[i] = str[i];
#endif
}
result[len] = 0;
return result;
}
}