civ_map_generator 0.1.5

A civilization map generator
Documentation
#![allow(unused_imports)]

mod add_features;
mod add_rivers;
mod assign_luxury_roles;
mod balance_and_assign_civilization_starting_tiles;
mod choose_civilization_starting_tiles;
mod fix_sugar_jungles;
mod generate_area_and_landmass;
mod generate_base_terrains;
mod generate_lakes;
mod generate_natural_wonders;
mod generate_regions;
mod generate_terrain_types;
mod place_city_states;
mod place_resources;
mod shift_terrain_types;

pub(crate) use add_features::*;
pub(crate) use add_rivers::*;
pub(crate) use assign_luxury_roles::*;
pub(crate) use balance_and_assign_civilization_starting_tiles::*;
pub(crate) use choose_civilization_starting_tiles::*;
pub(crate) use fix_sugar_jungles::*;
pub(crate) use generate_area_and_landmass::*;
pub(crate) use generate_base_terrains::*;
pub(crate) use generate_lakes::*;
pub(crate) use generate_natural_wonders::*;
pub(crate) use generate_regions::*;
pub(crate) use generate_terrain_types::*;
pub(crate) use place_city_states::*;
pub(crate) use place_resources::*;
pub(crate) use shift_terrain_types::*;