use rustc_hash::FxHashMap;
pub struct SieveCache<V> {
entries: Vec<SieveEntry<V>>,
index: FxHashMap<u64, usize>,
hand: usize,
len: usize,
capacity: usize,
}
struct SieveEntry<V> {
key: u64,
value: V,
visited: bool,
dirty: bool,
occupied: bool,
}
impl<V> SieveEntry<V> {
fn empty(value: V) -> Self {
Self {
key: 0,
value,
visited: false,
dirty: false,
occupied: false,
}
}
}
impl<V: Default> SieveCache<V> {
pub fn new(capacity: usize) -> Self {
assert!(capacity > 0, "cache capacity must be > 0");
let mut entries = Vec::with_capacity(capacity);
for _ in 0..capacity {
entries.push(SieveEntry::empty(V::default()));
}
Self {
entries,
index: FxHashMap::with_capacity_and_hasher(capacity, Default::default()),
hand: 0,
len: 0,
capacity,
}
}
pub fn get(&mut self, key: u64) -> Option<&V> {
if let Some(&idx) = self.index.get(&key) {
self.entries[idx].visited = true;
Some(&self.entries[idx].value)
} else {
None
}
}
pub fn get_mut(&mut self, key: u64) -> Option<&mut V> {
if let Some(&idx) = self.index.get(&key) {
self.entries[idx].visited = true;
Some(&mut self.entries[idx].value)
} else {
None
}
}
pub fn contains(&self, key: u64) -> bool {
self.index.contains_key(&key)
}
#[allow(clippy::result_unit_err)]
pub fn insert(&mut self, key: u64, value: V) -> Result<Option<(u64, V)>, ()> {
if let Some(&idx) = self.index.get(&key) {
self.entries[idx].value = value;
self.entries[idx].visited = true;
return Ok(None);
}
if self.len < self.capacity {
let idx = self.find_empty_slot();
self.entries[idx].key = key;
self.entries[idx].value = value;
self.entries[idx].visited = true;
self.entries[idx].dirty = false;
self.entries[idx].occupied = true;
self.index.insert(key, idx);
self.len += 1;
return Ok(None);
}
let evicted = self.evict()?;
let idx = self.find_empty_slot();
self.entries[idx].key = key;
self.entries[idx].value = value;
self.entries[idx].visited = true;
self.entries[idx].dirty = false;
self.entries[idx].occupied = true;
self.index.insert(key, idx);
self.len += 1;
Ok(Some(evicted))
}
fn evict(&mut self) -> Result<(u64, V), ()> {
let mut scanned = 0;
loop {
if scanned >= self.capacity * 2 {
return Err(());
}
let idx = self.hand;
self.hand = (self.hand + 1) % self.capacity;
scanned += 1;
if !self.entries[idx].occupied {
continue;
}
if self.entries[idx].dirty {
continue;
}
if self.entries[idx].visited {
self.entries[idx].visited = false;
continue;
}
let evicted_key = self.entries[idx].key;
let evicted_value = std::mem::take(&mut self.entries[idx].value);
self.entries[idx].occupied = false;
self.index.remove(&evicted_key);
self.len -= 1;
return Ok((evicted_key, evicted_value));
}
}
fn find_empty_slot(&self) -> usize {
for (i, entry) in self.entries.iter().enumerate() {
if !entry.occupied {
return i;
}
}
unreachable!("find_empty_slot called when cache is full");
}
pub fn set_dirty(&mut self, key: u64) {
if let Some(&idx) = self.index.get(&key) {
self.entries[idx].dirty = true;
}
}
pub fn clear_dirty(&mut self, key: u64) {
if let Some(&idx) = self.index.get(&key) {
self.entries[idx].dirty = false;
}
}
pub fn is_dirty(&self, key: u64) -> bool {
self.index
.get(&key)
.map(|&idx| self.entries[idx].dirty)
.unwrap_or(false)
}
pub fn dirty_entries(&self) -> impl Iterator<Item = (u64, &V)> {
self.entries
.iter()
.filter(|e| e.occupied && e.dirty)
.map(|e| (e.key, &e.value))
}
pub fn dirty_entries_mut(&mut self) -> impl Iterator<Item = (u64, &mut V)> {
self.entries
.iter_mut()
.filter(|e| e.occupied && e.dirty)
.map(|e| (e.key, &mut e.value))
}
pub fn clear_all_dirty(&mut self) {
for entry in &mut self.entries {
if entry.occupied {
entry.dirty = false;
}
}
}
pub fn remove(&mut self, key: u64) -> Option<V> {
if let Some(idx) = self.index.remove(&key) {
let value = std::mem::take(&mut self.entries[idx].value);
self.entries[idx].occupied = false;
self.len -= 1;
Some(value)
} else {
None
}
}
pub fn len(&self) -> usize {
self.len
}
pub fn is_empty(&self) -> bool {
self.len == 0
}
pub fn capacity(&self) -> usize {
self.capacity
}
pub fn dirty_count(&self) -> usize {
self.entries
.iter()
.filter(|e| e.occupied && e.dirty)
.count()
}
pub fn clear(&mut self) {
for entry in &mut self.entries {
entry.occupied = false;
entry.visited = false;
entry.dirty = false;
}
self.index.clear();
self.len = 0;
self.hand = 0;
}
}
#[cfg(test)]
#[path = "sieve_tests.rs"]
mod tests;