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use crate::ChunkedVec;
use std::array::from_fn;
use std::mem::MaybeUninit;
use std::ptr;
/// Implementation of basic operations for ChunkedVec.
///
/// This implementation provides core vector operations such as pushing elements,
/// querying length and capacity, and managing the internal chunk structure.
impl<T, const N: usize> ChunkedVec<T, N> {
#[inline]
fn chunk_count_for_len(len: usize) -> usize {
if len == 0 {
0
} else {
len.div_ceil(N)
}
}
unsafe fn drop_range(&mut self, start: usize, end: usize) {
if !std::mem::needs_drop::<T>() || start >= end {
return;
}
let mut index = start;
while index < end {
let chunk_idx = index / N;
let offset = index % N;
let to_drop = (end - index).min(N - offset);
let chunk_ptr = self.data[chunk_idx].as_mut_ptr();
unsafe {
ptr::drop_in_place(ptr::slice_from_raw_parts_mut(
chunk_ptr.add(offset).cast::<T>(),
to_drop,
));
}
index += to_drop;
}
}
/// Appends an element to the back of the vector.
///
/// If the current chunk is full, a new chunk will be allocated to store the element.
/// The element is always added to the end of the vector.
///
/// # Arguments
/// * `value` - The value to push onto the vector
///
/// # Examples
/// ```
/// use chunked_vec::ChunkedVec;
/// let mut vec = ChunkedVec::<i32>::new();
/// vec.push(1);
/// assert_eq!(vec.len(), 1);
/// ```
pub fn push(&mut self, value: T) {
let chunk_idx = self.len / N;
let offset = self.len % N;
if chunk_idx >= self.data.len() {
assert_eq!(offset, 0);
let chunk = Self::create_new_chunk(value);
self.data.push(chunk);
} else {
self.data[chunk_idx][offset].write(value);
}
self.len += 1;
}
/// Resizes the `ChunkedVec` in-place so that `len` is equal to `new_len`.
///
/// If `new_len` is greater than `len`, the `Vec` is extended by the
/// difference, with each additional slot filled with `value`.
/// If `new_len` is less than `len`, the `Vec` is simply truncated.
///
/// This method requires `T` to implement [`Clone`],
/// in order to be able to clone the passed value.
/// If you need more flexibility (or want to rely on [`Default`] instead of
/// [`Clone`]), use [`ChunkedVec::resize_with`].
/// If you only need to resize to a smaller size, use
/// [`ChunkedVec::truncate`].
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` _bytes_.
///
/// # Examples
///
/// ```
/// use chunked_vec::ChunkedVec;
/// let mut vec = ChunkedVec::<&str>::new();
/// vec.resize(3, "example");
/// let len = vec.len();
/// assert_eq!(len, 3);
/// ```
pub fn resize(&mut self, new_len: usize, value: T)
where
T: Clone,
{
let old_len = self.len;
if new_len > old_len {
let required_chunks = (new_len + N - 1) / N;
if required_chunks > self.data.len() {
self.data.resize_with(required_chunks, || {
let arr: [MaybeUninit<T>; N] = from_fn(|_| MaybeUninit::uninit());
Box::new(arr)
});
}
for i in old_len..new_len {
let chunk_idx = i / N;
let offset = i % N;
self.data[chunk_idx][offset].write(value.clone());
}
} else if new_len < old_len {
self.truncate(new_len);
return;
}
self.len = new_len;
}
/// Shortens the vector, keeping the first `len` elements and dropping the
/// rest.
///
/// Like [`Vec::truncate`], this removes elements without releasing the
/// allocated storage. Use [`ChunkedVec::shrink_to_fit`] if you also want
/// to discard now-unused chunks.
///
/// If `len` is greater than the vector's current length, this has no
/// effect.
///
/// # Examples
/// ```
/// use chunked_vec::{ChunkedVec, ChunkedVecSized};
///
/// let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
/// vec.extend(0..6);
/// vec.truncate(2);
/// assert_eq!(vec.len(), 2);
/// assert_eq!(vec.allocated_capacity(), 8); // chunks are retained
/// ```
pub fn truncate(&mut self, len: usize) {
if len >= self.len {
return;
}
let old_len = self.len;
self.len = len;
unsafe {
self.drop_range(len, old_len);
}
}
/// Clears the vector, removing all values.
///
/// Like [`Vec::clear`], this method has no effect on the allocated
/// capacity of the vector: all chunks are retained and reused by
/// subsequent pushes. Use [`ChunkedVec::shrink_to_fit`] if you also want
/// to release now-unused storage.
///
/// # Examples
/// ```
/// use chunked_vec::{ChunkedVecSized, ChunkedVec};
/// let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
/// vec.push(1);
/// vec.push(2);
/// vec.clear();
/// assert!(vec.is_empty());
/// assert_eq!(vec.allocated_capacity(), 4); // chunks are retained
/// ```
pub fn clear(&mut self) {
self.truncate(0);
}
/// Shrinks the allocated storage to fit the current length.
///
/// This drops any fully unused chunks and shrinks the internal chunk
/// pointer buffer so that capacity more closely matches the current
/// length.
///
/// # Examples
/// ```
/// use chunked_vec::{ChunkedVec, ChunkedVecSized};
///
/// let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
/// vec.extend(0..6);
/// vec.clear();
/// assert_eq!(vec.allocated_capacity(), 8);
///
/// vec.shrink_to_fit();
/// assert_eq!(vec.allocated_capacity(), 0);
/// ```
pub fn shrink_to_fit(&mut self) {
let required_chunks = Self::chunk_count_for_len(self.len);
self.data.truncate(required_chunks);
self.data.shrink_to_fit();
}
pub fn remove(&mut self, index: usize) -> T {
if index >= self.len {
panic!(
"removal index (is {index}) should be < len (is {})",
self.len
);
}
let (current_chunk_idx, offset) = self.chunk_and_offset(index);
unsafe {
// Read the element to be removed
let ret = ptr::read(self.get_elem_ptr(current_chunk_idx, offset));
// Shift elements within the current chunk
let first_chunk_ptr = self.get_chunk_mut_ptr(current_chunk_idx);
let count = N - 1 - offset;
if count > 0 {
ptr::copy(
first_chunk_ptr.add(offset + 1),
first_chunk_ptr.add(offset),
count,
);
}
// Shift elements between chunks
let until_chunk_idx = (self.len - 1) / N;
for i in current_chunk_idx..until_chunk_idx {
let current_chunk_ptr = self.get_chunk_mut_ptr(i);
let next_chunk_ptr = self.get_chunk_mut_ptr(i + 1);
let val_from_next = ptr::read(next_chunk_ptr);
ptr::write(current_chunk_ptr.add(N - 1), val_from_next);
ptr::copy(next_chunk_ptr.add(1), next_chunk_ptr, N - 1);
}
self.len -= 1;
ret
}
}
/// Removes an element from the `ChunkedVec` and returns it.
///
/// The removed element is replaced by the last element of the ChunkedVec.
///
/// This does not preserve ordering of the remaining elements, but is *O*(1).
/// If you need to preserve the element order, use [`remove`] instead.
///
/// [`remove`]: ChunkedVec::remove
///
/// # Panics
///
/// Panics if `index` is out of bounds.
///
/// # Examples
///
/// ```
/// use chunked_vec::chunked_vec;
/// let mut v = chunked_vec!["foo", "bar", "baz", "qux"];
///
/// assert_eq!(v.swap_remove(1), "bar");
/// assert_eq!(v, ["foo", "qux", "baz"]);
///
/// assert_eq!(v.swap_remove(0), "foo");
/// assert_eq!(v, ["baz", "qux"]);
/// ```
pub fn swap_remove(&mut self, index: usize) -> T {
let len = self.len();
if index >= len {
panic!("swap_remove index (is {index}) should be < len (is {len})");
}
let current_pos = self.chunk_and_offset(index);
unsafe {
// We replace self[index] with the last element. Note that if the
// bounds check above succeeds there must be a last element (which
// can be self[index] itself).
let current = self.get_elem_mut_ptr(current_pos.0, current_pos.1);
let ret = ptr::read(current);
let last_pos = self.chunk_and_offset(len - 1);
let last = self.get_elem_ptr(last_pos.0, last_pos.1);
ptr::copy(last, current, 1);
self.len -= 1;
ret
}
}
/// Returns the number of elements in the vector.
///
/// # Examples
/// ```
/// use chunked_vec::ChunkedVec;
/// let mut vec = ChunkedVec::<i32>::new();
/// assert_eq!(vec.len(), 0);
/// vec.push(1);
/// assert_eq!(vec.len(), 1);
/// ```
#[inline]
#[must_use]
pub fn len(&self) -> usize {
self.len
}
/// Returns true if the vector contains no elements.
///
/// # Examples
/// ```
/// use chunked_vec::ChunkedVec;
/// let mut vec = ChunkedVec::<i32>::new();
/// assert!(vec.is_empty());
/// vec.push(1);
/// assert!(!vec.is_empty());
/// ```
#[inline]
#[must_use]
pub fn is_empty(&self) -> bool {
self.len == 0
}
/// Returns the total number of elements the vector can hold without reallocating.
///
/// The capacity is always a multiple of the chunk size N.
///
/// # Examples
/// ```
/// use chunked_vec::{ChunkedVecSized, ChunkedVec};
/// let vec: ChunkedVec<i32, 4> = ChunkedVecSized::with_capacity(10);
/// assert!(vec.capacity() >= 12); // Rounds up to multiple of chunk size
/// ```
#[inline]
#[must_use]
pub fn capacity(&self) -> usize {
self.data.capacity() * N
}
/// Returns the number of elements that can be held in currently allocated chunks.
///
/// This differs from capacity() in that it only counts space in chunks that have
/// already been allocated, not potential space in the underlying Vec's capacity.
///
/// # Examples
/// ```
/// use chunked_vec::{ChunkedVecSized, ChunkedVec};
/// let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
/// vec.push(1);
/// assert_eq!(vec.allocated_capacity(), 4); // One chunk allocated
/// ```
#[inline]
#[must_use]
pub fn allocated_capacity(&self) -> usize {
self.data.len() * N
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::ChunkedVecSized;
#[test]
fn test_new_chunked_vec() {
let vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
assert!(vec.is_empty());
assert_eq!(vec.len(), 0);
}
#[test]
fn test_push_single_chunk() {
let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
// Test adding the first element
vec.push(1);
assert_eq!(vec.len(), 1);
assert!(!vec.is_empty());
// Test adding more elements within the same chunk
vec.push(2);
vec.push(3);
vec.push(4);
assert_eq!(vec.len(), 4);
assert_eq!(vec.allocated_capacity(), 4);
}
#[test]
fn test_push_multiple_chunks() {
let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
// Test adding element that causes creation of a new chunk
for i in 1..=5 {
vec.push(i);
}
assert_eq!(vec.len(), 5);
assert_eq!(vec.allocated_capacity(), 8); // Two chunks allocated
}
#[test]
fn test_capacity() {
let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
// Add enough elements to create multiple chunks
for i in 0..9 {
vec.push(i);
}
// Capacity should be able to hold at least three chunks
assert!(vec.capacity() >= 12);
assert_eq!(vec.allocated_capacity(), 12); // Exactly three chunks
}
#[test]
fn test_is_empty() {
let mut vec: ChunkedVec<i32, 4> = ChunkedVecSized::new();
assert!(vec.is_empty());
vec.push(1);
assert!(!vec.is_empty());
vec.push(2);
assert!(!vec.is_empty());
}
#[test]
fn test_resize_grow() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.resize(5, 42);
assert_eq!(vec.len(), 5);
// Note: Can't directly test values without indexing implementation
}
#[test]
fn test_resize_shrink() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
assert_eq!(vec.len(), 7);
assert_eq!(vec.allocated_capacity(), 9); // 3 chunks
vec.resize(4, 0);
assert_eq!(vec.len(), 4);
assert_eq!(vec.allocated_capacity(), 9); // chunks are retained
}
#[test]
fn test_resize_to_zero() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=5 {
vec.push(i);
}
vec.resize(0, 0);
assert_eq!(vec.len(), 0);
assert!(vec.is_empty());
assert_eq!(vec.allocated_capacity(), 6);
}
#[test]
fn test_truncate_retains_allocated_chunks() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
vec.truncate(2);
assert_eq!(vec.len(), 2);
assert_eq!(vec.allocated_capacity(), 9);
assert_eq!(vec[0], 1);
assert_eq!(vec[1], 2);
}
#[test]
fn test_shrink_to_fit_releases_unused_chunks() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
vec.truncate(4);
assert_eq!(vec.allocated_capacity(), 9);
vec.shrink_to_fit();
assert_eq!(vec.allocated_capacity(), 6);
vec.clear();
assert_eq!(vec.allocated_capacity(), 6);
vec.shrink_to_fit();
assert_eq!(vec.allocated_capacity(), 0);
}
#[test]
fn test_clear_basic() {
let mut vec: ChunkedVec<i32, 2> = ChunkedVecSized::new();
for i in 1..=5 {
vec.push(i);
}
assert_eq!(vec.allocated_capacity(), 6); // 3 chunks
vec.clear();
assert_eq!(vec.len(), 0);
assert!(vec.is_empty());
assert_eq!(vec.allocated_capacity(), 6); // chunks are retained
assert_eq!(vec.get(0), None);
}
#[test]
fn test_clear_empty() {
let mut vec: ChunkedVec<i32, 2> = ChunkedVecSized::new();
vec.clear();
assert_eq!(vec.len(), 0);
assert!(vec.is_empty());
}
#[test]
fn test_clear_then_push_reuses_chunks() {
let mut vec: ChunkedVec<i32, 2> = ChunkedVecSized::new();
for i in 1..=5 {
vec.push(i);
}
vec.clear();
vec.push(10);
vec.push(20);
vec.push(30);
assert_eq!(vec.len(), 3);
assert_eq!(vec[0], 10);
assert_eq!(vec[1], 20);
assert_eq!(vec[2], 30);
assert_eq!(vec.allocated_capacity(), 6); // still the original 3 chunks
vec.clear();
assert!(vec.is_empty());
}
#[test]
fn test_clear_drops_elements() {
use std::rc::Rc;
let mut vec: ChunkedVec<Rc<i32>, 2> = ChunkedVecSized::new();
let val = Rc::new(42);
for _ in 0..5 {
vec.push(val.clone());
}
assert_eq!(Rc::strong_count(&val), 6); // 5 in vec, 1 in our variable
vec.clear();
assert_eq!(Rc::strong_count(&val), 1); // all vec clones dropped
}
#[test]
fn test_remove_first_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.push(3);
vec.push(4);
let removed = vec.remove(0);
assert_eq!(removed, 1);
assert_eq!(vec.len(), 3);
// Vector should now be [2, 3, 4]
}
#[test]
fn test_remove_middle_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=6 {
vec.push(i);
}
let removed = vec.remove(2);
assert_eq!(removed, 3);
assert_eq!(vec.len(), 5);
// Vector should now be [1, 2, 4, 5, 6]
}
#[test]
fn test_remove_last_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.push(3);
let removed = vec.remove(2);
assert_eq!(removed, 3);
assert_eq!(vec.len(), 2);
// Vector should now be [1, 2]
}
#[test]
fn test_remove_single_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(42);
let removed = vec.remove(0);
assert_eq!(removed, 42);
assert_eq!(vec.len(), 0);
assert!(vec.is_empty());
assert_eq!(vec.allocated_capacity(), 3);
}
#[test]
fn test_remove_across_chunks() {
let mut vec: ChunkedVec<i32, 2> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
// Chunks: [1,2], [3,4], [5,6], [7]
let removed = vec.remove(1); // Remove second element
assert_eq!(removed, 2);
assert_eq!(vec.len(), 6);
// Should now be [1,3], [4,5], [6,7]
}
#[test]
fn test_remove_retains_allocated_chunks() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
assert_eq!(vec.allocated_capacity(), 9); // 3 chunks
vec.remove(6); // Remove last element
assert_eq!(vec.len(), 6);
assert_eq!(vec.allocated_capacity(), 9);
vec.remove(5); // Remove what's now the last element
assert_eq!(vec.len(), 5);
assert_eq!(vec.allocated_capacity(), 9);
vec.remove(4);
assert_eq!(vec.len(), 4);
vec.remove(3);
assert_eq!(vec.len(), 3);
assert_eq!(vec.allocated_capacity(), 9);
}
#[test]
fn test_remove_then_shrink_to_fit() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
vec.remove(6);
vec.remove(5);
vec.remove(4);
vec.remove(3);
assert_eq!(vec.len(), 3);
assert_eq!(vec.allocated_capacity(), 9);
vec.shrink_to_fit();
assert_eq!(vec.allocated_capacity(), 3);
}
#[test]
#[should_panic(expected = "removal index (is 5) should be < len (is 3)")]
fn test_remove_out_of_bounds() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.push(3);
vec.remove(5); // This should panic
}
#[test]
#[should_panic(expected = "removal index (is 0) should be < len (is 0)")]
fn test_remove_empty_vec() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.remove(0); // This should panic
}
#[test]
fn test_remove_with_drop_types() {
use std::rc::Rc;
let mut vec: ChunkedVec<Rc<i32>, 3> = ChunkedVecSized::new();
let val1 = Rc::new(1);
let val2 = Rc::new(2);
let val3 = Rc::new(3);
vec.push(val1.clone());
vec.push(val2.clone());
vec.push(val3.clone());
assert_eq!(Rc::strong_count(&val2), 2); // One in vec, one in our variable
let removed = vec.remove(1);
assert_eq!(*removed, 2);
assert_eq!(Rc::strong_count(&val2), 2); // Now one in removed, one in our variable
assert_eq!(vec.len(), 2);
drop(removed);
assert_eq!(Rc::strong_count(&val2), 1); // Now only our variable holds it
}
// Tests for swap_remove function
#[test]
fn test_swap_remove_first_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.push(3);
vec.push(4);
let removed = vec.swap_remove(0);
assert_eq!(removed, 1);
assert_eq!(vec.len(), 3);
// Last element (4) should now be at position 0
// Vector should now be [4, 2, 3] (order changed)
}
#[test]
fn test_swap_remove_middle_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
for i in 1..=6 {
vec.push(i);
}
let removed = vec.swap_remove(2);
assert_eq!(removed, 3);
assert_eq!(vec.len(), 5);
// Last element (6) should now be at position 2
// Vector should now be [1, 2, 6, 4, 5]
}
#[test]
fn test_swap_remove_last_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.push(3);
let removed = vec.swap_remove(2);
assert_eq!(removed, 3);
assert_eq!(vec.len(), 2);
// Vector should now be [1, 2] (last element removed, no swap needed)
}
#[test]
fn test_swap_remove_single_element() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(42);
let removed = vec.swap_remove(0);
assert_eq!(removed, 42);
assert_eq!(vec.len(), 0);
assert!(vec.is_empty());
}
#[test]
fn test_swap_remove_across_chunks() {
let mut vec: ChunkedVec<i32, 2> = ChunkedVecSized::new();
for i in 1..=7 {
vec.push(i);
}
// Chunks: [1,2], [3,4], [5,6], [7]
let removed = vec.swap_remove(1); // Remove second element
assert_eq!(removed, 2);
assert_eq!(vec.len(), 6);
// Last element (7) should now be at position 1
// Should now be [1,7], [3,4], [5,6]
}
#[test]
fn test_swap_remove_performance_characteristic() {
// Test that swap_remove doesn't shift elements like remove does
let mut vec: ChunkedVec<i32, 100> = ChunkedVecSized::new();
for i in 0..1000 {
vec.push(i);
}
let removed = vec.swap_remove(500);
assert_eq!(removed, 500);
assert_eq!(vec.len(), 999);
// Element 999 (the last element) should now be at position 500
}
#[test]
fn test_swap_remove_with_drop_types() {
use std::rc::Rc;
let mut vec: ChunkedVec<Rc<i32>, 3> = ChunkedVecSized::new();
let val1 = Rc::new(1);
let val2 = Rc::new(2);
let val3 = Rc::new(3);
vec.push(val1.clone());
vec.push(val2.clone());
vec.push(val3.clone());
assert_eq!(Rc::strong_count(&val2), 2); // One in vec, one in our variable
let removed = vec.swap_remove(1);
assert_eq!(*removed, 2);
assert_eq!(Rc::strong_count(&val2), 2); // Now one in removed, one in our variable
assert_eq!(vec.len(), 2);
drop(removed);
assert_eq!(Rc::strong_count(&val2), 1); // Now only our variable holds it
}
#[test]
#[should_panic(expected = "swap_remove index (is 5) should be < len (is 3)")]
fn test_swap_remove_out_of_bounds() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.push(1);
vec.push(2);
vec.push(3);
vec.swap_remove(5); // This should panic
}
#[test]
#[should_panic(expected = "swap_remove index (is 0) should be < len (is 0)")]
fn test_swap_remove_empty_vec() {
let mut vec: ChunkedVec<i32, 3> = ChunkedVecSized::new();
vec.swap_remove(0); // This should panic
}
}