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//! This module implements an easy way to abstract the generation of input sizes.
//!
//! Provides:
//! 1) A trait that can be used to define your own distribution for input sizes.
//! 2) A trait that can be used to define your a general probability distribution.
//! 3) A set of predefined distributions.
//!
//! # Examples
//!
//! To test this module you can easily copy and paste the following code snippets.
//!
//! ## Predefined distributions
//!
//! This example demonstrates how to use a predefined distribution to generate a vector of input
//! sizes. In this specific case, we use the [`Uniform`] distribution as an example.
//!
//! ```
//! use chrono_probe::input::distribution::*;
//!
//! // First, we create an instance of the Uniform distribution
//! let uniform = Uniform::new(1..=100);
//!
//! // Then we generate a vector of 10 input sizes using the distribution
//! let lengths = uniform.generate(10);
//!
//! // Finally, we print the vector of input sizes
//! println!("{:?}", lengths);
//! ```
//!
//! ## Custom distribution
//!
//! In this example we will cover the steps needed to create a custom distribution.
//! The goal is to generate a vector of input sizes that are all equal to a given constant.
//! To achieve this goal, we will take two different approaches:
//!
//! * Implement the [`Distribution`] trait directly
//! * Implement the [`ProbabilityDistribution`] trait
//!
//! ### Implementing the [`Distribution`] trait
//!
//! * Create a struct representing the custom distribution
//! * Implement a way of creating an instance of the distribution
//! * Implement the [`Debug`] trait to allow printing the name of your distribution in the plots
//! * Implement the [`Distribution`] trait, which specifies how to generate the input sizes
//!
//! ```
//! use std::fmt::Debug;
//!
//! use chrono_probe::input::distribution::*;
//!
//! // First, we create the struct representing the custom distribution
//! struct Constant {
//! k: usize,
//! }
//!
//! // Then we implement a way of creating an instance of the distribution
//! impl Constant {
//! pub fn new(k: usize) -> Self { Self { k } }
//! }
//!
//! // By implementing the Display trait, we can print the name of our distribution in the plots
//! impl Debug for Constant {
//! fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
//! write!(f, "Costant")
//! }
//! }
//!
//! // Lastly, we implement the Distribution trait, which specifies how to generate the input sizes
//! impl Distribution for Constant {
//! fn generate(&self, n: usize) -> Vec<usize> {
//! let mut lengths = Vec::with_capacity(n);
//! for _ in 0..n {
//! lengths.push(self.k);
//! }
//! lengths
//! }
//! }
//!
//! let constant = Constant::new(5);
//! let lengths = constant.generate(10);
//! println!("{:?}", lengths);
//! ```
//!
//! ### Implementing the [`ProbabilityDistribution`] trait
//!
//! Implementing the [`ProbabilityDistribution`] trait is very similar to implementing the
//! [`Distribution`] trait. The only difference is that this time we only have to implement a way to
//! generate a single input size form an uniform distribution, and the trait will take care of
//! implementing the [`Distribution`] trait for us.
//!
//! ```
//! // Same as before
//!
//! use std::fmt::Debug;
//! use chrono_probe::input::distribution::*;
//!
//! struct Constant {
//! k: usize,
//! }
//!
//! impl Constant {
//! pub fn new(k: usize) -> Self { Self { k } }
//! }
//!
//! impl Debug for Constant {
//! fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
//! write!(f, "Costant")
//! }
//! }
//!
//! // This time we implement the ProbabilityDistribution trait
//! impl ProbabilityDistribution for Constant {
//! fn inverse_cdf(&self, _u: f64) -> f64 {
//! self.k as f64
//! }
//! }
//! ```
//!
//! For more information on how to implement a the [`ProbabilityDistribution`] trait, see the
//! documentation of the trait itself.
//!
//! Note that this example is deliberately simple. In practice, you may want to generate
//! input sizes that are more diverse than a constant value. Nevertheless, this example
//! provides a basic understanding of how to create a custom distribution and can be used
//! as a starting point for implementing more complex distributions tailored to your needs.
//!
//! ### Which approach should I use?
//!
//! The approach you should use depends on the complexity of the distribution you want to implement.
//! If you want to implement a simple distribution, with a simple inverse cumulative distribution,
//! you can use the [`ProbabilityDistribution`] trait. If you want to implement a more complex
//! distribution, you should implement the [`Distribution`] trait directly.
use Debug;
use RangeInclusive;
use ;
// =====================
// = THE MODULE ITSELF =
// =====================
/// This trait defines a Distribution in an abstract way.
///
/// Without implementing lower level mechanisms this trait defines the shared behaviour of a
/// distribution, i.e. the property of being able to generate the input sizes.
/// This enum defines the possible generation types.
// ==============================
// = PREDEFINED IMPLEMENTATIONS =
// ==============================
/// This trait defines a certain probability distribution. It is used to generate input sizes
/// according to the distribution.
///
/// If a type implements this trait, and the Debug trait, it also implements the Distribution trait.
/// In this way, the user can easily create a probability distribution and use it to generate input
/// sizes, without having to implement the Distribution trait.
///
/// The struct representing an uniform distribution.
///
/// Given a range, it generates a vector of uniform distributed input sizes.
/// The struct representing an exponential distribution.
///
/// Given a range, it generates a vector of input sizes using an exponential distribution.
/// The struct representing a uniform distribution.
///
/// Given a range, it generates a vector of input sizes using a uniform distribution.