pub trait ToAlpha: Sized {
fn to_alpha(&self) -> f32;
fn fully_opaque(&self) -> bool {
self.to_alpha() == 100.0
}
fn fully_transparent(&self) -> bool {
self.to_alpha() == 0.0
}
}
pub type Channel = Option<f64>;
pub trait PolarLayout {
const HUE_INDEX: Option<usize> = None;
}
use crate::{
A98Rgb, DisplayP3, Hsl, Hwb, Lab, Lch, LinearRgb, Oklab, Oklch, ProphotoRgb, Rec2020, Srgb, XyzD50, XyzD65,
};
macro_rules! impl_channels {
(@cast $v:expr, u8) => { $v.round() as u8 };
(@cast $v:expr, f64) => { $v };
(@cast $v:expr, f32) => { $v as f32 };
($ty:ident { $f1:ident: $t1:tt, $f2:ident: $t2:tt, $f3:ident: $t3:tt $(,)? }) => {
impl_channels!($ty { $f1: $t1, $f2: $t2, $f3: $t3 }, polar = None);
};
($ty:ident { $f1:ident: $t1:tt, $f2:ident: $t2:tt, $f3:ident: $t3:tt $(,)? }, polar = $hue:expr) => {
impl From<$ty> for [Channel; 4] {
fn from(c: $ty) -> Self {
[
Some(c.$f1 as f64),
Some(c.$f2 as f64),
Some(c.$f3 as f64),
Some(c.alpha as f64),
]
}
}
impl From<[Channel; 4]> for $ty {
fn from(c: [Channel; 4]) -> Self {
$ty::new(
impl_channels!(@cast c[0].unwrap_or(0.0), $t1),
impl_channels!(@cast c[1].unwrap_or(0.0), $t2),
impl_channels!(@cast c[2].unwrap_or(0.0), $t3),
c[3].unwrap_or(0.0) as f32,
)
}
}
impl PolarLayout for $ty {
const HUE_INDEX: Option<usize> = $hue;
}
};
}
impl_channels!(Srgb { red: u8, green: u8, blue: u8 });
impl_channels!(LinearRgb { red: f64, green: f64, blue: f64 });
impl_channels!(A98Rgb { red: f64, green: f64, blue: f64 });
impl_channels!(DisplayP3 { red: f64, green: f64, blue: f64 });
impl_channels!(ProphotoRgb { red: f64, green: f64, blue: f64 });
impl_channels!(Rec2020 { red: f64, green: f64, blue: f64 });
impl_channels!(Lab { lightness: f64, a: f64, b: f64 });
impl_channels!(Oklab { lightness: f64, a: f64, b: f64 });
impl_channels!(XyzD50 { x: f64, y: f64, z: f64 });
impl_channels!(XyzD65 { x: f64, y: f64, z: f64 });
impl_channels!(Hsl { hue: f32, saturation: f32, lightness: f32 }, polar = Some(0));
impl_channels!(Hwb { hue: f32, whiteness: f32, blackness: f32 }, polar = Some(0));
impl_channels!(Lch { lightness: f64, chroma: f64, hue: f64 }, polar = Some(2));
impl_channels!(Oklch { lightness: f64, chroma: f64, hue: f64 }, polar = Some(2));