use serde_repr::{Deserialize_repr, Serialize_repr};
#[derive(Clone, Debug, Default, Deserialize_repr, Eq, Hash, PartialEq, Serialize_repr)]
#[repr(usize)]
pub enum ScreenRotation {
#[default]
Landscape = 0,
Portrait = 90,
LandscapeFlipped = 180,
PortraitFlipped = 270,
}