#pragma once
#include "rust/cxx.h"
#include <TopoDS_Shape.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Edge.hxx>
#include <TopExp_Explorer.hxx>
#include <cstdint>
#include <streambuf>
#include <memory>
#include <vector>
namespace chijin {
using TopoDS_Shape = ::TopoDS_Shape;
using TopoDS_Face = ::TopoDS_Face;
using TopoDS_Edge = ::TopoDS_Edge;
using TopExp_Explorer = ::TopExp_Explorer;
struct RustReader;
struct RustWriter;
struct MeshData;
struct ApproxPoints;
class RustReadStreambuf : public std::streambuf {
public:
explicit RustReadStreambuf(RustReader& reader) : reader_(reader) {}
protected:
int_type underflow() override;
private:
RustReader& reader_;
char buf_[8192];
};
class RustWriteStreambuf : public std::streambuf {
public:
explicit RustWriteStreambuf(RustWriter& writer) : writer_(writer) {}
~RustWriteStreambuf() override {
sync();
}
protected:
int_type overflow(int_type ch) override;
std::streamsize xsputn(const char* s, std::streamsize count) override;
int sync() override;
private:
bool flush_buf();
RustWriter& writer_;
char buf_[8192];
size_t pos_ = 0;
};
std::unique_ptr<TopoDS_Shape> read_step_stream(RustReader& reader);
std::unique_ptr<TopoDS_Shape> read_brep_bin_stream(RustReader& reader);
bool write_brep_bin_stream(const TopoDS_Shape& shape, RustWriter& writer);
std::unique_ptr<TopoDS_Shape> read_brep_text_stream(RustReader& reader);
bool write_brep_text_stream(const TopoDS_Shape& shape, RustWriter& writer);
bool write_step_stream(const TopoDS_Shape& shape, RustWriter& writer);
std::unique_ptr<TopoDS_Shape> make_half_space(
double ox, double oy, double oz,
double nx, double ny, double nz);
std::unique_ptr<TopoDS_Shape> make_box(
double x1, double y1, double z1,
double x2, double y2, double z2);
std::unique_ptr<TopoDS_Shape> make_cylinder(
double px, double py, double pz,
double dx, double dy, double dz,
double radius, double height);
std::unique_ptr<TopoDS_Shape> make_empty();
std::unique_ptr<TopoDS_Shape> deep_copy(const TopoDS_Shape& shape);
class BooleanShape {
public:
TopoDS_Shape shape;
TopoDS_Shape new_faces;
std::vector<uint64_t> from_a; std::vector<uint64_t> from_b; };
std::unique_ptr<BooleanShape> boolean_fuse(
const TopoDS_Shape& a, const TopoDS_Shape& b);
std::unique_ptr<BooleanShape> boolean_cut(
const TopoDS_Shape& a, const TopoDS_Shape& b);
std::unique_ptr<BooleanShape> boolean_common(
const TopoDS_Shape& a, const TopoDS_Shape& b);
std::unique_ptr<TopoDS_Shape> boolean_shape_shape(const BooleanShape& r);
std::unique_ptr<TopoDS_Shape> boolean_shape_new_faces(const BooleanShape& r);
rust::Vec<uint64_t> boolean_shape_from_a(const BooleanShape& r);
rust::Vec<uint64_t> boolean_shape_from_b(const BooleanShape& r);
std::unique_ptr<TopoDS_Shape> clean_shape(const TopoDS_Shape& shape);
std::unique_ptr<TopoDS_Shape> translate_shape(
const TopoDS_Shape& shape, double tx, double ty, double tz);
bool shape_is_null(const TopoDS_Shape& shape);
uint32_t shape_shell_count(const TopoDS_Shape& shape);
double shape_volume(const TopoDS_Shape& shape);
MeshData mesh_shape(const TopoDS_Shape& shape, double tolerance);
std::unique_ptr<TopExp_Explorer> explore_faces(const TopoDS_Shape& shape);
std::unique_ptr<TopExp_Explorer> explore_edges(const TopoDS_Shape& shape);
bool explorer_more(const TopExp_Explorer& explorer);
void explorer_next(TopExp_Explorer& explorer);
std::unique_ptr<TopoDS_Face> explorer_current_face(const TopExp_Explorer& explorer);
std::unique_ptr<TopoDS_Edge> explorer_current_edge(const TopExp_Explorer& explorer);
void face_center_of_mass(const TopoDS_Face& face,
double& cx, double& cy, double& cz);
void face_normal_at_center(const TopoDS_Face& face,
double& nx, double& ny, double& nz);
std::unique_ptr<TopoDS_Face> face_from_polygon(rust::Slice<const double> coords);
std::unique_ptr<TopoDS_Shape> face_extrude(const TopoDS_Face& face,
double dx, double dy, double dz);
std::unique_ptr<TopoDS_Shape> face_revolve(const TopoDS_Face& face,
double ox, double oy, double oz,
double dx, double dy, double dz,
double angle);
ApproxPoints edge_approximation_segments(
const TopoDS_Edge& edge, double tolerance);
ApproxPoints edge_approximation_segments_ex(
const TopoDS_Edge& edge, double angular, double chord);
}
#ifdef CHIJIN_COLOR
namespace chijin {
class ColoredStepData {
public:
TopoDS_Shape shape;
std::vector<uint64_t> ids;
std::vector<float> r, g, b;
};
std::unique_ptr<ColoredStepData> read_step_color_stream(RustReader& reader);
std::unique_ptr<TopoDS_Shape> colored_step_shape(const ColoredStepData& d);
rust::Vec<uint64_t> colored_step_ids(const ColoredStepData& d);
rust::Vec<float> colored_step_colors_r(const ColoredStepData& d);
rust::Vec<float> colored_step_colors_g(const ColoredStepData& d);
rust::Vec<float> colored_step_colors_b(const ColoredStepData& d);
bool write_step_color_stream(
const TopoDS_Shape& shape,
rust::Slice<const uint64_t> ids,
rust::Slice<const float> cr,
rust::Slice<const float> cg,
rust::Slice<const float> cb,
RustWriter& writer);
class CleanShape {
public:
TopoDS_Shape shape;
std::vector<uint64_t> mapping; };
std::unique_ptr<CleanShape> clean_shape_full(const TopoDS_Shape& shape);
std::unique_ptr<TopoDS_Shape> clean_shape_get(const CleanShape& r);
rust::Vec<uint64_t> clean_shape_mapping(const CleanShape& r);
uint64_t face_tshape_id(const TopoDS_Face& face);
}
#endif