chess-vector-engine 0.3.1

Production-ready open source chess engine with hybrid vector-based position analysis, advanced tactical search, and NNUE neural network evaluation
Documentation
{
  "quality_threshold": 0.6,
  "max_positions": 500000,
  "pattern_confidence_threshold": 0.75,
  "games_per_iteration": 20,
  "improvement_threshold": 0.1,
  "learning_stats": {
    "iterations_completed": 2,
    "total_games_played": 40,
    "positions_generated": 782,
    "positions_kept": 0,
    "average_position_quality": 0.0,
    "best_positions_found": 0,
    "training_start_time": {
      "secs_since_epoch": 1751553750,
      "nanos_since_epoch": 143451316
    },
    "last_update_time": {
      "secs_since_epoch": 1751558427,
      "nanos_since_epoch": 201110931
    },
    "elo_progression": [
      [
        1,
        1010.0
      ],
      [
        2,
        1020.0
      ]
    ]
  }
}