1use serde::{Deserialize, Serialize};
2
3#[derive(Debug, Serialize, Deserialize)]
4pub struct Config {
5 pub engine_path: Option<String>,
6 pub display_mode: Option<String>,
7 pub log_level: Option<String>,
8 pub bot_depth: Option<u8>,
9 pub bot_difficulty: Option<u8>,
11 pub selected_skin_name: Option<String>,
12 pub lichess_token: Option<String>,
13 pub sound_enabled: Option<bool>,
14}
15
16impl Default for Config {
17 fn default() -> Self {
18 Self {
19 engine_path: None,
20 display_mode: Some("DEFAULT".to_string()),
21 log_level: Some("OFF".to_string()),
22 bot_depth: Some(10),
23 bot_difficulty: None,
24 selected_skin_name: Some("Default".to_string()),
25 lichess_token: None,
26 sound_enabled: Some(true),
27 }
28 }
29}