charred-path 0.1.0

Component-based Bevy plugin for tracking path and homotopy data for moving objects
Documentation
[dependencies.bevy]
version = "0.13"
[lints.clippy]
enum_glob_use = "deny"
nursery = "deny"
unwrap_used = "deny"

[lints.rust]
unsafe_code = "forbid"

[package]
categories = ["game-development", "mathematics", "science"]
description = "Component-based Bevy plugin for tracking path and homotopy data for moving objects"
edition = "2021"
exclude = ["images/"]
keywords = ["gamedev", "bevy", "ai", "state-machine"]
license = "MIT"
name = "charred-path"
readme = "README.md"
repository = "https://github.com/CharredLee/charred-path"
version = "0.1.0"
[profile.dev]
opt-level = 1
[profile.dev.package."*"]
opt-level = 3

[profile.release]
codegen-units = 1