use charon_audio::{AudioBuffer, Separator, SeparatorConfig};
use ndarray::Array2;
use std::sync::Arc;
fn main() -> anyhow::Result<()> {
env_logger::init();
println!("Charon Real-time Audio Separator");
println!("=================================");
println!();
let config = SeparatorConfig::default()
.with_segment_length(0.5) .with_progress(false);
println!("Loading model...");
let separator = Arc::new(Separator::new(config)?);
println!("Model loaded!");
println!();
println!("Note: This is a conceptual example.");
println!("Real-time audio I/O requires platform-specific setup with CPAL.");
println!();
let sample_rate: u32 = 44100;
let channels = 2;
let chunk_samples = sample_rate as usize / 2;
let audio_data = Array2::zeros((channels, chunk_samples));
let audio = AudioBuffer::new(audio_data, sample_rate);
println!("Processing simulated audio chunk...");
let stems = separator.separate(&audio)?;
println!("Separated {} stems:", stems.list().len());
for name in stems.list() {
if let Some(buffer) = stems.get(&name) {
println!(" - {}: {} samples", name, buffer.samples());
}
}
println!("\n✓ Simulation complete!");
println!("\nFor real-time audio, integrate with CPAL:");
println!(" 1. Set up CPAL input stream");
println!(" 2. Buffer incoming audio");
println!(" 3. Process chunks with separator");
println!(" 4. Output to CPAL output stream");
Ok(())
}