pub mod builder;
pub mod cache;
pub mod cli;
pub mod config;
use super::*;
pub async fn main() -> anyhow::Result<()> {
env_logger::init();
match Cli::new() {
Command::Query(args) => query_main(args).await,
Command::Edit(args) => edit_main(args).await,
Command::Clean => clean_main().await,
}
}
async fn query_main(mut args: cli::QueryArgs) -> anyhow::Result<()> {
let app_builder = AppBuilder::new();
let mut config = app_builder.config()?;
let cache = app_builder.cache()?;
config.apply(&mut args);
let word_query = WordQuery::new(args.query());
let word_speech = Speech::query(&word_query, &cache, config.speak);
let word_entry = WordEntry::query(&word_query, &cache).await?;
if word_entry.is_empty() {
println!("Word not found.");
return Ok(());
}
word_entry.display(&word_query, &config);
if let Err(err) = word_speech.await {
log::error!("An error occured in speech module: {:?}.", err)
}
Ok(())
}
async fn edit_main(args: cli::EditArgs) -> anyhow::Result<()> {
use std::process::Command;
let editor = std::env::var("EDITOR").or_else(|err| {
println!("Please set $EDITOR to your prefered editor.");
Err(err)
})?;
let config_path = {
let app_builder = AppBuilder::new();
if args.reset {
app_builder.config_fresh()?
} else {
app_builder.config()?
}
.path
};
let mut child = Command::new(editor).args([config_path]).spawn()?;
child.wait()?;
Ok(())
}
async fn clean_main() -> anyhow::Result<()> {
let cache = AppBuilder::new().cache()?;
let res = cache.clean()?;
Ok(res)
}