ExecutableNodeSig

Struct ExecutableNodeSig 

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pub struct ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> {
    pub reason: reason,
    pub inputs_nonempty: inputs_nonempty,
    pub inputs: inputs,
    pub outputs_nonempty: outputs_nonempty,
    pub outputs: outputs,
    pub site: site,
}
Expand description

Node is declared as executable, but has nonempty inputs or outputs.

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§reason: reason

Attribute that marks it as executable.

§inputs_nonempty: inputs_nonempty

Whether there are any inputs.

§inputs: inputs

Where are the inputs.

§outputs_nonempty: outputs_nonempty

Whether there are any outputs.

§outputs: outputs

Where are the outputs.

§site: site

Entire call site.

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> IntoError for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: Display, inputs_nonempty: Condition, inputs: TrySpan, outputs_nonempty: Condition, outputs: TrySpan, site: TrySpan,

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fn into_err(self) -> Error

Produce the sequence of spans and help messages.

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> Freeze for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: Freeze, inputs_nonempty: Freeze, inputs: Freeze, outputs_nonempty: Freeze, outputs: Freeze, site: Freeze,

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> RefUnwindSafe for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: RefUnwindSafe, inputs_nonempty: RefUnwindSafe, inputs: RefUnwindSafe, outputs_nonempty: RefUnwindSafe, outputs: RefUnwindSafe, site: RefUnwindSafe,

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> Send for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: Send, inputs_nonempty: Send, inputs: Send, outputs_nonempty: Send, outputs: Send, site: Send,

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> Sync for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: Sync, inputs_nonempty: Sync, inputs: Sync, outputs_nonempty: Sync, outputs: Sync, site: Sync,

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> Unpin for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: Unpin, inputs_nonempty: Unpin, inputs: Unpin, outputs_nonempty: Unpin, outputs: Unpin, site: Unpin,

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impl<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site> UnwindSafe for ExecutableNodeSig<reason, inputs_nonempty, inputs, outputs_nonempty, outputs, site>
where reason: UnwindSafe, inputs_nonempty: UnwindSafe, inputs: UnwindSafe, outputs_nonempty: UnwindSafe, outputs: UnwindSafe, site: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.