use enumflags2::*;
#[bitflags]
#[repr(u8)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum MeshFeature {
Coloured,
Normals,
Textured,
Rigged,
ShortPos,
ShortNormals,
ShortUvs,
ShortWeights
}
pub type MeshFeatures = BitFlags<MeshFeature>;
#[macro_export]
macro_rules! features {
() => {
MeshFeatures::empty()
};
($feat: tt) => {
MeshFeature::$feat.into()
};
($feat: tt, $($others: tt),+) => {
features!($feat) | features!($(others),+)
};
}