chainmailer 0.2.1

If You Do Not Send This Letter To Ten Recipients You Will Regret It
Documentation
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use std::time::Duration;

use bevy::prelude::*;
use ratatui::layout::{Alignment, Size};
use ratatui::style::Stylize;
use ratatui::widgets::{Block, Padding, Wrap};
use ratatui::{
    buffer::Buffer,
    layout::Rect,
    style::Style,
    text::{Line, Span, Text},
    widgets::{Paragraph, StatefulWidget, Widget},
};
use tachyonfx::{Effect, Interpolation, Motion, Shader, fx};
use tui_scrollview::{ScrollView, ScrollViewState, ScrollbarVisibility};

use crate::constants::{
    BLESSING_REVEAL_TIME, BODY_REVEAL_TIME, CURSE_REVEAL_TIME, CUSTOM_BORDERS, FINISHED_TIME,
    FOOTER_REVEAL_TIME, HEADER_REVEAL_TIME, LETTER_PADDING, MAC_GREEN_COLOR, MAC_GREEN_MUTED_COLOR,
    MAC_RED_COLOR, MAC_RED_MUTED_COLOR, PLASTIC_LIGHT_BACKGROUND_COLOR,
    PLASTIC_MEDIUM_BACKGROUND_COLOR, PLASTIC_PRIMARY_COLOR, PLASTIC_SECONDARY_COLOR,
    REVEAL_TIME_MARGIN, SIGNOFF_REVEAL_TIME, TITLE_REVEAL_TIME,
};
use crate::interface::utilities::interpolate_and_truncate;
use crate::letters::CurrentLetter;
use crate::sound::SoundEffect;
use crate::{letters::Letter, states::GameStates};

pub(super) fn plugin(app: &mut App) {
    app.insert_non_send_resource(LetterWidgetState::default())
        .add_systems(
            Update,
            (
                letter_reveal_system.run_if(in_state(GameStates::Printing)),
                effect_tick_system.run_if(in_state(GameStates::Printing)),
                effect_tick_system.run_if(in_state(GameStates::Resetting)),
            ),
        )
        .add_systems(OnEnter(GameStates::Resetting), effect_reverse_system);
}

#[derive(Resource, Deref, DerefMut, Debug)]
pub struct LetterWidget<'a>(pub &'a Letter);

pub struct LetterWidgetState {
    pub effect: Effect,
    pub scroll_state: ScrollViewState,
    revealed: LetterWidgetRevealed,
}

impl Default for LetterWidgetState {
    fn default() -> Self {
        Self {
            effect: fx::slide_in(
                Motion::UpToDown,
                10,
                0,
                PLASTIC_LIGHT_BACKGROUND_COLOR,
                (1000, Interpolation::Linear),
            ),
            scroll_state: ScrollViewState::default(),
            revealed: LetterWidgetRevealed::default(),
        }
    }
}

#[derive(Default)]
struct LetterWidgetRevealed {
    elapsed_ms: u32,
    title_revealed: bool,
    body_chars_revealed: usize,
    blessings_header_revealed: bool,
    blessings_revealed: usize,
    curses_header_revealed: bool,
    curses_revealed: usize,
    signoff_chars_revealed: usize,
    footer_revealed: bool,
    finished: bool,
}

impl LetterWidgetRevealed {
    pub fn next_state(&self, delta: Duration, letter: &Letter) -> LetterWidgetRevealed {
        let mut time_cursor = 0;
        let elapsed_ms = self.elapsed_ms + delta.as_millis() as u32;

        // title
        let title_revealed = elapsed_ms >= time_cursor + TITLE_REVEAL_TIME;
        time_cursor += TITLE_REVEAL_TIME + REVEAL_TIME_MARGIN;

        // body
        let body_time = letter.interpolated_flavor.body.len() as u32 * BODY_REVEAL_TIME;
        let body_chars_revealed = if elapsed_ms > time_cursor {
            ((elapsed_ms - time_cursor) / BODY_REVEAL_TIME) as usize
        } else {
            0
        }
        .min(letter.interpolated_flavor.body.len());
        time_cursor += body_time + REVEAL_TIME_MARGIN;

        // blessings header
        let blessings_header_revealed = elapsed_ms >= time_cursor + HEADER_REVEAL_TIME;
        time_cursor += HEADER_REVEAL_TIME;

        // blessings
        let blessings_revealed = if elapsed_ms > time_cursor {
            ((elapsed_ms - time_cursor) / BLESSING_REVEAL_TIME) as usize
        } else {
            0
        }
        .min(letter.blessings.len());
        time_cursor += letter.blessings.len() as u32 * BLESSING_REVEAL_TIME + REVEAL_TIME_MARGIN;

        // curses header
        let curses_header_revealed = elapsed_ms >= time_cursor + HEADER_REVEAL_TIME;
        time_cursor += HEADER_REVEAL_TIME;

        // curses
        let curses_revealed = if elapsed_ms > time_cursor {
            ((elapsed_ms - time_cursor) / CURSE_REVEAL_TIME) as usize
        } else {
            0
        }
        .min(letter.curses.len());
        time_cursor += letter.curses.len() as u32 * CURSE_REVEAL_TIME + REVEAL_TIME_MARGIN;

        // signoff
        let signoff_chars_revealed = if elapsed_ms > time_cursor {
            ((elapsed_ms - time_cursor) / SIGNOFF_REVEAL_TIME) as usize
        } else {
            0
        }
        .min(letter.interpolated_flavor.signoff.len());
        time_cursor += letter.interpolated_flavor.signoff.len() as u32 * SIGNOFF_REVEAL_TIME
            + REVEAL_TIME_MARGIN;

        // footer
        let footer_revealed = elapsed_ms >= time_cursor + FOOTER_REVEAL_TIME;
        time_cursor += FOOTER_REVEAL_TIME;

        // finished
        let finished = elapsed_ms >= time_cursor + FINISHED_TIME;

        LetterWidgetRevealed {
            elapsed_ms,
            title_revealed,
            body_chars_revealed,
            blessings_header_revealed,
            blessings_revealed,
            curses_header_revealed,
            curses_revealed,
            signoff_chars_revealed,
            footer_revealed,
            finished,
        }
    }
}

impl StatefulWidget for &LetterWidget<'_> {
    type State = LetterWidgetState;

    fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
        let mut lines: Vec<Line> = Vec::new();
        let LetterWidgetRevealed {
            title_revealed,
            body_chars_revealed,
            blessings_header_revealed,
            blessings_revealed,
            curses_header_revealed,
            curses_revealed,
            signoff_chars_revealed,
            footer_revealed,
            ..
        } = state.revealed;

        // title
        if title_revealed {
            lines.push(Line::from(self.flavor.title.clone()).bold().centered());
        }

        // body
        if body_chars_revealed > 0 {
            lines.push(Line::from(""));
            lines.push(interpolate_and_truncate(
                &self.flavor.body,
                body_chars_revealed.min(self.interpolated_flavor.body.len()),
                &self.recipients.to_string(),
                &self.time_limit.to_string(),
            ));
            if body_chars_revealed >= self.interpolated_flavor.body.len() {
                lines.push(Line::from(""));
            }
        }

        // blessings header
        if blessings_header_revealed {
            lines.push(Line::from("THOSE WHO CONTINUED THE CHAIN:").bold());
        }

        // blessings
        for i in 0..blessings_revealed.min(self.blessings.len()) {
            let blessing = &self.blessings[i];

            let message = if blessing.collected {
                Span::from(blessing.message.replace(
                    &"_".repeat(blessing.target_word.len()),
                    &blessing.target_word,
                ))
                .fg(MAC_GREEN_MUTED_COLOR)
            } else {
                Span::from(&blessing.message)
            };

            let suffix = if blessing.collected {
                Span::from(" ".to_string() + &blessing.effect.to_string()).fg(MAC_GREEN_COLOR)
            } else {
                Span::from("")
            };

            lines.push(Line::from(vec![
                Span::from("+ ").fg(MAC_GREEN_COLOR).bold(),
                message,
                suffix,
            ]));
        }

        // curses header
        if curses_header_revealed {
            lines.push(Line::from(""));
            lines.push(Line::from("THOSE WHO BROKE THE CHAIN:").bold());
        }

        // curses
        for i in 0..curses_revealed.min(self.curses.len()) {
            let curse = &self.curses[i];

            let message = if curse.collected {
                Span::from(
                    curse
                        .message
                        .replace(&"_".repeat(curse.target_word.len()), &curse.target_word),
                )
                .fg(MAC_RED_MUTED_COLOR)
            } else {
                Span::from(&curse.message)
            };

            let suffix = if curse.collected {
                Span::from(" ".to_string() + &curse.effect.to_string()).fg(MAC_RED_COLOR)
            } else {
                Span::from("")
            };

            lines.push(Line::from(vec![
                Span::from("- ").fg(MAC_RED_COLOR).bold(),
                message,
                suffix,
            ]));
        }

        // signoff
        if signoff_chars_revealed > 0 {
            lines.push(Line::from(""));
            lines.push(interpolate_and_truncate(
                &self.flavor.signoff,
                signoff_chars_revealed.min(self.interpolated_flavor.signoff.len()),
                &self.recipients.to_string(),
                &self.time_limit.to_string(),
            ));
        }

        // footer
        if footer_revealed {
            lines.push(Line::from(""));
            lines.push(Line::from(self.flavor.footer.clone()).fg(PLASTIC_SECONDARY_COLOR));
        }

        // wrap in paragraph
        let paragraph = Paragraph::new(Text::from(lines))
            .wrap(Wrap { trim: true })
            .fg(PLASTIC_PRIMARY_COLOR);

        // pad window
        let area = Block::default()
            .padding(Padding::proportional(LETTER_PADDING))
            .inner(area);

        // containing block
        let mut block = Block::bordered()
            .border_set(CUSTOM_BORDERS)
            .border_style(
                Style::default()
                    .fg(PLASTIC_PRIMARY_COLOR)
                    .bg(PLASTIC_MEDIUM_BACKGROUND_COLOR),
            )
            .bg(PLASTIC_MEDIUM_BACKGROUND_COLOR);
        let unpadded_block_inner_area = block.inner(area);
        let block_inner_area = Block::default()
            .padding(Padding::proportional(1))
            .inner(unpadded_block_inner_area);

        let paragraph_height = paragraph.line_count(block_inner_area.width);

        let scroll_buffer_size = Size::new(
            block_inner_area.width,
            (paragraph_height as u16).max(block_inner_area.height - 1),
        );
        let scroll_area = Rect::new(0, 0, scroll_buffer_size.width, scroll_buffer_size.height);

        let mut scroll_view =
            ScrollView::new(scroll_buffer_size).scrollbars_visibility(ScrollbarVisibility::Never);

        let hidden_rows = scroll_area
            .height
            .saturating_sub(block_inner_area.height - 1);
        if state.scroll_state.offset().y < hidden_rows {
            block = block
                .title_bottom(" ↓ SCROLL ↓ ")
                .title_alignment(Alignment::Center);
        }
        if hidden_rows > 0 && state.scroll_state.offset().y > 0 {
            block = block
                .title_top(" ↑ SCROLL ↑ ")
                .title_alignment(Alignment::Center);
        }

        // draw
        scroll_view.render_widget(paragraph, scroll_area);
        scroll_view.render(block_inner_area, buf, &mut state.scroll_state);
        block.render(area, buf);

        // slide in effect
        state
            .effect
            .execute(Duration::ZERO.into(), unpadded_block_inner_area, buf);
    }
}

pub fn letter_reveal_system(
    mut commands: Commands,
    current_letter: Option<Res<CurrentLetter>>,
    mut current_letter_state: NonSendMut<LetterWidgetState>,
    time: Res<Time>,
) {
    if let Some(ref current_letter) = current_letter {
        let new_revealed_state = current_letter_state
            .revealed
            .next_state(time.delta(), current_letter);

        trigger_reveal_sound_effects(
            commands.reborrow(),
            &current_letter_state.revealed,
            &new_revealed_state,
        );

        current_letter_state.revealed = new_revealed_state;

        current_letter_state
            .effect
            .timer_mut()
            .and_then(|t| t.process(time.delta().into()));
    }
}

fn effect_reverse_system(mut current_letter_state: NonSendMut<LetterWidgetState>) {
    current_letter_state.effect.reverse();
    current_letter_state.effect.reset();
}

fn effect_tick_system(time: Res<Time>, mut current_letter_state: NonSendMut<LetterWidgetState>) {
    current_letter_state
        .effect
        .timer_mut()
        .and_then(|t| t.process(time.delta().into()));
}

fn trigger_reveal_sound_effects(
    mut commands: Commands,
    previous: &LetterWidgetRevealed,
    next: &LetterWidgetRevealed,
) {
    if previous.title_revealed != next.title_revealed {
        commands.trigger(SoundEffect::TextGroup);
    }

    if previous.body_chars_revealed != next.body_chars_revealed {
        commands.trigger(SoundEffect::TextCharacter);
    }

    if previous.blessings_header_revealed != next.blessings_header_revealed {
        commands.trigger(SoundEffect::TextHeaderBless);
    }

    if previous.blessings_revealed != next.blessings_revealed {
        commands.trigger(SoundEffect::TextBless);
    }

    if previous.curses_header_revealed != next.curses_header_revealed {
        commands.trigger(SoundEffect::TextHeaderCurse);
    }

    if previous.curses_revealed != next.curses_revealed {
        commands.trigger(SoundEffect::TextCurse);
    }

    if previous.signoff_chars_revealed != next.signoff_chars_revealed {
        commands.trigger(SoundEffect::TextCharacter);
    }

    if previous.footer_revealed != next.footer_revealed {
        commands.trigger(SoundEffect::TextGroup);
    }

    if previous.finished != next.finished {
        commands.trigger(SoundEffect::Start);
        commands.set_state(GameStates::Playing);
    }
}