use std::ops::RangeInclusive;
use ratatui::{style::Color, symbols::border};
pub const PLASTIC_EMPHASIS_COLOR: Color = Color::from_u32(0x00E3E1C9);
pub const PLASTIC_PRIMARY_COLOR: Color = Color::from_u32(0x00EEF1D8);
pub const PLASTIC_SECONDARY_COLOR: Color = Color::from_u32(0x00C5BEBE);
pub const _PLASTIC_LIGHTER_BACKGROUND_COLOR: Color = Color::from_u32(0x00485b63);
pub const PLASTIC_LIGHT_BACKGROUND_COLOR: Color = Color::from_u32(0x00384B53);
pub const PLASTIC_MEDIUM_BACKGROUND_COLOR: Color = Color::from_u32(0x00282c31);
pub const PLASTIC_DARK_BACKGROUND_COLOR: Color = Color::from_u32(0x00151515);
pub const _PLASTIC_BLACK_BACKGROUND_COLOR: Color = Color::from_u32(0x00000000);
pub const MAC_GREEN_COLOR: Color = Color::from_u32(0x0075BD21);
pub const MAC_YELLOW_COLOR: Color = Color::from_u32(0x00FFC728);
pub const _MAC_ORANGE_COLOR: Color = Color::from_u32(0x00FF661C);
pub const MAC_RED_COLOR: Color = Color::from_u32(0x00DF3F4B);
pub const MAC_PURPLE_COLOR: Color = Color::from_u32(0x00CAAEDC);
pub const MAC_CYAN_COLOR: Color = Color::from_u32(0x00A0DADE);
pub const MAC_GREEN_MUTED_COLOR: Color = Color::from_u32(0x00496844);
pub const _MAC_YELLOW_MUTED_COLOR: Color = Color::from_u32(0x00756A45);
pub const _MAC_ORANGE_MUTED_COLOR: Color = Color::from_u32(0x00754C3F);
pub const MAC_RED_MUTED_COLOR: Color = Color::from_u32(0x00543842);
pub const MAC_PURPLE_MUTED_COLOR: Color = Color::from_u32(0x00594362);
pub const _MAC_CYAN_MUTED_COLOR: Color = Color::from_u32(0x00385670);
pub const LETTER_PADDING: u16 = 1;
pub const WORD_CUBE_LENGTH: f32 = 0.7;
pub const TIME_LIMIT_RANGE: RangeInclusive<usize> = 40..=60;
pub const BLESSING_RANGE: RangeInclusive<usize> = 4..=6;
pub const CURSE_RANGE: RangeInclusive<usize> = 3..=5;
pub const DECOY_RANGE: RangeInclusive<usize> = 8..=12;
pub const CONFETTI_AMOUNT: usize = 32;
pub const CUSTOM_BORDERS: border::Set = border::Set {
vertical_left: border::DOUBLE.vertical_left,
vertical_right: border::DOUBLE.vertical_right,
horizontal_top: border::QUADRANT_OUTSIDE.horizontal_top,
horizontal_bottom: border::QUADRANT_OUTSIDE.horizontal_bottom,
top_left: border::FULL.top_left,
top_right: border::FULL.top_right,
bottom_left: border::FULL.bottom_left,
bottom_right: border::FULL.bottom_right,
};
pub const CUSTOM_BORDERS_UNDER: border::Set = border::Set {
vertical_left: border::THICK.vertical_left,
vertical_right: border::THICK.vertical_right,
horizontal_top: border::THICK.horizontal_top,
horizontal_bottom: border::QUADRANT_OUTSIDE.horizontal_bottom,
top_left: border::THICK.top_left,
top_right: border::THICK.top_right,
bottom_left: border::FULL.bottom_left,
bottom_right: border::FULL.bottom_right,
};
pub const TITLE_REVEAL_TIME: u32 = 500;
pub const BODY_REVEAL_TIME: u32 = 5;
pub const HEADER_REVEAL_TIME: u32 = 400;
pub const BLESSING_REVEAL_TIME: u32 = 400;
pub const CURSE_REVEAL_TIME: u32 = 400;
pub const SIGNOFF_REVEAL_TIME: u32 = 5;
pub const FOOTER_REVEAL_TIME: u32 = 600;
pub const FINISHED_TIME: u32 = 800;
pub const REVEAL_TIME_MARGIN: u32 = 400;
pub const CURSOR_BLINK_SPEED: u64 = 500;