#pragma safety enable
struct Y {
char * p0;
int * p2;
double i2;
};
struct X {
char * text;
int * p1;
int i;
struct Y *pY;
};
int main() {
struct X x = {};
static_state(x.text, "null");
static_state(x.p1, "null");
static_state(x.i, "zero");
static_state(x.pY, "null");
}