use cgp_core::prelude::*;
use cgp_handler::{
Computer, ComputerComponent, Handler, HandlerComponent, PipeHandlers, TryComputer,
TryComputerComponent,
};
pub struct BuildWithHandlers<Output, Handlers>(pub PhantomData<(Output, Handlers)>);
#[cgp_provider]
impl<Context, Code, Input, Output, Builder, Handlers, Res> Computer<Context, Code, Input>
for BuildWithHandlers<Output, Handlers>
where
Output: HasBuilder<Builder = Builder>,
PipeHandlers<Handlers>: Computer<Context, Code, Builder, Output = Res>,
Res: FinalizeBuild<Output = Output>,
{
type Output = Output;
fn compute(context: &Context, code: PhantomData<Code>, _input: Input) -> Self::Output {
PipeHandlers::compute(context, code, Output::builder()).finalize_build()
}
}
#[cgp_provider]
impl<Context, Code, Input, Output, Builder, Handlers, Res> TryComputer<Context, Code, Input>
for BuildWithHandlers<Output, Handlers>
where
Context: HasErrorType,
Output: HasBuilder<Builder = Builder>,
PipeHandlers<Handlers>: TryComputer<Context, Code, Builder, Output = Res>,
Res: FinalizeBuild<Output = Output>,
{
type Output = Output;
fn try_compute(
context: &Context,
code: PhantomData<Code>,
_input: Input,
) -> Result<Self::Output, Context::Error> {
Ok(PipeHandlers::try_compute(context, code, Output::builder())?.finalize_build())
}
}
#[cgp_provider]
impl<Context, Code: Send, Input: Send, Output: Send, Builder: Send, Handlers, Res>
Handler<Context, Code, Input> for BuildWithHandlers<Output, Handlers>
where
Context: HasAsyncErrorType,
Output: HasBuilder<Builder = Builder>,
PipeHandlers<Handlers>: Handler<Context, Code, Builder, Output = Res>,
Res: FinalizeBuild<Output = Output>,
{
type Output = Output;
async fn handle(
context: &Context,
code: PhantomData<Code>,
_input: Input,
) -> Result<Self::Output, Context::Error> {
Ok(PipeHandlers::handle(context, code, Output::builder())
.await?
.finalize_build())
}
}