use colored::Colorize;
use tabled::{
object::Segment, style::Color, Alignment, Modify, Panel, Rotate, Style, Table, Tabled,
};
#[allow(dead_code)]
pub fn blue() -> Option<Color> {
Some(Color::try_from(" ".blue().to_string()).unwrap())
}
#[allow(dead_code)]
pub fn cyan() -> Option<Color> {
Some(Color::try_from(" ".cyan().to_string()).unwrap())
}
#[allow(dead_code)]
pub fn green() -> Option<Color> {
Some(Color::try_from(" ".green().to_string()).unwrap())
}
#[allow(dead_code)]
pub fn red() -> Option<Color> {
Some(Color::try_from(" ".red().to_string()).unwrap())
}
#[allow(dead_code)]
pub fn render_list<I, T>(iter: I, panel: &str, color: Option<Color>) -> String
where
I: IntoIterator<Item = T>,
T: Tabled,
{
let color = if color.is_some() {
color.unwrap()
} else {
cyan().unwrap()
};
let style = Style::rounded()
.top_left_corner('┌')
.top_right_corner('┐')
.bottom_left_corner('└')
.bottom_right_corner('┘');
let data = Table::new(iter)
.with(style)
.with(color)
.with(Modify::new(Segment::all()).with(Alignment::center()))
.to_string();
if !panel.is_empty() {
format!("- {}\n{}", panel, data)
} else {
data
}
}
#[allow(dead_code)]
pub fn render_object<I>(object: I, panel: &str, color: Option<Color>) -> String
where
I: Tabled,
{
let color = if color.is_some() {
color.unwrap()
} else {
cyan().unwrap()
};
let panel = format!(" {}", panel);
Table::new(vec![object])
.with(Rotate::Left)
.with(Rotate::Bottom)
.with(Style::modern().off_horizontal())
.with(color)
.with(Panel(panel.as_str(), 0))
.with(Modify::new(Segment::all()).with(Alignment::left()))
.to_string()
}