1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132
//! # `cell-map`: many-layer 2D cellular maps //! //! This crate provides the `CellMap` type, a 2D map with many layers comprised of //! cells that can store arbitrary data. It is based on //! [ANYbotics/grid_map](https://github.com/ANYbotics/grid_map), a C++ ROS package //! which provides the same type of data structre. //! //! `CellMap` uses `ndarray::Array2` to store its data in an efficient and //! scalable format. It also uses `nalgebra` types for expressing vectors and //! points. //! //! ## Getting Started //! //! ### Layers //! //! Each layer of the cell map is represented by its own `ndarray::Array2` array. //! The map indexes each layer by an enum implementing the `Layer` trait. A derive //! macro is provided to simplify this, for example: //! //! ```rust //! use cell_map::Layer; //! //! #[derive(Layer, Clone, Debug)] //! enum MyLayer { //! Height, //! Gradient, //! Roughness //! } //! ``` //! //! The `Layer` trait is required to be `Clone`, and is recommended to be `Debug`. //! //! ### Creating a `CellMap` //! //! To create a new map: //! //! ```rust //! use cell_map::{CellMap, CellMapParams}; //! use nalgebra::Vector2; //! //! # #[derive(Layer, Clone, Debug)] //! # enum MyLayer { //! # Height, //! # Gradient, //! # Roughness //! # } //! // Creates a new 5x5 map where each cell is 1.0 units wide, which is centred on (0, 0). //! let my_map = CellMap::<MyLayer, f64>::new_from_elem( //! CellMapParams { //! cell_size: Vector2::new(1.0, 1.0), //! num_cells: Vector2::new(5, 5), //! centre: Vector2::new(0.0, 0.0), //! }, //! 1.0, //! ); //! ``` //! //! ### Iterating Over Cells //! //! `CellMap` provides the following iteration types over its cells: //! - `CellIter` - iterate each cell in the map //! - `WindowIter` - iterate a window through the map //! //! All iterators also provide a mutable variant, and more iterators are planned //! in the future! //! //! You can modify iterators so they produce `Layered` or `Indexed` iterators as //! well. //! //! ```rust //! # use cell_map::{CellMap, CellMapParams, Layer}; //! # use nalgebra::Vector2; //! # //! # #[derive(Layer, Clone, Debug)] //! # enum MyLayer { //! # Height, //! # Gradient, //! # Roughness //! # } //! # //! # // Creates a new 5x5 map where each cell is 1.0 units wide, which is centred on (0, 0). //! # let mut my_map = CellMap::<MyLayer, f64>::new_from_elem( //! # CellMapParams { //! # cell_size: Vector2::new(1.0, 1.0), //! # num_cells: Vector2::new(5, 5), //! # centre: Vector2::new(0.0, 0.0), //! # }, //! # 1.0, //! # ); //! // Check all the cells in our map are 1, this will be true //! assert!(my_map.iter().all(|v| v == 1.0)); //! //! // Use a window iterator to change all cells not on the border of the map to 2 //! my_map.window_iter_mut(Vector2::new(1, 1)).for_each(|mut v| { //! v[(1, 1)] = 2.0; //! }); //! //! // Overwrite all values on the Roughness layer to be zero //! my_map.iter_mut().layer(MyLayer::Roughness).for_each(|v| *v = 0.0); //! //! // Check that our map is how we expect it //! for ((layer, cell), value) in my_map.iter().indexed() { //! if let MyLayer::Roughness = layer { //! assert_eq!(value, 0.0); //! } //! else if cell.x == 0 || cell.x == 4 || cell.y == 0 || cell.y == 4 { //! assert_eq!(value, 1.0); //! } //! else { //! assert_eq!(value, 2.0); //! } //! } //! ``` #![warn(missing_docs)] // ------------------------------------------------------------------------------------------------ // MODULES // ------------------------------------------------------------------------------------------------ mod cell_map; pub(crate) mod extensions; pub mod iterators; mod layer; // ------------------------------------------------------------------------------------------------ // EXPORTS // ------------------------------------------------------------------------------------------------ pub use crate::cell_map::{CellMap, CellMapParams}; pub use cell_map_macro::Layer; pub use layer::Layer;