ccswarm 0.5.0

AI-powered multi-agent orchestration system with proactive intelligence, security monitoring, and session management
Documentation
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use anyhow::{Context, Result};
use async_channel::{Receiver, Sender};
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use tokio::fs;
use tracing::{debug, error, info};

use crate::agent::{AgentStatus, TaskResult};

/// Message priority levels
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum MessagePriority {
    Low,
    Normal,
    High,
    Critical,
}

/// Types of coordination messages
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum CoordinationType {
    TaskFailure,
    HelpResponse,
    ResourceRequest,
    StatusUpdate,
    Information,
    TaskDelegation,
    TaskCompletion,
    InformationRequest,
    InformationResponse,
    ReviewRequest,
    ReviewResponse,
    SyncRequest,
    Custom(String),
}

pub mod ai_message_bus;
pub mod conversion;
pub mod dialogue;
pub mod mailbox;

// Re-export key conversion utilities
pub use conversion::{
    AgentMappingRegistry, UnifiedAgentInfo, convert_from_ai_session, convert_to_ai_session,
};

// Re-export mailbox types
pub use mailbox::{AgentMailbox, MailboxMessage, MailboxPriority, MailboxSystem, MessageTarget};

/// Messages sent between agents and the orchestrator
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum AgentMessage {
    /// Agent registration
    Registration {
        agent_id: String,
        capabilities: Vec<String>,
        metadata: serde_json::Value,
    },

    /// Task assignment to agent
    TaskAssignment {
        task_id: String,
        agent_id: String,
        task_data: serde_json::Value,
    },

    /// Task progress update
    TaskProgress {
        agent_id: String,
        task_id: String,
        progress: f32,
        message: String,
    },

    /// Help request from agent
    HelpRequest {
        agent_id: String,
        context: String,
        priority: MessagePriority,
    },

    /// Status update from an agent
    StatusUpdate {
        agent_id: String,
        status: AgentStatus,
        metrics: serde_json::Value,
    },

    /// Task completed notification
    TaskCompleted {
        agent_id: String,
        task_id: String,
        result: TaskResult,
    },

    /// Request for assistance from another agent
    RequestAssistance {
        agent_id: String,
        task_id: String,
        reason: String,
    },

    /// Quality issue detected
    QualityIssue {
        agent_id: String,
        task_id: String,
        issues: Vec<String>,
    },

    /// Agent-to-agent coordination message
    Coordination {
        from_agent: String,
        to_agent: String,
        message_type: CoordinationType,
        payload: serde_json::Value,
    },

    /// Heartbeat to indicate agent is alive
    Heartbeat {
        agent_id: String,
        timestamp: DateTime<Utc>,
    },

    /// Inter-agent direct message
    InterAgentMessage {
        from_agent: String,
        to_agent: String,
        message: String,
        timestamp: DateTime<Utc>,
    },

    /// Task automatically generated by Master Claude
    TaskGenerated {
        task_id: String,
        description: String,
        reasoning: String,
    },

    /// Custom message type
    Custom {
        message_type: String,
        data: serde_json::Value,
    },
}

/// Coordination bus for inter-agent communication
#[derive(Clone)]
pub struct CoordinationBus {
    /// Channel for sending messages
    sender: Sender<AgentMessage>,

    /// Channel for receiving messages
    receiver: Receiver<AgentMessage>,

    /// Directory for persistent message storage
    message_dir: PathBuf,
}

impl CoordinationBus {
    /// Create a new coordination bus
    pub async fn new() -> Result<Self> {
        let (sender, receiver) = async_channel::bounded(1000);
        let message_dir = PathBuf::from("coordination/messages");

        // Create message directory
        fs::create_dir_all(&message_dir)
            .await
            .context("Failed to create message directory")?;

        Ok(Self {
            sender,
            receiver,
            message_dir,
        })
    }

    /// Send a message through the bus
    pub async fn send_message(&self, message: AgentMessage) -> Result<()> {
        debug!("Sending message: {:?}", message);

        // Send through channel
        self.sender
            .send(message.clone())
            .await
            .context("Failed to send message through channel")?;

        // Also persist to disk for durability
        self.persist_message(&message).await?;

        Ok(())
    }

    /// Receive a message from the bus
    pub async fn receive_message(&self) -> Result<AgentMessage> {
        self.receiver
            .recv()
            .await
            .context("Failed to receive message from channel")
    }

    /// Try to receive a message without blocking
    pub fn try_receive_message(&self) -> Option<AgentMessage> {
        self.receiver.try_recv().ok()
    }

    /// Persist message to disk
    async fn persist_message(&self, message: &AgentMessage) -> Result<()> {
        let timestamp = Utc::now();
        let filename = format!(
            "{}-{}.json",
            timestamp.timestamp_millis(),
            uuid::Uuid::new_v4()
        );
        let filepath = self.message_dir.join(&filename);

        let content = serde_json::to_string_pretty(message)?;
        fs::write(&filepath, content)
            .await
            .context("Failed to persist message")?;

        // Clean up old messages (keep last 1000)
        self.cleanup_old_messages().await?;

        Ok(())
    }

    /// Clean up old persisted messages
    async fn cleanup_old_messages(&self) -> Result<()> {
        let mut entries = fs::read_dir(&self.message_dir).await?;
        let mut files = Vec::new();

        while let Some(entry) = entries.next_entry().await? {
            if let Ok(metadata) = entry.metadata().await
                && metadata.is_file()
            {
                files.push((entry.path(), metadata.modified()?));
            }
        }

        // Sort by modification time
        files.sort_by_key(|(_, time)| *time);

        // Remove oldest files if we have more than 1000
        if files.len() > 1000 {
            let to_remove = files.len() - 1000;
            for (path, _) in files.into_iter().take(to_remove) {
                if let Err(e) = fs::remove_file(&path).await {
                    error!("Failed to remove old message file: {}", e);
                }
            }
        }

        Ok(())
    }

    /// Load messages from disk (for recovery)
    pub async fn load_persisted_messages(&self) -> Result<Vec<AgentMessage>> {
        let mut messages = Vec::new();
        let mut entries = fs::read_dir(&self.message_dir).await?;

        while let Some(entry) = entries.next_entry().await? {
            if let Ok(content) = fs::read_to_string(entry.path()).await
                && let Ok(message) = serde_json::from_str::<AgentMessage>(&content)
            {
                messages.push(message);
            }
        }

        // Sort by timestamp if available
        messages.sort_by_key(|m| match m {
            AgentMessage::Heartbeat { timestamp, .. } => *timestamp,
            AgentMessage::InterAgentMessage { timestamp, .. } => *timestamp,
            _ => Utc::now(),
        });

        Ok(messages)
    }

    /// Get a channel sender for agents to use
    pub fn get_sender(&self) -> Sender<AgentMessage> {
        self.sender.clone()
    }

    /// Close the coordination bus
    pub async fn close(&self) -> Result<()> {
        self.sender.close();
        Ok(())
    }
}

/// Task queue for distributing work
#[derive(Clone)]
pub struct TaskQueue {
    /// Directory for task storage
    task_dir: PathBuf,
}

impl TaskQueue {
    /// Create a new task queue
    pub async fn new() -> Result<Self> {
        Self::with_dir("coordination/task-queue").await
    }

    /// Create a task queue with a specific directory (useful for testing)
    pub async fn with_dir(dir: &str) -> Result<Self> {
        let task_dir = PathBuf::from(dir);
        fs::create_dir_all(&task_dir).await?;

        Ok(Self { task_dir })
    }

    /// Add a task to the queue
    pub async fn add_task(&self, task: &crate::agent::Task) -> Result<()> {
        let filename = format!("{}.json", task.id);
        let filepath = self.task_dir.join(&filename);

        let content = serde_json::to_string_pretty(task)?;
        fs::write(&filepath, content).await?;

        info!("Task {} added to queue", task.id);
        Ok(())
    }

    /// Get all pending tasks
    pub async fn get_pending_tasks(&self) -> Result<Vec<crate::agent::Task>> {
        let mut tasks: Vec<crate::agent::Task> = Vec::new();
        let mut entries = fs::read_dir(&self.task_dir).await?;

        while let Some(entry) = entries.next_entry().await? {
            if let Ok(content) = fs::read_to_string(entry.path()).await
                && let Ok(task) = serde_json::from_str(&content)
            {
                tasks.push(task);
            }
        }

        // Sort by priority
        tasks.sort_by_key(|t| std::cmp::Reverse(t.priority));

        Ok(tasks)
    }

    /// Remove a completed task
    pub async fn remove_task(&self, task_id: &str) -> Result<()> {
        let filename = format!("{}.json", task_id);
        let filepath = self.task_dir.join(&filename);

        fs::remove_file(&filepath).await?;
        info!("Task {} removed from queue", task_id);

        Ok(())
    }
}

/// Agent status tracking
#[derive(Clone)]
pub struct StatusTracker {
    /// Directory for status files
    status_dir: PathBuf,
}

impl StatusTracker {
    /// Create a new status tracker
    pub async fn new() -> Result<Self> {
        let status_dir = PathBuf::from("coordination/agent-status");
        fs::create_dir_all(&status_dir).await?;

        Ok(Self { status_dir })
    }

    /// Update agent status
    pub async fn update_status(
        &self,
        agent_id: &str,
        status: &AgentStatus,
        additional_info: serde_json::Value,
    ) -> Result<()> {
        let filename = format!("{}.json", agent_id);
        let filepath = self.status_dir.join(&filename);

        let status_info = serde_json::json!({
            "agent_id": agent_id,
            "status": status,
            "timestamp": Utc::now(),
            "additional_info": additional_info,
        });

        let content = serde_json::to_string_pretty(&status_info)?;
        fs::write(&filepath, content).await?;

        Ok(())
    }

    /// Get agent status
    pub async fn get_status(&self, agent_id: &str) -> Result<Option<serde_json::Value>> {
        let filename = format!("{}.json", agent_id);
        let filepath = self.status_dir.join(&filename);

        if !filepath.exists() {
            return Ok(None);
        }

        let content = fs::read_to_string(&filepath).await?;
        let status: serde_json::Value = serde_json::from_str(&content)?;

        Ok(Some(status))
    }

    /// Get all agent statuses
    pub async fn get_all_statuses(&self) -> Result<Vec<serde_json::Value>> {
        let mut statuses = Vec::new();
        let mut entries = fs::read_dir(&self.status_dir).await?;

        while let Some(entry) = entries.next_entry().await? {
            if let Ok(content) = fs::read_to_string(entry.path()).await
                && let Ok(status) = serde_json::from_str(&content)
            {
                statuses.push(status);
            }
        }

        Ok(statuses)
    }
}