#![allow(dead_code)]
use console::{style, Term};
use indicatif::{ProgressBar, ProgressStyle};
pub fn print_error(message: &str) {
eprintln!("{}: {}", style("error").red().bold(), message);
}
pub fn print_warning(message: &str) {
eprintln!("{}: {}", style("warning").yellow().bold(), message);
}
pub fn print_success(message: &str) {
println!("{}: {}", style("success").green().bold(), message);
}
pub fn print_info(message: &str) {
println!("{}: {}", style("info").blue().bold(), message);
}
pub fn create_spinner(message: &str) -> ProgressBar {
let pb = ProgressBar::new_spinner();
pb.set_style(
ProgressStyle::default_spinner()
.tick_chars("⠁⠂⠄⡀⢀⠠⠐⠈ ")
.template("{spinner:.blue} {msg}")
.unwrap(),
);
pb.set_message(message.to_string());
pb.enable_steady_tick(std::time::Duration::from_millis(100));
pb
}
pub fn create_progress_bar(len: u64, message: &str) -> ProgressBar {
let pb = ProgressBar::new(len);
pb.set_style(
ProgressStyle::default_bar()
.template("{msg} [{bar:40.cyan/blue}] {pos}/{len} ({eta})")
.unwrap()
.progress_chars("=>-"),
);
pb.set_message(message.to_string());
pb
}
pub fn get_term() -> Term {
Term::stderr()
}
pub fn clear_line() {
let term = get_term();
let _ = term.clear_line();
}