ccdb_script 0.1.0

A small language to add in games for easy modding
Documentation

CCDB-SCRIPT

Why ccdb-script?

A light language for rust when you want your game or project to easily be moddable.

ccdb-script is light

as said ccdb-script is made to be light

ccdb-script is easy

ccdb-script is made to be easy to integrate into any given project

How to integrate

// ! note this example uses my other crate openfile 
use ccdb_script;
/* The test ccdb-script 
[(var)test "test"]
*/
fn main(){
    ccdb_script::run(openfile::readFile("test.ccdbs")); // you can also get val from this
    let parse = ccdb_script::parse(openfile::readFile("test.ccdbs")); // if you split it up this way you only need to parse once and then 
    // you can still easily run the script whenever you want to 
    let mut val = ccdb_script::run_parsed(parse);
    println!("{}",val.get_var("test".to_string()));
}

Syntax


[(Command)arguments]

example: 
[(var)test "test"]
[(print)test]
[(print)"Hello, world"]
[(if)test == "test"]
[(edit)test "test2"]

[(print)"new test"]

[(print)test]
[(print)"That is true"]


[(if stop)]

Uses

This language is made to be easily integrated in ccdb
and other projects